-LXPattern[] patterns(GLucose glucose) {
- return new LXPattern[] {
- new Swarm(glucose),
- new SpaceTime(glucose),
- new Blinders(glucose),
- new CrossSections(glucose),
- new Psychedelia(glucose),
- new CubeEQ(glucose),
- new PianoKeyPattern(glucose),
-
- // Basic test patterns for reference, not art
-// new TestHuePattern(glucose),
-// new TestXPattern(glucose),
-// new TestYPattern(glucose),
-// new TestZPattern(glucose),
+LXPattern[] patterns(LX lx) {
+ return new LXPattern[] {
+
+ new SineSphere(lx),
+ //new CubeCurl(lx),
+
+ // Slee
+ // new Cathedrals(lx),
+ new Swarm(lx),
+ new MidiMusic(lx),
+ new Pulley(lx),
+
+ new ViolinWave(lx),
+ new BouncyBalls(lx),
+ new SpaceTime(lx),
+ new ShiftingPlane(lx),
+ new AskewPlanes(lx),
+ new Blinders(lx),
+ new CrossSections(lx),
+ new Psychedelia(lx),
+
+ new MultipleCubes(lx),
+
+ new Traktor(lx).setEligible(false),
+ new BassPod(lx).setEligible(false),
+ new CubeEQ(lx).setEligible(false),
+ new PianoKeyPattern(lx).setEligible(false),
+
+ // AntonK
+ new AKPong(lx),
+
+ // DanH
+ new Noise(lx),
+ new Play (lx),
+ new Pong (lx),
+ new Worms(lx),
+
+ // JR
+ new Gimbal(lx),
+
+ // Alex G
+
+ // Tim
+ new TimMetronome(lx),
+ new TimPlanes(lx),
+ new TimPinwheels(lx),
+ new TimRaindrops(lx),
+ new TimCubes(lx),
+ // new TimTrace(lx),
+ new TimSpheres(lx),
+
+ // Jackie
+ new JackieSquares(lx),
+ new JackieLines(lx),
+ new JackieDots(lx),
+
+ // L8on
+ new L8onAutomata(lx),
+ new L8onLife(lx),
+ new L8onStripLife(lx),
+
+ // Vincent
+ new VSTowers(lx),
+
+ // Toby
+ new GlitchPlasma(lx),
+ new FireEffect(lx).setEligible(false),
+ new StripBounce(lx),
+ new SoundRain(lx).setEligible(false),
+ new SoundSpikes(lx).setEligible(false),
+ new FaceSync(lx),
+
+ // Jack
+ new Swim(lx),
+ new Balance(lx),
+
+ // Ben
+ // new Sandbox(lx),
+ new TowerParams(lx),
+ new DriveableCrossSections(lx),
+ new GranimTestPattern2(lx),
+
+ // Shaheen
+ // new HelixPattern(lx).setEligible(false),
+
+ // Sam
+ new JazzRainbow(lx),
+
+ // Arjun
+ new TelevisionStatic(lx),
+ new AbstractPainting(lx),
+ new Spirality(lx),
+
+ // Basic test patterns for reference, not art
+ new TestCubePattern(lx),
+ new TestTowerPattern(lx),
+ new TestProjectionPattern(lx),
+ new TestStripPattern(lx),
+ // new TestHuePattern(lx),
+ // new TestXPattern(lx),
+ // new TestYPattern(lx),
+ // new TestZPattern(lx),
+