//----------------------------------------------------------------------------------------------------------------------------------
-xyz mMax, mCtr, mHalf;
int NumApcRows=4, NumApcCols=8;
boolean btwn (int a,int b,int c) { return a >= b && a <= c; }
float interp (float a, float b, float c) { return (1-a)*b + a*c; }
float randctr (float a) { return random(a) - a*.5; }
float min (float a, float b, float c, float d) { return min(min(a,b),min(c,d)); }
-float pointDist(Point p1, Point p2) { return dist(p1.x,p1.y,p1.z,p2.x,p2.y,p2.z); }
-float xyDist (Point p1, Point p2) { return dist(p1.x,p1.y,p2.x,p2.y); }
+float pointDist(LXPoint p1, LXPoint p2) { return dist(p1.x,p1.y,p1.z,p2.x,p2.y,p2.z); }
+float xyDist (LXPoint p1, LXPoint p2) { return dist(p1.x,p1.y,p2.x,p2.y); }
float distToSeg(float x, float y, float x1, float y1, float x2, float y2) {
float A = x - x1, B = y - y1, C = x2 - x1, D = y2 - y1;
float dot = A * C + B * D, len_sq = C * C + D * D;
return sqrt(dx * dx + dy * dy);
}
-
public class Pick {
int NumPicks, Default ,
CurRow , CurCol ,
def = _def; b = _def; tag = _tag; row = _row; col = _col;
}
}
-
-//----------------------------------------------------------------------------------------------------------------------------------
-public class xyz { float x,y,z; // extends pVector; eliminate half of the functions
- xyz() {x=y=z=0;}
- xyz(Point p ) {x=p.x ; y=p.y; z=p.z;}
- xyz(xyz p ) {set(p); }
- xyz(float _x,float _y,float _z) {x=_x ; y=_y ; z=_z ;}
- void set(Point p ) {x=p.x ; y=p.y; z=p.z;}
- void set(xyz p ) {x=p.x ; y=p.y ; z=p.z ;}
- void set(float _x,float _y,float _z) {x=_x ; y=_y ; z=_z ;}
-
- void zoomX (float zx) {x = x*zx - mMax.x*(zx-1)/2; }
- void zoomY (float zy) {y = y*zy - mMax.y*(zy-1)/2; }
-
- float distance(xyz b) {return dist(x,y,z,b.x,b.y,b.z); }
- float distance(float _x, float _y) {return dist(x,y,_x,_y); }
- float dot (xyz b) {return x*b.x + y*b.y + z*b.z; }
- void add (xyz b) {x += b.x; y += b.y; z += b.z; }
- void add (float b) {x += b ; y += b ; z += b ; }
- void subtract(xyz b) {x -= b.x; y -= b.y; z -= b.z; }
- void scale (float b) {x *= b ; y *= b ; z *= b ; }
-
- void rotateZ (xyz o, float nSin, float nCos) {
- float nX = nCos*(x-o.x) - nSin*(y-o.y) + o.x;
- float nY = nSin*(x-o.x) + nCos*(y-o.y) + o.y;
- x = nX; y = nY;
- }
-
- void rotateX (xyz o, float nSin, float nCos) {
- float nY = nCos*(y-o.y) - nSin*(z-o.z) + o.y;
- float nZ = nSin*(y-o.y) + nCos*(z-o.z) + o.z;
- y = nY; z = nZ;
- }
-
- void rotateY (xyz o, float nSin, float nCos) {
- float nZ = nCos*(z-o.z) - nSin*(x-o.x) + o.z;
- float nX = nSin*(z-o.z) + nCos*(x-o.x) + o.x;
- z = nZ; x = nX;
- }
-
- void setRand () { x = random(mMax.x); y = random(mMax.y); z = random(mMax.z); }
- void setNorm () { x /= mMax.x; y /= mMax.y; z /= mMax.z; }
- void interpolate(float i, xyz d) { x = interp(i,x,d.x); y = interp(i,y,d.y); z = interp(i,z,d.z); }
-}
//----------------------------------------------------------------------------------------------------------------------------------
public class DPat extends SCPattern
{
ArrayList<Pick> picks = new ArrayList<Pick> ();
ArrayList<DBool> bools = new ArrayList<DBool> ();
+ PVector mMax, mCtr, mHalf;
+
MidiOutput APCOut;
int nMaxRow = 53;
- float LastQuant = -1, LastJog = -1;
+ float LastJog = -1;
float[] xWaveNz, yWaveNz;
int nPoint , nPoints;
- xyz xyzJog = new xyz(), vT1 = new xyz(), vT2 = new xyz();
- xyz modmin;
+ PVector xyzJog = new PVector(), modmin;
float NoiseMove = random(10000);
BasicParameter pSpark, pWave, pRotX, pRotY, pRotZ, pSpin, pTransX, pTransY;
DBool pXsym, pYsym, pRsym, pXdup, pXtrip, pJog, pGrey;
- float lxh () { return lx.getBaseHuef(); }
- int c1c (float a) { return round(100*constrain(a,0,1)); }
- float interpWv(float i, float[] vals) { return interp(i-floor(i), vals[floor(i)], vals[ceil(i)]); }
+ float lxh () { return lx.getBaseHuef(); }
+ int c1c (float a) { return round(100*constrain(a,0,1)); }
+ float interpWv(float i, float[] vals) { return interp(i-floor(i), vals[floor(i)], vals[ceil(i)]); }
+ void setNorm (PVector vec) { vec.set(vec.x/mMax.x, vec.y/mMax.y, vec.z/mMax.z); }
+ void setRand (PVector vec) { vec.set(random(mMax.x), random(mMax.y), random(mMax.z)); }
+ void setVec (PVector vec, LXPoint p) { vec.set(p.x, p.y, p.z); }
+ void interpolate(float i, PVector a, PVector b) { a.set(interp(i,a.x,b.x), interp(i,a.y,b.y), interp(i,a.z,b.z)); }
+ void StartRun(double deltaMs) { }
+ float val (BasicParameter p) { return p.getValuef(); }
+ color CalcPoint(PVector p) { return lx.hsb(0,0,0); }
+ color blend3(color c1, color c2, color c3) { return blendColor(c1,blendColor(c2,c3,ADD),ADD); }
- float CalcCone (xyz v1, xyz v2, xyz c) { vT1.set(v1); vT2.set(v2); vT1.subtract(c); vT2.subtract(c);
- return degrees( acos ( vT1.dot(vT2) / (sqrt(vT1.dot(vT1)) * sqrt(vT2.dot(vT2)) ) )); }
+ void rotateZ (PVector p, PVector o, float nSin, float nCos) { p.set( nCos*(p.x-o.x) - nSin*(p.y-o.y) + o.x , nSin*(p.x-o.x) + nCos*(p.y-o.y) + o.y,p.z); }
+ void rotateX (PVector p, PVector o, float nSin, float nCos) { p.set(p.x,nCos*(p.y-o.y) - nSin*(p.z-o.z) + o.y , nSin*(p.y-o.y) + nCos*(p.z-o.z) + o.z ); }
+ void rotateY (PVector p, PVector o, float nSin, float nCos) { p.set( nSin*(p.z-o.z) + nCos*(p.x-o.x) + o.x,p.y, nCos*(p.z-o.z) - nSin*(p.x-o.x) + o.z ); }
- void StartRun(double deltaMs) { }
- color CalcPoint(xyz p) { return lx.hsb(0,0,0); }
- color blend3(color c1, color c2, color c3){ return blendColor(c1,blendColor(c2,c3,ADD),ADD); }
- float val (BasicParameter p) { return p.getValuef(); }
+ BasicParameter addParam(String label, double value) { BasicParameter p = new BasicParameter(label, value); addParameter(p); return p; }
- BasicParameter addParam(String label, double value) { return new BasicParameter(label, value); }
+ PVector vT1 = new PVector(), vT2 = new PVector();
+ float calcCone (PVector v1, PVector v2, PVector c) { vT1.set(v1); vT2.set(v2); vT1.sub(c); vT2.sub(c);
+ return degrees(PVector.angleBetween(vT1,vT2)); }
Pick addPick(String name, int def, int _max, String[] desc) {
Pick P = new Pick(name, def, _max+1, nMaxRow, desc);
pJog = new DBool("JOG" , false, 48, 4); bools.add(pJog );
pGrey = new DBool("GREY" , false, 48, 5); bools.add(pGrey );
- modmin = new xyz(model.xMin, model.yMin, model.zMin);
- mMax = new xyz(model.xMax, model.yMax, model.zMax); mMax.subtract(modmin);
- mCtr = new xyz(mMax); mCtr.scale(.5);
- mHalf = new xyz(.5,.5,.5);
+ modmin = new PVector(model.xMin, model.yMin, model.zMin);
+ mMax = new PVector(model.xMax, model.yMax, model.zMax); mMax.sub(modmin);
+ mCtr = new PVector(); mCtr.set(mMax); mCtr.mult(.5);
+ mHalf = new PVector(.5,.5,.5);
xWaveNz = new float[ceil(mMax.y)+1];
yWaveNz = new float[ceil(mMax.x)+1];
//println (model.xMax + " " + model.yMax + " " + model.zMax);
//for (MidiOutputDevice o: RWMidi.getOutputDevices()) { if (o.toString().contains("APC")) { APCOut = o.createOutput(); break;}}
}
+
+ float spin() {
+ float raw = val(pSpin);
+ if (raw <= 0.45) {
+ return raw + 0.05;
+ } else if (raw >= 0.55) {
+ return raw - 0.05;
+ }
+ return 0.5;
+ }
void setAPCOutput(MidiOutput output) {
APCOut = output;
NoiseMove += deltaMs; NoiseMove = NoiseMove % 1e7;
StartRun (deltaMs);
- xyz P = new xyz(), tP = new xyz(), pSave = new xyz();
- xyz pTrans = new xyz(val(pTransX)*200-100, val(pTransY)*100-50,0);
+ PVector P = new PVector(), tP = new PVector(), pSave = new PVector();
+ PVector pTrans = new PVector(val(pTransX)*200-100, val(pTransY)*100-50,0);
nPoint = 0;
if (pJog.b) {
xWaveNz[i] = wvAmp * (noise(i/(mMax.y*.3)-(1e3+NoiseMove)/1500.) - .5) * (mMax.x/2.);
}
- for (Point p : model.points) { nPoint++;
- P.set(p);
- P.subtract(modmin);
- P.subtract(pTrans);
+ for (LXPoint p : model.points) { nPoint++;
+ setVec(P,p);
+ P.sub(modmin);
+ P.sub(pTrans);
if (sprk > 0) {P.y += sprk*randctr(50); P.x += sprk*randctr(50); P.z += sprk*randctr(50); }
if (wvAmp > 0) P.y += interpWv(p.x-modmin.x, yWaveNz);
if (wvAmp > 0) P.x += interpWv(p.y-modmin.y, xWaveNz);
int dir, ci; // dir -- 1 or -1.
// ci -- color index
- dVertex(Strip _s, Point _p) { s = _s; ci = _p.index; }
- Point getPoint(int i) { return s.points.get(dir>0 ? i : 15-i); }
+ dVertex(Strip _s, LXPoint _p) { s = _s; ci = _p.index; }
+ LXPoint getPoint(int i) { return s.points.get(dir>0 ? i : 15-i); }
void setOpp(dVertex _opp) { opp = _opp; dir = (ci < opp.ci ? 1 : -1); }
}
//----------------------------------------------------------------------------------------------------------------------------------
if (v0.t3 == null) { v0.t3=t; return; }
}
float dist2 (Strip s1, int pos1, Strip s2, int pos2) { return pointDist(s1.points.get(pos1), s2.points.get(pos2)); }
- float pd2 (Point p1, float x, float y, float z) { return dist(p1.x,p1.y,p1.z,x,y,z); }
+ float pd2 (LXPoint p1, float x, float y, float z) { return dist(p1.x,p1.y,p1.z,x,y,z); }
boolean sameSame (Strip s1, Strip s2) { return max(dist2(s1, 0, s2, 0), dist2(s1,15, s2,15)) < 5 ; } // same strut, same direction
boolean sameOpp (Strip s1, Strip s2) { return max(dist2(s1, 0, s2,15), dist2(s1,15, s2,0 )) < 5 ; } // same strut, opp direction
boolean sameBar (Strip s1, Strip s2) { return sameSame(s1,s2) || sameOpp(s1,s2); } // 2 strips on same strut
dVertex v0(Strip s) { return (dVertex)s.obj1; }
dVertex v1(Strip s) { return (dVertex)s.obj2; }
- dPixel getClosest(xyz p) {
+ dPixel getClosest(PVector p) {
dVertex v = null; int pos=0; float d = 500;
for (Strip s : glucose.model.strips) {