- char* title_msg = "Jeu Othello";
- char* score_msg = "Pions %s: %d";
- char* invalid_move_msg = "Coup invalide";
- char* player_msg = "Joueur %d (%s) joue !";
- char* winner_msg = "Joueur %d (%s) gagne !";
- char* draw_msg = "Egalite !";
- char* exit_msg = "Pressez une touche pour sortir ou \'r\' pour rejouer";
-
- /* linked list of the history shots */
- //struct shots_history_list_s shots_history;
- //INIT_LIST_HEAD(&shots_history.list);
- /* linked list of black playable shots */
- struct shots_list_s black_playable_shots;
- INIT_LIST_HEAD(&black_playable_shots.list);
- /* linked list of white playable shots */
- struct shots_list_s white_playable_shots;
- INIT_LIST_HEAD(&white_playable_shots.list);
+ const char* title_msg = "Jeu Othello";
+ const char* score_msg = "Pions %s: %d";
+ const char* invalid_move_msg = "Coup invalide";
+ const char* player_msg = "Joueur %d (%s) joue !";
+ const char* winner_msg = "Joueur %d (%s) gagne !";
+ const char* draw_msg = "Egalite !";
+ const char* exit_msg = "Pressez une touche pour sortir ou \'r\' pour rejouer";
+
+ /* linked list of playable shots */
+ struct shots_list_s playable_shots;
+ INIT_LIST_HEAD(&playable_shots.list);