+ return new LXPattern[] {
+ new SineSphere(glucose),
+ //new CubeCurl(glucose),
+
+ // Slee
+ // new Cathedrals(glucose),
+ new Swarm(glucose),
+ new MidiMusic(glucose),
+ new Pulley(glucose),
+
+ new ViolinWave(glucose),
+ new BouncyBalls(glucose),
+ new SpaceTime(glucose),