Changed mapping, added cubes, unbroke Toby's fire anim by commenting out
[SugarCubes.git] / SugarCubes.pde
index ed2cf6dd9d77dded3a42a043c62cb9905f4fdd3f..1f99f3f5a33d243b5b5aa4fd5b570bccc5a1f2c0 100644 (file)
 
 LXPattern[] patterns(GLucose glucose) {
   return new LXPattern[] {
-//    new Swarm(glucose),
-//    new SpaceTime(glucose),
-//    new Blinders(glucose),
-//    new CrossSections(glucose),
-//    new CubeEQ(glucose),
-//    new PianoKeyPattern(glucose),
+    new ShiftingPlane(glucose),
+    new AskewPlanes(glucose),
+    new Swarm(glucose),
+    new SpaceTime(glucose),
+    new Blinders(glucose),
+    new CrossSections(glucose),
+    new Psychedelia(glucose),
+    new CubeEQ(glucose),
+    new PianoKeyPattern(glucose),
+    new WarmPlasma(glucose),
+    //new FireTest(glucose),
+    new SineSphere(glucose),
     
-    // Basic test patterns for reference, not art
+    // Basic test patterns for reference, not art    
+//    new TestCubePattern(glucose),
 //    new TestHuePattern(glucose),
 //    new TestXPattern(glucose),
 //    new TestYPattern(glucose),
-    new TestZPattern(glucose),
+//    new TestZPattern(glucose),
+//    new TestProjectionPattern(glucose),
+
   };
 }