Add beating to the pulley effect
[SugarCubes.git] / SugarCubes.pde
index 42817a6b0ead39692be310c41a22d2e04a7f5903..a551ca177a22a27fe76f34b0daa246ddc7200309 100644 (file)
 
 LXPattern[] patterns(GLucose glucose) {
   return new LXPattern[] {
+
     
     // Slee
-    new BouncyBalls(glucose),
+    new Pulley(glucose),
     new Swarm(glucose),
+    new ViolinWave(glucose),
+    new BouncyBalls(glucose),
     new SpaceTime(glucose),
     new ShiftingPlane(glucose),
     new AskewPlanes(glucose),
@@ -43,8 +46,9 @@ LXPattern[] patterns(GLucose glucose) {
 
     // DanH
     new Noise(glucose),
-    new Play(glucose),
-    new Pong(glucose),
+    new Play (glucose),
+    new Pong (glucose),
+    new Worms(glucose),
 
     // Alex G
     new SineSphere(glucose),
@@ -108,16 +112,16 @@ LXPattern[] patterns(GLucose glucose) {
 LXTransition[] transitions(GLucose glucose) {
   return new LXTransition[] {
     new DissolveTransition(lx),
+    new AddTransition(glucose),
     new MultiplyTransition(glucose),
-    new ScreenTransition(glucose),
-    new BurnTransition(glucose),
-    new DodgeTransition(glucose),
     new OverlayTransition(glucose),
-    new AddTransition(glucose),
-    new SubtractTransition(glucose),
-    new SoftLightTransition(glucose),
+    new DodgeTransition(glucose),
     new SwipeTransition(glucose),
     new FadeTransition(lx),
+//  new SubtractTransition(glucose),   // similar to multiply - dh
+//  new BurnTransition(glucose),               // similar to multiply - dh
+//  new ScreenTransition(glucose),             // same as add -dh
+//  new SoftLightTransition(glucose),  // same as overlay -dh
   };
 }