LXPattern[] patterns(GLucose glucose) {
return new LXPattern[] {
+
// Slee
- new BouncyBalls(glucose),
+ // new MidiMusic(glucose),
+ new Pulley(glucose),
new Swarm(glucose),
+ new ViolinWave(glucose),
+ new BouncyBalls(glucose),
new SpaceTime(glucose),
new ShiftingPlane(glucose),
new AskewPlanes(glucose),
// DanH
new Noise(glucose),
- new Play(glucose),
- new Pong(glucose),
+ new Play (glucose),
+ new Pong (glucose),
+ new Worms(glucose),
// Alex G
new SineSphere(glucose),
new TestBassMapping(glucose),
new TestFloorMapping(glucose),
new TestSpeakerMapping(glucose),
+ new TestPerformancePattern(glucose),
// new TestHuePattern(glucose),
// new TestXPattern(glucose),
// new TestYPattern(glucose),