-public class _P extends BasicParameter {
- _P(String label, double value) { super(label,value); }
- public void updateValue (double value) { super.updateValue(value); }
- public float Val () { return getValuef(); }
- public int Pick (int b) { return int(Val())==1 ? b-1 : int(b*Val()); }
-}
-
-float c1c (float a) { return 100*constrain(a,0,1); }
-float CalcCone (float x1, float y1, float z1, float x2, float y2, float z2) {
- return degrees( acos ( ( x1*x2 + y1*y2 + z1*z2 ) / (sqrt(x1*x1+y1*y1+z1*z1) * sqrt(x2*x2+y2*y2+z2*z2)) ) );}
-float xMax,yMax,zMax;
-float zTime = random(10000);
-_P pChoose = new _P("ANIM", 0);
-//----------------------------------------------------------------------------------------------------------------------------------
-class Pong extends SCPattern {
- SinLFO x,y,z,dx,dy,dz;
- float cRad; _P size;
-
- Pong(GLucose glucose) {
- super(glucose);
- xMax = model.xMax; yMax = model.yMax; zMax = model.zMax;
- cRad = xMax/15;
- addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger();
- addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger();
- addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger();
- addModulator(x = new SinLFO(cRad, xMax - cRad, 0)).trigger(); x.modulateDurationBy(dx);
- addModulator(y = new SinLFO(cRad, yMax - cRad, 0)).trigger(); y.modulateDurationBy(dy);
- addModulator(z = new SinLFO(cRad, zMax - cRad, 0)).trigger(); z.modulateDurationBy(dz);
- addParameter(pChoose);
- addParameter(size = new _P("SIZE", 0.4));
- }
-
- color Calc(float px, float py, float pz, float vx, float vy, float vz) {
- switch(pChoose.Pick(3)) {
- /*spot*/ case 0: return color(0,0,c1c(1 - CalcCone(vx-xMax/2, vy, vz-zMax/2, px-xMax/2, py, pz-zMax/2)*max(.02,.45-size.Val())));
- /*ball*/ case 1: return color(0,0,c1c(1 - dist(vx,vy,vz,px,py,pz)*.5/cRad));
- /*ballz*/ default:return color(0,0,c1c(1 - min( dist(vx,vy,vz,px,py,pz),
- dist(vx,vy,vz,xMax-px,yMax-py,zMax-pz))*.5/cRad));
- }
- }
-
- public void run(int deltaMs) {
- cRad = xMax*size.Val()/6;
- for (Point p : model.points) {
- colors[p.index] = Calc(p.fx, p.fy, p.fz, x.getValuef(), y.getValuef(), z.getValuef());
- }
- }
-}
-//----------------------------------------------------------------------------------------------------------------------------------
-class NDat {
- float xz, yz, zz, hue, sat, speed, dir, den, contrast;
- float xoff,yoff,zoff;
- NDat (float _hue, float _sat, float _xz, float _yz, float _zz, float _con, float _den, float _speed, float _dir) {
- hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; contrast=_con; den=_den; speed=_speed; dir=_dir;
- xoff = random(100e3); yoff = random(100e3); zoff = random(100e3);
- }
-}
-
-class Noise extends SCPattern
-{
- int CurAnim = -1 ;
- ArrayList noises = new ArrayList();
- _P pSpeed, pMir, pBright, pContrast, pDensity, pDir;
-
- Noise(GLucose glucose) {
- super(glucose); addParameter(pChoose );
- addParameter(pSpeed = new _P("MPH" , .55)); addParameter(pMir = new _P("MIR" , 0 ));
- addParameter(pBright = new _P("BRTE" , 1 )); addParameter(pDir = new _P("DIR" , 0 ));
- addParameter(pContrast = new _P("CNTR" , .5)); addParameter(pDensity = new _P("DENS" , .5));
- }
-
- public void run(int deltaMs) {
- zTime += deltaMs*(pSpeed.Val()-.5)*.002;
- int anim = pChoose.Pick(6);
- if (anim != CurAnim) {
- noises.clear(); CurAnim = anim; switch(anim) {
- //_hue, _sat, _xz, _yz, _zz, _con, _den, _speed, _dir
- case 0: noises.add(new NDat(0 ,0 ,100,100,200,0 ,40 ,3 ,2)); break; // clouds
- case 1: noises.add(new NDat(0 ,0 ,75 ,75 ,150,1 ,45 ,3 ,0)); break; // drip
- case 2: noises.add(new NDat(0 ,0 ,2 ,400,2 ,1 ,40 ,3 ,0)); break; // rain
- case 3: noises.add(new NDat(40 ,100,100,100,200,0 ,20 ,1 ,2));
- noises.add(new NDat(0 ,100,100,100,200,0 ,20 ,5 ,2)); break; // fire 1
- case 4: noises.add(new NDat(0 ,100,40 ,40 ,40 ,.5 ,25 ,2.5 ,2));
- noises.add(new NDat(20 ,100,40 ,40 ,40 ,.5 ,25 ,4 ,0));
- noises.add(new NDat(40 ,100,40 ,40 ,40 ,.5 ,25 ,2 ,1));
- noises.add(new NDat(60 ,100,40 ,40 ,40 ,.5 ,25 ,3 ,3)); break; // machine
- case 5: noises.add(new NDat(0 ,100,400,100,2 ,1 ,20 ,3 ,2));
- noises.add(new NDat(20 ,100,400,100,2 ,1 ,20 ,2.5 ,0));
- noises.add(new NDat(40 ,400,100,100,2 ,1 ,20 ,2 ,1));
- noises.add(new NDat(60 ,400,100,100,2 ,1 ,20 ,1.5 ,3)); break; // spark
- default: break;
- }
- }
-
- for (Point p : model.points) {
- color c = color(0,0,0);
- int mir = pMir.Pick(5);
-
- for (int i=0;i<noises.size(); i++) { NDat n = (NDat) noises.get(i);
- float vx=p.fx, vy=p.fy, vz=p.fz;
-// if (vx > xMax/2 && (mir == 1 || mir == 3 || mir == 4)) { vx = xMax-vx; }
- if (vy > yMax/2 && (mir == 2 || mir == 3 || mir == 4)) { vy = yMax-vy; }
-// if (vz > zMax/2 && ( mir == 4)) { vz = zMax-vz; }
- float deg = radians(90*(n.dir + pDir.Pick(4)));
- float zx = zTime * n.speed * sin(deg);
- float zy = zTime * n.speed * cos(deg);
- float b = noise(vx/n.xz+zx+n.xoff,vy/n.yz+zy+n.yoff,vz/n.zz+n.zoff)*1.6-.3 + n.den/100 + pDensity.Val() -1;
- float con = 1/constrain(2-n.contrast - 2*pContrast.Val(),0,1);
- b = b < .5 ? pow(b,con) : 1-pow(1-b,con);
- c = blendColor(c,color(n.hue,n.sat,c1c(b * pBright.Val())),ADD);
- }
- colors[p.index] = c;
- }
- }
-}
-//----------------------------------------------------------------------------------------------------------------------------------
+//----------------------------------------------------------------------------------------------------------------------------------\r
+public class Pong extends DPat {\r
+ SinLFO x,y,z,dx,dy,dz; \r
+ float cRad; DParam pSize;\r
+ Pick pChoose;\r
+ xyz v = new xyz(), vMir = new xyz();\r
+\r
+ Pong(GLucose glucose) {\r
+ super(glucose);\r
+ cRad = xdMax/15;\r
+ addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger();\r
+ addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger();\r
+ addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger();\r
+ addModulator(x = new SinLFO(cRad, xdMax - cRad, 0)).trigger(); x.modulateDurationBy(dx);\r
+ addModulator(y = new SinLFO(cRad, ydMax - cRad, 0)).trigger(); y.modulateDurationBy(dy);\r
+ addModulator(z = new SinLFO(cRad, zdMax - cRad, 0)).trigger(); z.modulateDurationBy(dz);\r
+ pSize = addParam ("Size" , 0.4 );\r
+ pChoose = addPick ("Animiation" , 0 , 3, new String[] {"Pong", "Ball", "Cone"} );\r
+ }\r
+\r
+ void StartRun(double deltaMs) { cRad = xdMax*pSize.Val()/6; }\r
+ color CalcPoint(xyz p) {\r
+ v.set(x.getValuef(), y.getValuef(), z.getValuef());\r
+ switch(pChoose.Cur()) {\r
+ case 0: vMir.set(xyzdMax); vMir.subtract(p);\r
+ return color(0,0,c1c(1 - min(v.distance(p), v.distance(vMir))*.5/cRad)); // balls\r
+ case 1: return color(0,0,c1c(1 - v.distance(p)*.5/cRad)); // ball\r
+ case 2: vMir.set(xdMax/2,0,zdMax/2);\r
+ return color(0,0,c1c(1 - CalcCone(p,v,vMir) * max(.02,.45-pSize.Val()))); // spot\r
+ }\r
+ return color(0,0,0);\r
+ }\r
+}\r
+//----------------------------------------------------------------------------------------------------------------------------------\r
+public class NDat {\r
+ float xz, yz, zz, hue, sat, speed, angle, den;\r
+ float xoff,yoff,zoff;\r
+ float sinAngle, cosAngle;\r
+ boolean isActive;\r
+ NDat () { isActive=false; }\r
+ boolean Active() { return isActive; }\r
+ void set (float _hue, float _sat, float _xz, float _yz, float _zz, float _den, float _speed, float _angle) {\r
+ isActive = true;\r
+ hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; den=_den; speed=_speed; angle=_angle;\r
+ xoff = random(100e3); yoff = random(100e3); zoff = random(100e3);\r
+ }\r
+}\r
+\r
+public class Noise extends DPat\r
+{\r
+ int CurAnim, iSymm;\r
+ int XSym=1,YSym=2,RadSym=3;\r
+ float zTime = random(10000), zTheta=0, zSin, zCos;\r
+ float rtime = 0, ttime = 0, transAdd=0;\r
+ DParam pSpeed , pDensity, pRotZ;\r
+ Pick pChoose, pSymm;\r
+ int _ND = 4;\r
+ NDat N[] = new NDat[_ND];\r
+\r
+ Noise(GLucose glucose) {\r
+ super(glucose);\r
+ pRotZ = addParam("RotZ" , .5 ); pSpeed = addParam("Fast", .55);\r
+ pDensity= addParam("Dens" , .5);\r
+ pSymm = addPick("Symmetry" , 0, 4, new String[] {"None", "X", "Y", "Radial"} );\r
+ pChoose = addPick("Animation", 1, 6, new String[] {"Drip", "Cloud", "Rain", "Fire", "Machine", "Spark"} );\r
+ for (int i=0; i<_ND; i++) N[i] = new NDat();\r
+ }\r
+\r
+ void StartRun(double deltaMs) {\r
+ zTime += deltaMs*(pSpeed.Val()-.5)*.002 ;\r
+ zTheta += deltaMs*(pRotZ .Val()-.5)*.01 ;\r
+ rtime += deltaMs;\r
+ iSymm = pSymm.Cur();\r
+ transAdd = 1*(1 - constrain(rtime - ttime,0,1000)/1000);\r
+ zSin = sin(zTheta);\r
+ zCos = cos(zTheta);\r
+\r
+ if (pChoose.Cur() != CurAnim) {\r
+ CurAnim = pChoose.Cur(); ttime = rtime;\r
+ pRotZ .reset(); zTheta = 0;\r
+ pDensity .reset(); pSpeed .reset(); \r
+ for (int i=0; i<_ND; i++) { N[i].isActive = false; }\r
+ \r
+ switch(CurAnim) {\r
+ // hue sat xz yz zz den mph angle\r
+ case 0: N[0].set(0 ,0 ,75 ,75 ,150,45 ,3 ,0 ); pSharp.set(1 ); break; // drip\r
+ case 1: N[0].set(0 ,0 ,100,100,200,45 ,3 ,180); pSharp.set(0 ); break; // clouds\r
+ case 2: N[0].set(0 ,0 ,2 ,400,2 ,20 ,3 ,0 ); pSharp.set(.5); break; // rain\r
+ case 3: N[0].set(40 ,1 ,100,100,200,10 ,1 ,180); \r
+ N[1].set(0 ,1 ,100,100,200,10 ,5 ,180); pSharp.set(0 ); break; // fire 1\r
+ case 4: N[0].set(0 ,1 ,40 ,40 ,40 ,15 ,2.5,180);\r
+ N[1].set(20 ,1 ,40 ,40 ,40 ,15 ,4 ,0 );\r
+ N[2].set(40 ,1 ,40 ,40 ,40 ,15 ,2 ,90 );\r
+ N[3].set(60 ,1 ,40 ,40 ,40 ,15 ,3 ,-90); pSharp.set(.5); break; // machine\r
+ case 5: N[0].set(0 ,1 ,400,100,2 ,15 ,3 ,90 );\r
+ N[1].set(20 ,1 ,400,100,2 ,15 ,2.5,0 );\r
+ N[2].set(40 ,1 ,100,100,2 ,15 ,2 ,180);\r
+ N[3].set(60 ,1 ,100,100,2 ,15 ,1.5,270); pSharp.set(.5); break; // spark\r
+ }\r
+\r
+ DG.UpdateLights();\r
+ }\r
+ \r
+ for (int i=0; i<_ND; i++) if (N[i].Active()) {\r
+ N[i].sinAngle = sin(radians(N[i].angle));\r
+ N[i].cosAngle = cos(radians(N[i].angle));\r
+ }\r
+ }\r
+\r
+ color CalcPoint(xyz P) {\r
+ color c = 0;\r
+ P.RotateZ(xyzMid, zSin, zCos);\r
+ \r
+ if (iSymm == XSym && P.x > xdMax/2) P.x = xdMax-P.x;\r
+ if (iSymm == YSym && P.y > ydMax/2) P.y = ydMax-P.y;\r
+\r
+ for (int i=0;i<_ND; i++) if (N[i].Active()) {\r
+ NDat n = N[i];\r
+ float zx = zTime * n.speed * n.sinAngle,\r
+ zy = zTime * n.speed * n.cosAngle;\r
+ \r
+ float b = (iSymm==RadSym ? noise(zTime*n.speed+n.xoff-Dist(P,xyzMid)/n.xz)\r
+ : noise(P.x/n.xz+zx+n.xoff,P.y/n.yz+zy+n.yoff,P.z/n.zz+n.zoff))\r
+ *1.8;\r
+\r
+ b += n.den/100 -.4 + pDensity.Val() -1;\r
+ b += transAdd;\r
+ c = blendColor(c,color(n.hue,100*n.sat,c1c(b)),ADD);\r
+ }\r
+ return c;\r
+ }\r
+}\r
+//----------------------------------------------------------------------------------------------------------------------------------\r
+public class Play extends DPat\r
+{\r
+ int nBeats = 0;\r
+ DParam pAmp, pRad;\r
+ DParam pRotX, pRotY, pRotZ;\r
+\r
+ float t,amp;\r
+ xyz cPrev = new xyz(), cRand = new xyz(),\r
+ cMid = new xyz(), V = new xyz(),\r
+ Theta = new xyz(), TSin = new xyz(),\r
+ TCos = new xyz(), cMidNorm = new xyz(),\r
+ Pn = new xyz();\r
+ float LastBeat=3, LastMeasure=3;\r
+ int CurRandTempo = 1, CurRandTPat = 1;\r
+\r
+\r
+ Pick pTimePattern, pTempoMult, pShape, pForm;\r
+ int RandCube;\r
+\r
+ Play(GLucose glucose) {\r
+ super(glucose);\r
+ pRotX = addParam("RotX", .5);\r
+ pRotY = addParam("RotY", .5);\r
+ pRotZ = addParam("RotZ", .5);\r
+ pAmp = addParam("Amp" , .2);\r
+ pRad = addParam("Rad" , .1 );\r
+ pTempoMult = addPick ("TMult" , 5 , 6 , new String[] {"1x", "2x", "4x", "8x", "16x", "Rand" } );\r
+ pTimePattern= addPick ("TPat" , 5 , 6 , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Rand" } );\r
+ pShape = addPick ("Shape" , 4 , 10 , new String[] {"Line", "Tap", "V", "RandV", "Pyramid",\r
+ "Wings", "W2", "Sphere", "Cone", "Noise" } );\r
+ pForm = addPick ("Form" , 0 , 3 , new String[] {"Bar", "Volume", "Fade" } );\r
+ }\r
+\r
+ void StartRun(double deltaMs) {\r
+ t = lx.tempo.rampf();\r
+ amp = pAmp.Val();\r
+\r
+ Theta .set(pRotX.Val()*PI*2, pRotY.Val()*PI*2, pRotZ.Val()*PI*2);\r
+ TSin .set(sin(Theta.x), sin(Theta.y), sin(Theta.z));\r
+ TCos .set(cos(Theta.x), cos(Theta.y), cos(Theta.z));\r
+\r
+ if (t<LastMeasure) {\r
+ if (random(2) < 1) CurRandTempo = int(random(4));\r
+ if (random(2) < 1) CurRandTPat = int(random(5));\r
+ } LastMeasure = t;\r
+ \r
+ int nTempo = pTempoMult .Cur(); if (nTempo == 5) nTempo = CurRandTempo;\r
+ int nTPat = pTimePattern.Cur(); if (nTPat == 5) nTPat = CurRandTPat ;\r
+\r
+ switch (nTempo) {\r
+ case 0: t = t; break;\r
+ case 1: t = (t*2. )%1.; break;\r
+ case 2: t = (t*4. )%1.; break;\r
+ case 3: t = (t*8. )%1.; break;\r
+ case 4: t = (t*16.)%1.; break;\r
+ }\r
+\r
+ if (t<LastBeat) { cPrev.set(cRand); cRand.setRand(); } LastBeat = t;\r
+\r
+ switch (nTPat) {\r
+ case 0: t = sin(PI*t); break;\r
+ case 1: t = norm(sin(2*PI*(t+PI/2)),-1,1); break;\r
+ case 2: t = t; break;\r
+ case 3: t = constrain(int(t*8)/7.,0,1); break;\r
+ case 4: t = t*t*t; break;\r
+ }\r
+ \r
+ cMid.set (cPrev); cMid.interpolate (t,cRand);\r
+ cMidNorm.set (cMid); cMidNorm.setNorm();\r
+ }\r
+\r
+ color CalcPoint(xyz Px) {\r
+ Px.zoomX(1.3);\r
+ \r
+ Pn.set(Px); Pn.setNorm();\r
+ if (Theta.x != 0) Pn.RotateX(xyzHalf, TSin.x, TCos.x);\r
+ if (Theta.y != 0) Pn.RotateY(xyzHalf, TSin.y, TCos.y);\r
+ if (Theta.z != 0) Pn.RotateZ(xyzHalf, TSin.z, TCos.z);\r
+\r
+ float mp = min(Pn.x, Pn.z);\r
+ float yt = map(t,0,1,.5-amp/2,.5+amp/2);\r
+\r
+ switch (pShape.Cur()) {\r
+ case 0: V.set(Pn.x, yt , Pn.z); break; // bouncing line\r
+ case 1: V.set(Pn.x, map(cos(PI*t * Pn.x),-1,1,0,1) , Pn.z); break; // top tap\r
+ case 2: V.set(Pn.x, amp*map(Pn.x<.5?Pn.x:1-Pn.x,0,.5 ,0,t-.5)+.5, Pn.z); break; // V shape\r
+ case 3: V.set(Pn.x, Pn.x < cMidNorm.x ? map(Pn.x,0,cMidNorm.x, .5,yt) :\r
+ map(Pn.x,cMidNorm.x,1, yt,.5), Pn.z); break; // Random V shape\r
+\r
+ case 4: V.set(Pn.x, .5*(Pn.x < cMidNorm.x ? map(Pn.x,0,cMidNorm.x, .5,yt) :\r
+ map(Pn.x,cMidNorm.x,1, yt,.5)) +\r
+ .5*(Pn.z < cMidNorm.z ? map(Pn.z,0,cMidNorm.z, .5,yt) :\r
+ map(Pn.z,cMidNorm.z,1, yt,.5)), Pn.z); break; // Random Pyramid shape\r
+ \r
+ case 5: V.set(Pn.x, amp*map((Pn.x-.5)*(Pn.x-.5),0,.25,0,t-.5)+.5, Pn.z); break; // wings\r
+ case 6: V.set(Pn.x, amp*map((mp -.5)*(mp -.5),0,.25,0,t-.5)+.5, Pn.z); break; // wings\r
+\r
+ case 7: V.set(cMid); return color(0,0,c1c(1 - (V.distance(Px) > (pRad.getValuef()+.1)*150?1:0)) ); // sphere\r
+ case 8: V.set(cMid); return color(0,0,c1c(1 - CalcCone(Px,V,xyzMid) * 0.02 > .5?1:0)); // cone\r
+ case 9: \r
+ \r
+ \r
+ case 10: return color(100 + noise(Pn.x,Pn.y,Pn.z + (NoiseMove+50000)/1000.)*200,\r
+ 85,c1c(Pn.y < noise(Pn.x + NoiseMove/2000.,Pn.z)*(1+amp)-amp/2.-.1 ? 1 : 0)); // noise\r
+ default: return color(0,0,0);\r
+ }\r
+\r
+\r
+ switch (pForm.Cur()) {\r
+ case 0: return color(0,0,c1c(1 - V.distance(Pn)/pRad.getValuef() > .5?1:0));\r
+ case 1: return color(0,0,c1c(Pn.y < V.y ?1:0));\r
+ case 2: return color(0,0,c1c(1 - V.distance(Pn)/pRad.getValuef()));\r
+\r
+ default: return color(0,0,c1c(Pn.y < V.y ?1:0));\r
+ }\r
+ }\r
+}\r
+//----------------------------------------------------------------------------------------------------------------------------------\r