+ if (player == player_one) {
+ mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, player_msg, player, "noir")/2, player_msg, player, "noir");
+ } else {
+ mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, player_msg, player, "blanc")/2, player_msg, player, "blanc");
+ }
+
+ nb_white = count_pawns_type(pawns, white);
+ nb_black = count_pawns_type(pawns, black);
+
+ mvprintw(center_y, center_x - 42/2 - snprintf(NULL, 0, score_msg, "noirs", nb_black) - 2, score_msg, "noirs", nb_black);
+ mvprintw(center_y, center_x + 42/2 + 2, score_msg, "blancs", nb_white);