// Slee
+ // new MidiMusic(glucose),
+ new Pulley(glucose),
new Swarm(glucose),
new ViolinWave(glucose),
new BouncyBalls(glucose),
new Worms(glucose),
// Alex G
- new SineSphere(glucose),
+ new SineSphere(glucose),
+// new CubeCurl(glucose),
// Shaheen
new HelixPattern(glucose).setEligible(false),
new TestBassMapping(glucose),
new TestFloorMapping(glucose),
new TestSpeakerMapping(glucose),
+ new TestPerformancePattern(glucose),
// new TestHuePattern(glucose),
// new TestXPattern(glucose),
// new TestYPattern(glucose),
}
// Handles to globally triggerable effects
-BoomEffect EFF_boom;
+BoomEffect EFF_boom;
FlashEffect EFF_flash;
+ColorFuckerEffect EFF_colorFucker;
+BlurEffect EFF_blur;
+QuantizeEffect EFF_quantize;
LXEffect[] effects(GLucose glucose) {
return new LXEffect[] {
- EFF_flash = new FlashEffect(lx),
- EFF_boom = new BoomEffect(glucose),
- new BlurEffect(glucose),
- new DesaturationEffect(lx),
- new ColorFuckerEffect(glucose),
+ EFF_flash = new FlashEffect(lx),
+ EFF_boom = new BoomEffect(glucose),
+ (EFF_blur = new BlurEffect(glucose)).enable(),
+ (EFF_quantize = new QuantizeEffect(glucose)).enable(),
+ (EFF_colorFucker = new ColorFuckerEffect(glucose)).enable(),
};
}