+class BlankPattern extends SCPattern {
+ BlankPattern(GLucose glucose) {
+ super(glucose);
+ }
+
+ public void run(double deltaMs) {
+ setColors(#000000);
+ }
+}
+
abstract class TestPattern extends SCPattern {
public TestPattern(GLucose glucose) {
super(glucose);
super(glucose);
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
int h = 0;
for (Speaker speaker : model.speakers) {
for (Strip strip : speaker.strips) {
super(glucose);
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
int[] strips = { 2, 1, 0, 3, 13, 12, 15, 14, 9, 8, 11, 10, 5, 4, 7, 6 };
int h = 0;
for (int si : strips) {
super(glucose);
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
int[] strutIndices = {6, 5, 4, 3, 2, 1, 0, 7};
int h = 0;
for (int si : strutIndices) {
addModulator(d).trigger();
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
for (Strip s : model.strips) {
for (Point p : s.points) {
colors[p.index] = color(
super(glucose);
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
// Access the core master hue via this method call
float hv = lx.getBaseHuef();
for (int i = 0; i < colors.length; ++i) {
super(glucose);
addModulator(xPos).trigger();
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
float hv = lx.getBaseHuef();
for (Point p : model.points) {
// This is a common technique for modulating brightness.
super(glucose);
addModulator(yPos).trigger();
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
float hv = lx.getBaseHuef();
for (Point p : model.points) {
float bv = max(0, 100 - abs(p.fy - yPos.getValuef()));
super(glucose);
addModulator(zPos).trigger();
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
float hv = lx.getBaseHuef();
for (Point p : model.points) {
float bv = max(0, 100 - abs(p.fz - zPos.getValuef()));
addModulator(towerIndex).trigger();
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
int ti = 0;
for (Tower t : model.towers) {
for (Point p : t.points) {
addModulator(yPos).trigger();
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
// For the same reasons described above, it may logically feel to you that
// some of these operations are in reverse order. Again, just keep in mind that
// the car itself is what's moving, not the object
addModulator(index).start();
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
for (Cube c : model.cubes) {
int i = 0;
for (Point p : c.points) {
numChannels = pandaMappings.length * PandaMapping.CHANNELS_PER_BOARD;
setChannel();
}
+
+ public int numChannels() {
+ return numChannels;
+ }
private void setChannel() {
activePanda = pandaMappings[channelIndex / PandaMapping.CHANNELS_PER_BOARD];
printInfo();
}
- public void run(int deltaMs) {
+ public void run(double deltaMs) {
color off = color(0, 0, 0);
color c = off;
color r = #FF0000;
switch (mappingMode) {
case MAPPING_MODE_ALL: cubeOn = true; break;
case MAPPING_MODE_SINGLE_CUBE: cubeOn = (cubeIndex == ci); break;
- case MAPPING_MODE_CHANNEL: cubeOn = (channelIndex > 0); break;
+ case MAPPING_MODE_CHANNEL: cubeOn = (indexOfCubeInChannel > 0); break;
}
if (cubeOn) {
if (mappingMode == MAPPING_MODE_CHANNEL) {
}
++ci;
}
-
+ }
+
+ public void setCube(int index) {
+ cubeIndex = index % model.cubes.size();
}
public void incCube() {
cubeIndex += model.cubes.size();
}
}
+
+ public void setChannel(int index) {
+ channelIndex = index % numChannels;
+ setChannel();
+ }
public void incChannel() {
channelIndex = (channelIndex + 1) % numChannels;
setChannel();
}
+ public void setStrip(int index) {
+ stripIndex = index % Cube.STRIPS_PER_CUBE;
+ }
+
public void incStrip() {
stripIndex = (stripIndex + 1) % Cube.STRIPS_PER_CUBE;
}
stripIndex = (stripIndex + Cube.STRIPS_PER_CUBE - 1) % Cube.STRIPS_PER_CUBE;
}
- public void keyPressed() {
+ public void keyPressed(UIMapping uiMapping) {
switch (keyCode) {
case UP: if (mappingMode == MAPPING_MODE_CHANNEL) incChannel(); else incCube(); break;
case DOWN: if (mappingMode == MAPPING_MODE_CHANNEL) decChannel(); else decCube(); break;
case 'g': channelModeGreen = !channelModeGreen; break;
case 'b': channelModeBlue = !channelModeBlue; break;
}
+ uiMapping.setChannelID(channelIndex+1);
+ uiMapping.setCubeID(cubeIndex+1);
+ uiMapping.setStripID(stripIndex+1);
+ uiMapping.redraw();
}
+
}