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messy first pass at processing2 port
[SugarCubes.git]
/
SugarCubes.pde
diff --git
a/SugarCubes.pde
b/SugarCubes.pde
index 6318339df09a42b134ff47510950155233699551..fbaccc38fd5f0915d5d8aab72df047b69f8401a4 100644
(file)
--- a/
SugarCubes.pde
+++ b/
SugarCubes.pde
@@
-22,17
+22,19
@@
* If you're an artist, create a new tab in the Processing environment with
* your name. Implement your classes there, and add them to the list below.
*/
* If you're an artist, create a new tab in the Processing environment with
* your name. Implement your classes there, and add them to the list below.
*/
-
+
LXPattern[] patterns(GLucose glucose) {
LXPattern[] patterns(GLucose glucose) {
- return new LXPattern[] {
+ return new LXPattern[] {
new SineSphere(glucose),
new SineSphere(glucose),
- new CubeCurl(glucose),
+ //new CubeCurl(glucose),
+
// Slee
// Slee
- new Cathedrals(glucose),
+ // new Cathedrals(glucose),
+ new Swarm(glucose),
new MidiMusic(glucose),
new Pulley(glucose),
new MidiMusic(glucose),
new Pulley(glucose),
- new Swarm(glucose),
+
new ViolinWave(glucose),
new BouncyBalls(glucose),
new SpaceTime(glucose),
new ViolinWave(glucose),
new BouncyBalls(glucose),
new SpaceTime(glucose),
@@
-41,23
+43,49
@@
LXPattern[] patterns(GLucose glucose) {
new Blinders(glucose),
new CrossSections(glucose),
new Psychedelia(glucose),
new Blinders(glucose),
new CrossSections(glucose),
new Psychedelia(glucose),
+
+ new MultipleCubes(glucose),
new Traktor(glucose).setEligible(false),
new BassPod(glucose).setEligible(false),
new CubeEQ(glucose).setEligible(false),
new PianoKeyPattern(glucose).setEligible(false),
new Traktor(glucose).setEligible(false),
new BassPod(glucose).setEligible(false),
new CubeEQ(glucose).setEligible(false),
new PianoKeyPattern(glucose).setEligible(false),
+ // AntonK
+ new AKPong(glucose),
+
// DanH
new Noise(glucose),
new Play (glucose),
new Pong (glucose),
new Worms(glucose),
// DanH
new Noise(glucose),
new Play (glucose),
new Pong (glucose),
new Worms(glucose),
+ // JR
+ new Gimbal(glucose),
+
// Alex G
// Alex G
+ // Tim
+ new TimMetronome(glucose),
+ new TimPlanes(glucose),
+ new TimPinwheels(glucose),
+ new TimRaindrops(glucose),
+ new TimCubes(glucose),
+ // new TimTrace(glucose),
+ new TimSpheres(glucose),
- // Shaheen
- new HelixPattern(glucose).setEligible(false),
+ // Jackie
+ new JackieSquares(glucose),
+ new JackieLines(glucose),
+ new JackieDots(glucose),
+
+ // L8on
+ new L8onAutomata(glucose),
+ new L8onLife(glucose),
+ new L8onStripLife(glucose),
+
+ // Vincent
+ new VSTowers(glucose),
// Toby
new GlitchPlasma(glucose),
// Toby
new GlitchPlasma(glucose),
@@
-70,23
+98,17
@@
LXPattern[] patterns(GLucose glucose) {
// Jack
new Swim(glucose),
new Balance(glucose),
// Jack
new Swim(glucose),
new Balance(glucose),
+
- // Tim
- new TimPlanes(glucose),
- new TimPinwheels(glucose),
- new TimRaindrops(glucose),
- new TimCubes(glucose),
- // new TimTrace(glucose),
- new TimSpheres(glucose),
-
+
// Ben
// new Sandbox(glucose),
new TowerParams(glucose),
new DriveableCrossSections(glucose),
new GranimTestPattern2(glucose),
// Ben
// new Sandbox(glucose),
new TowerParams(glucose),
new DriveableCrossSections(glucose),
new GranimTestPattern2(glucose),
- //
JR
-
new Gimbal(gluco
se),
+ //
Shaheen
+
//new HelixPattern(glucose).setEligible(fal
se),
// Sam
new JazzRainbow(glucose),
// Sam
new JazzRainbow(glucose),
@@
-104,7
+126,6
@@
LXPattern[] patterns(GLucose glucose) {
new TestBassMapping(glucose),
new TestFloorMapping(glucose),
new TestSpeakerMapping(glucose),
new TestBassMapping(glucose),
new TestFloorMapping(glucose),
new TestSpeakerMapping(glucose),
- new TestPerformancePattern(glucose),
// new TestHuePattern(glucose),
// new TestXPattern(glucose),
// new TestYPattern(glucose),
// new TestHuePattern(glucose),
// new TestXPattern(glucose),
// new TestYPattern(glucose),
@@
-131,7
+152,7
@@
LXTransition[] transitions(GLucose glucose) {
// Handles to globally triggerable effects
class Effects {
// Handles to globally triggerable effects
class Effects {
- FlashEffect flash = new FlashEffect(lx);
+
//
FlashEffect flash = new FlashEffect(lx);
BoomEffect boom = new BoomEffect(glucose);
BlurEffect blur = new BlurEffect(glucose);
QuantizeEffect quantize = new QuantizeEffect(glucose);
BoomEffect boom = new BoomEffect(glucose);
BlurEffect blur = new BlurEffect(glucose);
QuantizeEffect quantize = new QuantizeEffect(glucose);