LXPattern[] patterns(LX lx) {
return new LXPattern[] {
-<<<<<<< HEAD
- new SineSphere(glucose),
- //new CubeCurl(glucose),
- // DanH
- new Noise(glucose),
- new Play (glucose),
- new Pong (glucose),
- new Worms(glucose),
-
-=======
new SineSphere(lx),
//new CubeCurl(lx),
->>>>>>> 21dffb1b77608cacc57382f3eb6eac3ed16054c3
// Slee
// new Cathedrals(lx),
new Swarm(lx),
new MidiMusic(lx),
new Pulley(lx),
-<<<<<<< HEAD
- new ViolinWave(glucose),
- new BouncyBalls(glucose),
- new SpaceTime(glucose),
- new ShiftingPlane(glucose),
- new AskewPlanes(glucose),
- new Blinders(glucose),
- new CrossSections(glucose),
- new Psychedelia(glucose),
- new TimRaindrops(glucose),
- new TimCubes(glucose),
- new MultipleCubes(glucose),
-
- new Traktor(glucose).setEligible(false),
- new BassPod(glucose).setEligible(false),
- new CubeEQ(glucose).setEligible(false),
- new PianoKeyPattern(glucose).setEligible(false),
-
- new StripBounce(glucose),
-
- // AntonK
- //new AKPong(glucose),
- new Swim(glucose),
- new Balance(glucose),
-
-=======
new ViolinWave(lx),
new BouncyBalls(lx),
new SpaceTime(lx),
new Play (lx),
new Pong (lx),
new Worms(lx),
->>>>>>> 21dffb1b77608cacc57382f3eb6eac3ed16054c3
-
-
// JR
new Gimbal(lx),
// Alex G
-<<<<<<< HEAD
- // Tim
- new TimMetronome(glucose),
- new TimPlanes(glucose),
- new TimPinwheels(glucose),
-
- // new TimTrace(glucose),
- new TimSpheres(glucose),
-=======
// Tim
new TimMetronome(lx),
new TimPlanes(lx),
new TimCubes(lx),
// new TimTrace(lx),
new TimSpheres(lx),
->>>>>>> 21dffb1b77608cacc57382f3eb6eac3ed16054c3
// Jackie
new JackieSquares(lx),
new VSTowers(lx),
// Toby
-<<<<<<< HEAD
- new GlitchPlasma(glucose),
- new FireEffect(glucose).setEligible(false),
-
- new SoundRain(glucose).setEligible(false),
- new SoundSpikes(glucose).setEligible(false),
- new FaceSync(glucose),
-
- // Jack
-=======
new GlitchPlasma(lx),
new FireEffect(lx).setEligible(false),
new StripBounce(lx),
// Jack
new Swim(lx),
new Balance(lx),
->>>>>>> 21dffb1b77608cacc57382f3eb6eac3ed16054c3
// Ben
// new Sandbox(lx),
new AbstractPainting(lx),
new Spirality(lx),
+ // Micah
+ new Rings(glucose),
+
// Basic test patterns for reference, not art
new TestCubePattern(lx),
new TestTowerPattern(lx),