public final Projection sinespin;
float modelrad = sqrt((model.xMax)*(model.xMax) + (model.yMax)*(model.yMax) + (model.zMax)*(model.zMax));
Pick Sshape;
+ public final PVector P = new PVector();
class Sphery {
float f1xcenter, f1ycenter, f1zcenter, f2xcenter , f2ycenter, f2zcenter; //second three are for an ellipse with two foci
public BasicParameter huespread;
public BasicParameter bouncerate;
public BasicParameter bounceamp;
-
-
public Sphery(float f1xcenter, float f1ycenter, float f1zcenter, float vibration_min, float vibration_max, float vperiod)
{
//addModulator(bounceamp); //ybounce.setMagnitude(bouncerate);
addModulator( vibration = new SinLFO(vibration_min , vibration_max, 240000./lx.tempo.bpm())).trigger(); //vibration.modulateDurationBy(vx);
-
+
}
public Sphery(float f1xcenter, float f1ycenter, float f1zcenter, float f2xcenter, float f2ycenter, float f2zcenter,
float vibration_min, float vibration_max, float vperiod)