- } else {
- for (int i = 1; i < cubeInfo.length; ++i) {
- int stripIndex = cubeInfo[i];
- for (Point p : cube.strips.get(stripIndex-1).points) {
- flipped[p.index] = true;
- }
+ }
+ for (int i = 1; i < cubeInfo.length; ++i) {
+ int stripIndex = cubeInfo[i];
+ for (Point p : cube.strips.get(stripIndex-1).points) {
+ flipped[p.index] = true;