Changed mapping, added cubes, unbroke Toby's fire anim by commenting out
[SugarCubes.git] / SugarCubes.pde
index 8428367fd1e209e9bf78489f8fb8b24a9f55ca63..1f99f3f5a33d243b5b5aa4fd5b570bccc5a1f2c0 100644 (file)
 
 LXPattern[] patterns(GLucose glucose) {
   return new LXPattern[] {
-    new SpaceTime(glucose),
+    new ShiftingPlane(glucose),
+    new AskewPlanes(glucose),
     new Swarm(glucose),
+    new SpaceTime(glucose),
+    new Blinders(glucose),
+    new CrossSections(glucose),
+    new Psychedelia(glucose),
     new CubeEQ(glucose),
+    new PianoKeyPattern(glucose),
+    new WarmPlasma(glucose),
+    //new FireTest(glucose),
+    new SineSphere(glucose),
     
-    // Basic test patterns for reference, not art
+    // Basic test patterns for reference, not art    
+//    new TestCubePattern(glucose),
 //    new TestHuePattern(glucose),
 //    new TestXPattern(glucose),
 //    new TestYPattern(glucose),
 //    new TestZPattern(glucose),
+//    new TestProjectionPattern(glucose),
+
   };
 }
 
 LXTransition[] transitions(GLucose glucose) {
   return new LXTransition[] {
-    new DissolveTransition(lx).setDuration(3000),
+    new DissolveTransition(lx),
     new SwipeTransition(glucose),
-    new FadeTransition(lx).setDuration(2000),
+    new FadeTransition(lx),
   };
 }
 
 LXEffect[] effects(GLucose glucose) {
   return new LXEffect[] {
     new FlashEffect(lx),
+    new BoomEffect(glucose),
     new DesaturationEffect(lx),
   };
 }