Fix Phase of Swim
[SugarCubes.git] / SugarCubes.pde
index bb55e6fea0ca40c693dc7169ca9d9877d17cd275..3b8253d38947b3ad820dcede4ff636df30e23049 100644 (file)
@@ -39,8 +39,29 @@ LXPattern[] patterns(GLucose glucose) {
     new GlitchPlasma(glucose),
     new FireEffect(glucose),
     new StripBounce(glucose),
-    new SoundCubes(glucose),
+    new SoundRain(glucose),
+    new SoundSpikes(glucose),
+    new FaceSync(glucose),
+
+    // Jack
+    new Swim(glucose),
+    // new Breathe(glucose),
+
+
+    new TimPlanes(glucose),
+    new TimPinwheels(glucose),
+    new TimRaindrops(glucose),
+    new TimCubes(glucose),
+    //new TimTrace(glucose),
+    new TimSpheres(glucose),
+
+    //Ben
+    new DriveableCrossSections(glucose),
+    new GranimTestPattern2(glucose),
     
+    //Sam
+    new JazzRainbow(glucose),
+
     // Basic test patterns for reference, not art    
     new TestCubePattern(glucose),
     new TestTowerPattern(glucose),
@@ -50,6 +71,8 @@ LXPattern[] patterns(GLucose glucose) {
     // new TestYPattern(glucose),
     // new TestZPattern(glucose),
 
+    //slow for now, relegated to the bottom until faster!
+    new HelixPattern(glucose),
   };
 }