order switching
[SugarCubes.git] / DanUtil.pde
index 7eca742f3933413336926f3aa12418b1e07dcb25..e475059b3082937da86d867acd9ed2659cfd770d 100644 (file)
@@ -65,7 +65,7 @@ public class DParam extends BasicParameter {
        float   Val                     ()                                              { return getValuef();                                   }
 }
 //----------------------------------------------------------------------------------------------------------------------------------
-public class xyz {     float x,y,z;
+public class xyz {     float x,y,z;    // extends pVector; eliminate half of the functions
                        xyz() {x=y=z=0;}
                        xyz(Point p                                       ) {x=p.x      ; y=p.y; z=p.z;}
                        xyz(xyz p                                         ) {set(p);                             }
@@ -225,9 +225,10 @@ public class DPat extends SCPattern
 
        void            StartPattern()                                          {                                                               }
        void            StartRun(double deltaMs)                        {                                                               }
-       color           CalcPoint(xyz p)                                        { return color(0,0,0);                  }
+       color           CalcPoint(xyz p)                                        { return lx.hsb(0,0,0);                         }
        boolean         IsActive()                                                      { return this == DG.CurPat;                                                                                             }
-       boolean         IsFocused()                                                     { return this == midiEngine.getFocusedDeck().getActivePattern();                }
+       boolean         IsFocused()                                                     { return midiEngine != null && midiEngine.getFocusedDeck() != null &&
+                                                                                                                        this == midiEngine.getFocusedDeck().getActivePattern();                }
        void            onInactive()                                            { UpdateState(); }
        void            onActive  ()                                            { UpdateState(); StartPattern(); }
        void            UpdateState()                                           { if (IsFocused() != IsActive()) { if (IsFocused()) DG.Activate(this); else DG.Deactivate(this); } }
@@ -330,23 +331,138 @@ public class DPat extends SCPattern
                        if (pRsym.b)    { tP.set(mMax.x-P.x,mMax.y-P.y,mMax.z-P.z);             cNew = blendColor(cNew, CalcPoint(tP), ADD);    }
                        if (pXdup.b)    { tP.set((P.x+mMax.x*.5)%mMax.x,P.y,P.z);               cNew = blendColor(cNew, CalcPoint(tP), ADD);    }
 
-                       float                                                           s =     saturation(cNew) + 100*(fSaturate*2-1);
-                       float                                                           b = brightness(cNew)/100.;
+                       float                                                           s =     lx.s(cNew) + 100*(fSaturate*2-1);
+                       float                                                           b = lx.b(cNew)/100.;
                        if (pSharp.Val()>0)                             b = b < .5 ? pow(b,fSharp) : 1-pow(1-b,fSharp);
-                       if (DG._Trails()>0 && fQuant == 0)      b = max(b, (float) (brightness(cOld)/100. - (1-DG._Trails()) * deltaMs/200.));
-                       if (DG.bSustain == true)                        b = max(b, (float) (brightness(cOld)/100.));
+                       if (DG._Trails()>0 && fQuant == 0)      b = max(b, (float) (lx.b(cOld)/100. - (1-DG._Trails()) * deltaMs/200.));
+                       if (DG.bSustain == true)                        b = max(b, (float) (lx.b(cOld)/100.));
 
                        if (pInvert.b)  { b = 1-b; s = 1-s; }
 
-                       colors[p.index] = color(
-                               (hue(cNew) + zSpinHue) % 360,
+                       colors[p.index] = lx.hsb(
+                               (lx.h(cNew) + zSpinHue) % 360,
                                s,
                                100 *  b * DG._Level()
                        );
 
-//                     colors[p.index] = color(0,0, p.x >= modmin.x && p.y >= modmin.y && p.z >= modmin.z &&
+//                     colors[p.index] = lx.hsb(0,0, p.x >= modmin.x && p.y >= modmin.y && p.z >= modmin.z &&
 //                             p.x <= modmin.x+mMax.x && p.y <= modmin.y+mMax.y && p.z <= modmin.z+mMax.z ? 100 : 0); 
                }
        }
 }
 //----------------------------------------------------------------------------------------------------------------------------------
+class dTurn { 
+       dVertex v; 
+       int pos0, pos1; 
+       dTurn(int _pos0, dVertex _v, int _pos1) { v = _v; pos0 = _pos0; pos1 = _pos1; }
+}
+
+class dVertex {
+       dVertex c0, c1, opp, same;
+       dTurn   t0, t1;
+       dStrip  s;
+       int     dir, ci;
+
+       dVertex(dStrip _s, Point _p) { s = _s; ci  = _p.index; }
+       Point   getPoint(int i)          { return s.s.points.get(dir>0 ? i : 15-i);  }
+       void    setOpp(dVertex _opp) { opp = _opp; dir = (ci < opp.ci ? 1 : -1); }
+}
+
+class dStrip  {
+       dVertex v0, v1;
+       int     row, col;
+       Strip   s;
+       String  desc() { return "r:" + row + " c:" + col + "i:" + floor(v0.ci/16); }
+       dStrip(Strip _s, int _i, int _row, int _col)  { s = _s; row = _row; col = _col; }
+}
+//----------------------------------------------------------------------------------------------------------------------------------
+float PointDist(Point p1, Point p2) { return dist(p1.x,p1.y,p1.z,p2.x,p2.y,p2.z); }
+
+class dPixel   { dVertex v; int pos; dPixel(dVertex _v, int _pos) { v=_v; pos=_pos; }}
+class dLattice {
+       private         int iTowerStrips=0;
+
+       dStrip[]        DS = new dStrip[glucose.model.strips.size()];
+       int[][]         DQ = new int[NumBackTowers][MaxCubeHeight*2];
+       dStrip  GetStrip (int row, int col, int off) { 
+               return (!btwn(off,0,15) || !btwn(row,0,MaxCubeHeight*2-1) || !btwn(col,0,NumBackTowers-1) || DQ[col][row]<0) ? null : 
+                               DS[DQ[col][row]+off]; 
+       }
+
+       void    addTurn(dVertex v0, int pos0, dVertex v1, int pos1) {   dTurn t = new dTurn(pos0, v1, pos1); if (v0.t0 == null) v0.t0=t; else v0.t1=t; }
+       float   Dist2    (Strip s1, int pos1, Strip s2, int pos2)       {       return PointDist(s1.points.get(pos1), s2.points.get(pos2)); }
+       boolean SameSame (Strip s1, Strip s2)                                           {       return max(Dist2(s1, 0, s2, 0), Dist2(s1,15, s2,15)) < 5 ;      }
+       boolean SameOpp  (Strip s1, Strip s2)                                           {       return max(Dist2(s1, 0, s2,15), Dist2(s1,15, s2,0 )) < 5 ;      }
+       boolean SameBar  (Strip s1, Strip s2)                                           {       return SameSame(s1,s2) || SameOpp(s1,s2);                                       }
+       float   PD2      (Point p1, float x, float y, float z)          {       return dist(p1.x,p1.y,p1.z,x,y,z); }
+       void    AddJoint (dVertex v1, dVertex v2) {
+               // should probably replace parallel but further with the new one
+               if (v1.c0 != null && SameBar(v2.s.s, v1.c0.s.s)) return;
+               if (v1.c1 != null && SameBar(v2.s.s, v1.c1.s.s)) return;
+               if              (v1.c0 == null) v1.c0 = v2; 
+               else if (v1.c1 == null) v1.c1 = v2; 
+       }
+
+       dPixel getRand()                                                                                        {       return new dPixel(DS[floor(random(iTowerStrips))].v0,floor(random(15))); }
+       dPixel getClosest(xyz p) {
+               dVertex v = null; int pos=0; float d = 500;
+               for (int j=0; j<iTowerStrips; j++) {
+                       dStrip s = DS[j];
+                       float nd = PD2(s.s.points.get(0),p.x,p.y,p.z); if (nd < d) { v=s.v0; d=nd; pos=0; }
+                       if (nd > 30) continue;
+                       for (int k=0; k<=15; k++) {
+                               nd = PD2(s.s.points.get(k),p.x,p.y,p.z); if (nd < d) { v = s.v0; d=nd; pos=k; }
+                       }
+               }
+               return random(2) < 1 ? new dPixel(v,pos) : new dPixel(v.opp,15-pos);
+       }
+
+       dLattice() {
+               lattice=this;
+               for (int i=0;i<NumBackTowers;i++) for (int j=0;j<MaxCubeHeight*2;j++) DQ[i][j]=-1;
+
+               int   col = 0, row = -2, i=-1;
+               for (Strip strip : glucose.model.strips  ) { i++;
+                       if (i % 16 == 0) row+=2;
+                       if (row >= MaxCubeHeight*2-1) { col++; row = (col%2==1)?1:0; }  // only include lattice parts!
+                       iTowerStrips++;
+                       dStrip s = DS[iTowerStrips-1] = new dStrip(strip, iTowerStrips-1, row, col);
+                       s.v0 = new dVertex(s,strip.points.get(0 ));
+                       s.v1 = new dVertex(s,strip.points.get(15));
+                       s.v0.setOpp(s.v1); s.v1.setOpp(s.v0);
+                       if (col < NumBackTowers) DQ[col][row] = 16*floor((iTowerStrips-1)/16);
+               }
+
+               for (int j=0; j<iTowerStrips; j++) { for (int k=j+1; k<iTowerStrips; k++) { 
+                       dStrip s1 = DS[j], s2 = DS[k];
+                       int c=0;
+                       if (SameSame(s1.s,s2.s)) {      s1.v0.same = s2.v0; s1.v1.same = s2.v1;
+                                                                               s2.v0.same = s1.v0; s2.v1.same = s1.v1; continue; } // parallel
+                       if (SameOpp (s1.s,s2.s)) {      s1.v0.same = s2.v1; s1.v1.same = s2.v0;
+                                                                               s2.v0.same = s1.v1; s2.v1.same = s1.v0; continue; } // parallel
+                       if (Dist2(s1.s, 0, s2.s, 0) < 5) { c++; AddJoint(s1.v1, s2.v0); AddJoint(s2.v1, s1.v0); }
+                       if (Dist2(s1.s, 0, s2.s,15) < 5) { c++; AddJoint(s1.v1, s2.v1); AddJoint(s2.v0, s1.v0); }
+                       if (Dist2(s1.s,15, s2.s, 0) < 5) { c++; AddJoint(s1.v0, s2.v0); AddJoint(s2.v1, s1.v1); }
+                       if (Dist2(s1.s,15, s2.s,15) < 5) { c++; AddJoint(s1.v0, s2.v1); AddJoint(s2.v0, s1.v1); }
+                       if (c>0) continue;
+
+                       // Are they touching at all?
+                       int pos1=0, pos2=0; float d = 100;
+
+                       while (pos1 < 15 || pos2 < 15) {
+                               float oldD = d;
+                               if (pos1<15) { float d2 = Dist2(s1.s, pos1+1, s2.s, pos2+0); if (d2 < d) { d=d2; pos1++; } }
+                               if (pos2<15) { float d2 = Dist2(s1.s, pos1+0, s2.s, pos2+1); if (d2 < d) { d=d2; pos2++; } }
+                               if (d > 50  || oldD == d) break ;
+                       }
+
+                       if (d>5) continue;
+                       addTurn(s1.v0, pos1, s2.v0, pos2); addTurn(s1.v1, 15-pos1, s2.v0, pos2); 
+                       addTurn(s2.v0, pos2, s1.v0, pos1); addTurn(s2.v1, 15-pos2, s1.v0, pos1);
+
+               }}
+       }
+}
+
+dLattice lattice;
+//----------------------------------------------------------------------------------------------------------------------------------