repositories
/
Project_algorithmic_C.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Use a variable for DLL archive MIME type.
[Project_algorithmic_C.git]
/
lib
/
othello.c
diff --git
a/lib/othello.c
b/lib/othello.c
index 857625a1d08befd3868a17b9b9ef20914141445b..cbc7e4f4b8f27c6baffa42552f0a9bc66d8c9b97 100644
(file)
--- a/
lib/othello.c
+++ b/
lib/othello.c
@@
-23,6
+23,11
@@
#include "othello.h"
#include "debug.h"
#include "othello.h"
#include "debug.h"
+/**
+ * Get current round player integer
+ * @param round_count current round integer
+ * @return current round player
+ */
unsigned int current_player(unsigned int round_count) {
if (round_count % 2 != 0) {
unsigned int current_player(unsigned int round_count) {
if (round_count % 2 != 0) {
@@
-32,6
+37,11
@@
unsigned int current_player(unsigned int round_count) {
}
}
}
}
+/**
+ * Get current round opponent integer
+ * @param current_player current round player
+ * @return current round opponent integer
+ */
unsigned int current_opponent(unsigned int current_player) {
if (current_player == player_one) {
unsigned int current_opponent(unsigned int current_player) {
if (current_player == player_one) {
@@
-49,6
+59,13
@@
unsigned int current_opponent(unsigned int current_player) {
* v
* The origin O has (1, 1) coordinates */
* v
* The origin O has (1, 1) coordinates */
+/**
+ * Get pawn value at coordinates (y,x)
+ * @param y y coordinate
+ * @param x x coordinate
+ * @param pawn_array array of played pawns
+ * @return pawn integer type
+ */
unsigned int get_box_value(int y, int x, unsigned int pawn_array[board_size][board_size]) {
return pawn_array[y-1][x-1];
unsigned int get_box_value(int y, int x, unsigned int pawn_array[board_size][board_size]) {
return pawn_array[y-1][x-1];
@@
-76,7
+93,13
@@
static bool is_valid_coordinates(int y, int x) {
}
}
}
}
-/* helper function to set a correct value at the (y, x) coordinates in the pawns array */
+/**
+ * Helper function to set a correct value at the (y,x) coordinates in the pawns array
+ * @param y [description]
+ * @param x [description]
+ * @param type [description]
+ * @param [name] [description]
+ */
void set_pawn(int y, int x, unsigned int type, unsigned int pawn_array[board_size][board_size]) {
if (type > 0 && type < 3 && \
void set_pawn(int y, int x, unsigned int type, unsigned int pawn_array[board_size][board_size]) {
if (type > 0 && type < 3 && \
@@
-104,7
+127,10
@@
void zero_pawns(unsigned int pawn_array[board_size][board_size]) {
}
}
}
}
-/* set the pawns in the start position */
+/**
+ * Set the pawns in the start position
+ * @param pawn_array array of played pawns
+ */
void init_pawns(unsigned int pawn_array[board_size][board_size]) {
/* the 2D array zeroing is not necessary if it is properly initialized to zero */
void init_pawns(unsigned int pawn_array[board_size][board_size]) {
/* the 2D array zeroing is not necessary if it is properly initialized to zero */
@@
-256,7
+282,7
@@
unsigned int valid_shot(int y, int x, unsigned int current_player, unsigned int
}
static void add_shots_list_cell(int y, int x, unsigned int type, struct shots_list_s* shots_list) {
}
static void add_shots_list_cell(int y, int x, unsigned int type, struct shots_list_s* shots_list) {
- struct shots_list_s* list_cell = malloc(sizeof(struct shots_list_s));
+ struct shots_list_s* list_cell =
(struct shots_list_s*)
malloc(sizeof(struct shots_list_s));
if (!list_cell) {
exit(EXIT_FAILURE);
}
if (!list_cell) {
exit(EXIT_FAILURE);
}
@@
-274,7
+300,7
@@
void free_shots_list(struct shots_list_s* shots_list) {
while (!list_empty(&shots_list->list)) {
list_counter = list_entry(shots_list->list.next, struct shots_list_s, list);
while (!list_empty(&shots_list->list)) {
list_counter = list_entry(shots_list->list.next, struct shots_list_s, list);
- list_del(&
list_counter->list
);
+ list_del(&
(list_counter->list)
);
free(list_counter);
}
free(list_counter);
}