boolean uiOn = true;
LXPattern restoreToPattern = null;
PImage logo;
+float[] hsb = new float[3];
// Handles to UI objects
UIContext[] overlays;
void draw() {
// Draws the simulation and the 2D UI overlay
background(40);
- color[] colors = glucose.getColors();
+ color[] simulationColors;
+ color[] sendColors;
+ simulationColors = sendColors = glucose.getColors();
String displayMode = uiCrossfader.getDisplayMode();
if (displayMode == "A") {
- colors = lx.engine.getDeck(0).getColors();
+ simulationColors = lx.engine.getDeck(0).getColors();
} else if (displayMode == "B") {
- colors = lx.engine.getDeck(1).getColors();
+ simulationColors = lx.engine.getDeck(1).getColors();
}
if (debugMode) {
- debugUI.maskColors(colors);
+ debugUI.maskColors(simulationColors);
+ debugUI.maskColors(sendColors);
}
camera(
strokeWeight(2);
beginShape(POINTS);
for (Point p : glucose.model.points) {
- stroke(colors[p.index]);
+ stroke(simulationColors[p.index]);
vertex(p.x, p.y, p.z);
}
endShape();
// 2D Overlay UI
drawUI();
- // Send output colors
- color[] sendColors = glucose.getColors();
- if (debugMode) {
- debugUI.maskColors(sendColors);
- }
-
// Gamma correction here. Apply a cubic to the brightness
// for better representation of dynamic range
for (int i = 0; i < sendColors.length; ++i) {
- float b = brightness(sendColors[i]) / 100.f;
- sendColors[i] = color(
- hue(sendColors[i]),
- saturation(sendColors[i]),
- (b*b*b) * 100.
- );
+ lx.RGBtoHSB(sendColors[i], hsb);
+ float b = hsb[2];
+ sendColors[i] = lx.hsb(360.*hsb[0], 100.*hsb[1], 100.*(b*b*b));
}
// TODO(mcslee): move into GLucose engine
}
}
break;
+ case 't':
+ if (!midiEngine.isQwertyEnabled()) {
+ lx.engine.setThreaded(!lx.engine.isThreaded());
+ }
+ break;
case 'p':
for (PandaDriver p : pandaBoards) {
p.toggle();