Fix Phase of Swim
[SugarCubes.git] / SugarCubes.pde
index a7210f3054b4504807939381d72e82559c6db3be..3b8253d38947b3ad820dcede4ff636df30e23049 100644 (file)
@@ -36,10 +36,32 @@ LXPattern[] patterns(GLucose glucose) {
     new Psychedelia(glucose),
     new CubeEQ(glucose),
     new PianoKeyPattern(glucose),
-    new WarmPlasma(glucose),
-    // new FireTest(glucose),
-    // new SineSphere(glucose),
+    new GlitchPlasma(glucose),
+    new FireEffect(glucose),
+    new StripBounce(glucose),
+    new SoundRain(glucose),
+    new SoundSpikes(glucose),
+    new FaceSync(glucose),
+
+    // Jack
+    new Swim(glucose),
+    // new Breathe(glucose),
+
+
+    new TimPlanes(glucose),
+    new TimPinwheels(glucose),
+    new TimRaindrops(glucose),
+    new TimCubes(glucose),
+    //new TimTrace(glucose),
+    new TimSpheres(glucose),
+
+    //Ben
+    new DriveableCrossSections(glucose),
+    new GranimTestPattern2(glucose),
     
+    //Sam
+    new JazzRainbow(glucose),
+
     // Basic test patterns for reference, not art    
     new TestCubePattern(glucose),
     new TestTowerPattern(glucose),
@@ -49,6 +71,8 @@ LXPattern[] patterns(GLucose glucose) {
     // new TestYPattern(glucose),
     // new TestZPattern(glucose),
 
+    //slow for now, relegated to the bottom until faster!
+    new HelixPattern(glucose),
   };
 }