LXPattern[] patterns(GLucose glucose) {
return new LXPattern[] {
- new SpaceTime(glucose),
+
+ // Slee
+ new ViolinWave(glucose),
+ new BouncyBalls(glucose),
new Swarm(glucose),
- new CubeEQ(glucose),
- new PianoKeyPattern(glucose),
+ new SpaceTime(glucose),
+ new ShiftingPlane(glucose),
+ new AskewPlanes(glucose),
+ new Blinders(glucose),
+ new CrossSections(glucose),
+ new Psychedelia(glucose),
- // Basic test patterns for reference, not art
-// new TestHuePattern(glucose),
-// new TestXPattern(glucose),
-// new TestYPattern(glucose),
-// new TestZPattern(glucose),
+ new Traktor(glucose).setEligible(false),
+ new BassPod(glucose).setEligible(false),
+ new CubeEQ(glucose).setEligible(false),
+ new PianoKeyPattern(glucose).setEligible(false),
+
+ // DanH
+ new Noise(glucose),
+ new Play(glucose),
+ new Pong(glucose),
+
+ // Alex G
+ new SineSphere(glucose),
+
+ // Shaheen
+ new HelixPattern(glucose).setEligible(false),
+
+ // Toby
+ new GlitchPlasma(glucose),
+ new FireEffect(glucose).setEligible(false),
+ new StripBounce(glucose),
+ new SoundRain(glucose).setEligible(false),
+ new SoundSpikes(glucose).setEligible(false),
+ new FaceSync(glucose),
+
+ // Jack
+ new Swim(glucose),
+ new Balance(glucose),
+
+ // Tim
+ new TimPlanes(glucose),
+ new TimPinwheels(glucose),
+ new TimRaindrops(glucose),
+ new TimCubes(glucose),
+ // new TimTrace(glucose),
+ new TimSpheres(glucose),
+
+ // Ben
+ // new Sandbox(glucose),
+ new TowerParams(glucose),
+ new DriveableCrossSections(glucose),
+ new GranimTestPattern2(glucose),
+
+ //JR
+ new Gimbal(glucose),
+
+ // Sam
+ new JazzRainbow(glucose),
+
+ // Arjun
+ new TelevisionStatic(glucose),
+ new AbstractPainting(glucose),
+ new Spirality(glucose),
+
+ // Basic test patterns for reference, not art
+ new TestCubePattern(glucose),
+ new TestTowerPattern(glucose),
+ new TestProjectionPattern(glucose),
+ new TestStripPattern(glucose),
+ new TestBassMapping(glucose),
+ new TestFloorMapping(glucose),
+ new TestSpeakerMapping(glucose),
+ // new TestHuePattern(glucose),
+ // new TestXPattern(glucose),
+ // new TestYPattern(glucose),
+ // new TestZPattern(glucose),
+
};
}
LXTransition[] transitions(GLucose glucose) {
return new LXTransition[] {
new DissolveTransition(lx),
+ new AddTransition(glucose),
+ new MultiplyTransition(glucose),
+ new OverlayTransition(glucose),
+ new DodgeTransition(glucose),
new SwipeTransition(glucose),
new FadeTransition(lx),
+// new SubtractTransition(glucose), // similar to multiply - dh
+// new BurnTransition(glucose), // similar to multiply - dh
+// new ScreenTransition(glucose), // same as add -dh
+// new SoftLightTransition(glucose), // same as overlay -dh
};
}
+// Handles to globally triggerable effects
+BoomEffect EFF_boom;
+FlashEffect EFF_flash;
+
LXEffect[] effects(GLucose glucose) {
return new LXEffect[] {
- new FlashEffect(lx),
- new BoomEffect(glucose),
+ EFF_flash = new FlashEffect(lx),
+ EFF_boom = new BoomEffect(glucose),
+ new BlurEffect(glucose),
new DesaturationEffect(lx),
+ new ColorFuckerEffect(glucose),
};
}
-