new CubeEQ(glucose),
new PianoKeyPattern(glucose),
- // Basic test patterns for reference, not art
-// new TestHuePattern(glucose),
+ // Basic test patterns for reference, not art
+ new TestCubePattern(glucose),
+ new TestHuePattern(glucose),
+ new TestProjectionPattern(glucose),
// new TestXPattern(glucose),
// new TestYPattern(glucose),
// new TestZPattern(glucose),
+
};
}