- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5, 6, 4, 3 }),
- }),
-
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4}), // 29 J3 (not connected)
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4 }), // 29 J4 (not connected)
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4}), // 29 J7
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,4}), // 29 J8 //XXX
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 8,9,10}), // 29 J13 //XX //bassbox (not working)
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 8,9,10 }), // 29 J14 (not working)
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 14,15,16,17 }), // 29 J15
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 14,15,16,17 }), // 29 J16
+ }),