Merge branch 'alexdesktopworking' of https://github.com/sugarcubes/SugarCubes into...
[SugarCubes.git] / SugarCubes.pde
index bc70626a384391726f08d3fff4c6d8d13401063d..7f8be7b14a9837d7f5fb5bb5453030b94f804110 100644 (file)
  * If you're an artist, create a new tab in the Processing environment with
  * your name. Implement your classes there, and add them to the list below.
  */ 
+LXPattern gplay;
 
 LXPattern[] patterns(GLucose glucose) {
   return new LXPattern[] {
     
+    new Gimbal(glucose),
+    
+    // DMK
+        
     // Slee
-    new ShiftingPlane(glucose),
-    new AskewPlanes(glucose),
     new Swarm(glucose),
+    //new ScreenScrape(glucose),
     new SpaceTime(glucose),
+    new ShiftingPlane(glucose),
+    new AskewPlanes(glucose),
     new Blinders(glucose),
     new CrossSections(glucose),
     new Psychedelia(glucose),
@@ -40,9 +46,13 @@ LXPattern[] patterns(GLucose glucose) {
     new CubeEQ(glucose).setEligible(false),
     new PianoKeyPattern(glucose).setEligible(false),
 
-    // Dan
-    new Pong(glucose),
+    // DanH
     new Noise(glucose),
+    gplay=new Play(glucose), // XXX do this properly
+    new Pong(glucose),
+
+    // Alex G
+    new SineSphere(glucose),
 
     // Shaheen
     new HelixPattern(glucose).setEligible(false),
@@ -68,17 +78,27 @@ LXPattern[] patterns(GLucose glucose) {
     new TimSpheres(glucose),
 
     // Ben
+    //new Sandbox(glucose),
+    new TowerParams(glucose),
     new DriveableCrossSections(glucose),
     new GranimTestPattern2(glucose),
      
     // Sam
     new JazzRainbow(glucose),
     
+    // Arjun
+    new TelevisionStatic(glucose),
+    new AbstractPainting(glucose),
+    new Spirality(glucose),
+    
     // Basic test patterns for reference, not art    
     new TestCubePattern(glucose),
     new TestTowerPattern(glucose),
     new TestProjectionPattern(glucose),
     new TestStripPattern(glucose),
+    new TestBassMapping(glucose),
+    new TestFloorMapping(glucose),
+    new TestSpeakerMapping(glucose),    
     // new TestHuePattern(glucose),
     // new TestXPattern(glucose),
     // new TestYPattern(glucose),
@@ -99,7 +119,8 @@ LXEffect[] effects(GLucose glucose) {
   return new LXEffect[] {
     new FlashEffect(lx),
     new BoomEffect(glucose),
-    new DesaturationEffect(lx),
+    //new DesaturationEffect(lx),
+    //new ColorFuckerEffect(glucose),
+    new DualBlender(glucose),
   };
 }
-