repositories
/
SugarCubes.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Model is now in processing, not glucose
[SugarCubes.git]
/
SugarCubes.pde
diff --git
a/SugarCubes.pde
b/SugarCubes.pde
index 76d0390d28f3a3fc453350ee76f6d933d28a9460..5fe3c7bb5f412a83a63e07129e44a0ec35dcca09 100644
(file)
--- a/
SugarCubes.pde
+++ b/
SugarCubes.pde
@@
-15,44
+15,77
@@
*
* Welcome to the Sugar Cubes! This Processing sketch is a fun place to build
* animations, effects, and interactions for the platform. Most of the icky
*
* Welcome to the Sugar Cubes! This Processing sketch is a fun place to build
* animations, effects, and interactions for the platform. Most of the icky
- * code guts are embedded in the
GLucose library extension. If you're an
- * a
rtist, you shouldn't need to worry about any of
that.
+ * code guts are embedded in the
HeronLX library, or files prefixed with
+ * a
n underscore. If you're an artist, you shouldn't need to worry about
that.
*
* Below, you will find definitions of the Patterns, Effects, and Interactions.
* If you're an artist, create a new tab in the Processing environment with
* your name. Implement your classes there, and add them to the list below.
*/
*
* Below, you will find definitions of the Patterns, Effects, and Interactions.
* If you're an artist, create a new tab in the Processing environment with
* your name. Implement your classes there, and add them to the list below.
*/
-
-// TODO(mcslee): get rid of this global, make engine support two decks
-LXPattern gplay;
LXPattern[] patterns(GLucose glucose) {
LXPattern[] patterns(GLucose glucose) {
- return new LXPattern[] {
-
+ return new LXPattern[] {
+
+ new SineSphere(glucose),
+ //new CubeCurl(glucose),
+
// Slee
// Slee
+ // new Cathedrals(glucose),
new Swarm(glucose),
new Swarm(glucose),
+ new MidiMusic(glucose),
+ new Pulley(glucose),
+
+ new ViolinWave(glucose),
+ new BouncyBalls(glucose),
new SpaceTime(glucose),
new ShiftingPlane(glucose),
new AskewPlanes(glucose),
new Blinders(glucose),
new CrossSections(glucose),
new Psychedelia(glucose),
new SpaceTime(glucose),
new ShiftingPlane(glucose),
new AskewPlanes(glucose),
new Blinders(glucose),
new CrossSections(glucose),
new Psychedelia(glucose),
+
+ new MultipleCubes(glucose),
new Traktor(glucose).setEligible(false),
new BassPod(glucose).setEligible(false),
new CubeEQ(glucose).setEligible(false),
new PianoKeyPattern(glucose).setEligible(false),
new Traktor(glucose).setEligible(false),
new BassPod(glucose).setEligible(false),
new CubeEQ(glucose).setEligible(false),
new PianoKeyPattern(glucose).setEligible(false),
+ // AntonK
+ new AKPong(glucose),
+
// DanH
new Noise(glucose),
// DanH
new Noise(glucose),
- gplay = new Play(glucose), // XXX do this properly
- new Pong(glucose),
+ new Play (glucose),
+ new Pong (glucose),
+ new Worms(glucose),
+ // JR
+ new Gimbal(glucose),
+
// Alex G
// Alex G
- new SineSphere(glucose),
+
+ // Tim
+ new TimMetronome(glucose),
+ new TimPlanes(glucose),
+ new TimPinwheels(glucose),
+ new TimRaindrops(glucose),
+ new TimCubes(glucose),
+ // new TimTrace(glucose),
+ new TimSpheres(glucose),
- // Shaheen
- new HelixPattern(glucose).setEligible(false),
+ // Jackie
+ new JackieSquares(glucose),
+ new JackieLines(glucose),
+ new JackieDots(glucose),
+
+ // L8on
+ new L8onAutomata(glucose),
+ new L8onLife(glucose),
+ new L8onStripLife(glucose),
+
+ // Vincent
+ new VSTowers(glucose),
// Toby
new GlitchPlasma(glucose),
// Toby
new GlitchPlasma(glucose),
@@
-65,23
+98,15
@@
LXPattern[] patterns(GLucose glucose) {
// Jack
new Swim(glucose),
new Balance(glucose),
// Jack
new Swim(glucose),
new Balance(glucose),
-
- // Tim
- new TimPlanes(glucose),
- new TimPinwheels(glucose),
- new TimRaindrops(glucose),
- new TimCubes(glucose),
- // new TimTrace(glucose),
- new TimSpheres(glucose),
-
+
// Ben
// new Sandbox(glucose),
new TowerParams(glucose),
new DriveableCrossSections(glucose),
new GranimTestPattern2(glucose),
// Ben
// new Sandbox(glucose),
new TowerParams(glucose),
new DriveableCrossSections(glucose),
new GranimTestPattern2(glucose),
- //
JR
-
new Gimbal(gluco
se),
+ //
Shaheen
+
// new HelixPattern(glucose).setEligible(fal
se),
// Sam
new JazzRainbow(glucose),
// Sam
new JazzRainbow(glucose),
@@
-96,9
+121,6
@@
LXPattern[] patterns(GLucose glucose) {
new TestTowerPattern(glucose),
new TestProjectionPattern(glucose),
new TestStripPattern(glucose),
new TestTowerPattern(glucose),
new TestProjectionPattern(glucose),
new TestStripPattern(glucose),
- new TestBassMapping(glucose),
- new TestFloorMapping(glucose),
- new TestSpeakerMapping(glucose),
// new TestHuePattern(glucose),
// new TestXPattern(glucose),
// new TestYPattern(glucose),
// new TestHuePattern(glucose),
// new TestXPattern(glucose),
// new TestYPattern(glucose),
@@
-110,17
+132,31
@@
LXPattern[] patterns(GLucose glucose) {
LXTransition[] transitions(GLucose glucose) {
return new LXTransition[] {
new DissolveTransition(lx),
LXTransition[] transitions(GLucose glucose) {
return new LXTransition[] {
new DissolveTransition(lx),
+ new AddTransition(glucose),
+ new MultiplyTransition(glucose),
+ new OverlayTransition(glucose),
+ new DodgeTransition(glucose),
new SwipeTransition(glucose),
new FadeTransition(lx),
new SwipeTransition(glucose),
new FadeTransition(lx),
+// new SubtractTransition(glucose), // similar to multiply - dh
+// new BurnTransition(glucose), // similar to multiply - dh
+// new ScreenTransition(glucose), // same as add -dh
+// new SoftLightTransition(glucose), // same as overlay -dh
};
}
};
}
-LXEffect[] effects(GLucose glucose) {
- return new LXEffect[] {
- new FlashEffect(lx),
- new BoomEffect(glucose),
- // new DesaturationEffect(lx),
- // new ColorFuckerEffect(glucose),
- new DualBlender(glucose),
- };
+// Handles to globally triggerable effects
+class Effects {
+ FlashEffect flash = new FlashEffect(lx);
+ BoomEffect boom = new BoomEffect(glucose);
+ BlurEffect blur = new BlurEffect(glucose);
+ QuantizeEffect quantize = new QuantizeEffect(glucose);
+ ColorFuckerEffect colorFucker = new ColorFuckerEffect(glucose);
+
+ Effects() {
+ blur.enable();
+ quantize.enable();
+ colorFucker.enable();
+ }
}
}
+