new Psychedelia(glucose),
new CubeEQ(glucose),
new PianoKeyPattern(glucose),
+ new WarmPlasma(glucose),
+ new FireTest(glucose),
// Basic test patterns for reference, not art
new TestCubePattern(glucose),
-// new TestHuePattern(glucose),
+ new TestHuePattern(glucose),
+ new TestProjectionPattern(glucose),
// new TestXPattern(glucose),
- new TestYPattern(glucose),
+// new TestYPattern(glucose),
// new TestZPattern(glucose),
-// new TestProjectionPattern(glucose),
};
}