- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_BASS),
+ new ChannelMapping(ChannelMapping.MODE_STRUTS_AND_FLOOR),
+ new ChannelMapping(ChannelMapping.MODE_SPEAKER, LEFT_SPEAKER),
+ new ChannelMapping(ChannelMapping.MODE_SPEAKER, RIGHT_SPEAKER),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),