* when physical changes or tuning is being done to the structure.
*/
+final int MaxCubeHeight = 6;
+final int NumBackTowers = 16;
+
public Model buildModel() {
// Shorthand helpers for specifying wiring more quickly
// Utility value if you need the height of a cube shorthand
final float CH = Cube.EDGE_HEIGHT;
final float CW = Cube.EDGE_WIDTH ;
-
-
// Positions for the bass box
final float BBY = BassBox.EDGE_HEIGHT + BoothFloor.PLEXI_WIDTH;
// dan's proposed lattice
ArrayList<StaggeredTower> scubes = new ArrayList<StaggeredTower>();
//if (NumBackTowers != 25) exit();
- for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower(
- (i+1)*CW, // x
- (i % 2 == 0) ? 0 : CH * 2./3. , // y
- - ((i % 2 == 0) ? 0 : 11) + 80 , // z
- 225, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight-1) ); // num cubes
+ // for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower(
+ // (i+1)*CW, // x
+ // (i % 2 == 0) ? 0 : CH * 2./3. , // y
+ // - ((i % 2 == 0) ? 11 : 0) + 80 , // z
+ // -45, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight) ); // num cubes
- for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower(
- (i+1)*CW, // x
- (i % 2 == 0) ? 0 : CH * 2./3. , // y
- - ((i % 2 == 0) ? 0 : 11) + 80 - pow(CH*CH + CW*CW, .5), // z
- 225, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight-1) );
+ // for (int i=0; i<NumBackTowers/2; i++) scubes.add(new StaggeredTower(
+ // (i+1)*CW, // x
+ // (i % 2 == 0) ? 0 : CH * 2./3. , // y
+ // - ((i % 2 == 0) ? 0 : 11) + 80 - pow(CH*CH + CW*CW, .5), // z
+ // 225, (i % 2 == 0) ? MaxCubeHeight : MaxCubeHeight-1) );
// for (int i=0; i<2 ; i++) scubes.add(new StaggeredTower(
// (i+1)*CW, // x
// dcubes.add(new Cube(-6+CW*4/3*i+CW*2/3., CH*.5, 0, 0, 0, 0, WRR));
// }
-float current_x_position = 0;
-// scubes.add(new StaggeredTower(//tower 1
-// current_x_position, // x
-// 15 , // y
-// 0 , // z
-// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
-// current_x_position += 25.25;
-// scubes.add(new StaggeredTower(// tower 2
-// current_x_position, // x
-// 0 , // y
-// -10.5 , // z
-// 45, 6, new Cube.Wiring[] { WFR, WFL, WRR, WRR, WFL, WRR}) );
-// current_x_position += 25.25;
-// scubes.add(new StaggeredTower(//tower 3
-// current_x_position, // x
-// 15 , // y
-// 0, // z
-// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WRR, WFL, WRR}) );
-// current_x_position += 25.25;
-// scubes.add(new StaggeredTower(//tower 4
-// current_x_position, // x
-// 0, // y
-// -10.5 , // z
-// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
-// current_x_position += 28;
-// scubes.add(new StaggeredTower(//tower 5
-// current_x_position, // x
-// 15 , // y
-// -4.5 , // z
-// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WFL, WRR, WFL}) );
-// current_x_position += 28;
-// scubes.add(new StaggeredTower(//tower 6
-// current_x_position, // x
-// 0 , // y
-// -10.5, // z
-// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
-// current_x_position += 25.25;
-// scubes.add(new StaggeredTower(// tower 7
-// current_x_position, // x
-// 15 , // y
-// 0, // z
-// 45, 6, new Cube.Wiring[] { WRR, WFL, WRR, WFL, WRR, WFL}) );
-// current_x_position += 25.25;
-// scubes.add(new StaggeredTower(//tower 8
-// current_x_position, // x
-// 0 , // y
-// -10.5 , // z
-// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
-// current_x_position += 25.25;
-// scubes.add(new StaggeredTower(//tower 9
-// current_x_position, // x
-// 15 , // y
-// 0, // z
-// 45, 6, new Cube.Wiring[] { WFL, WRR, WFL, WRR, WFL, WRR}) );
-// current_x_position += 25.25;
+float[] pos = new float[3];
+pos[0] = 50;
+pos[2] = 100;
+scubes.add(new StaggeredTower(//tower 1
+ pos[0], // x
+ 0 , // y
+ pos[2], // z
+ 0, 4, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) );
+
+
+pos[0] += 25;
+pos[2] -= 10;
+scubes.add(new StaggeredTower(// tower 2
+ pos[0], // x
+ 15 , // y
+ pos[2], // z
+ 0, 4, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) );
+
+pos[0] += 25;
+pos[2] += -12.5;
+scubes.add(new StaggeredTower(//tower 3
+ pos[0], // x
+ 0 , // y
+ pos[2], // z
+ 0, 5, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) );
+
+pos[0] += -32.75;
+pos[2] += -13;
+scubes.add(new StaggeredTower(//tower 4
+ pos[0], // x
+ 0, // y
+ pos[2], // z
+ 0, 6, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) );
+
+pos[0] += 26;
+pos[2] += -16;
+scubes.add(new StaggeredTower(//tower 5
+ pos[0], // x
+ 15 , // y
+ pos[2], // z
+ 0, 6, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) );
+
+pos[0] += 26;
+pos[2] += -4.5;
+scubes.add(new StaggeredTower(//tower 6
+ pos[0], // x
+ 0 , // y
+ pos[2], // z
+ 0, 6, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) );
+
+pos[0] += -56.5;
+pos[2] += -6.5;
+scubes.add(new StaggeredTower(// tower 7
+ pos[0], // x
+ 15 , // y
+ pos[2], // z
+ 0, 4, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) );
+
+pos[0] += 26;
+pos[2] += -16.5;
+scubes.add(new StaggeredTower(//tower 8
+ pos[0], // x
+ 0 , // y
+ pos[2], // z
+ 0, 5, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) );
+
+pos[0] += 27;
+pos[2] += -4.5;
+scubes.add(new StaggeredTower(//tower 9
+ pos[0], // x
+ 15 , // y
+ pos[2], // z
+ 0, 5, new Cube.Wiring[] { WRR, WRR, WRR, WRR, WRR, WRR}) );
// //TOWERS ON DANCE FLOOR
// scubes.add(new StaggeredTower(//tower 10
// 83.75+39+43-124.5, // x
// 0, // y
// -47.5-43, // z
-// 45, 4, new Cube.Wiring[]{ WRR, WFL, WFL, WRR}) );
+// 45, 4, new Cube.Wiring[]{ WRR, WRR, WRR, WRR}) );
// scubes.add(new StaggeredTower(//tower 11
// 83.75, // x
// 0, // y
// -47.5, // z
-// 45, 4, new Cube.Wiring[]{ WFL, WRR, WRR, WFL}) );
+// 45, 4, new Cube.Wiring[]{ WRR, WRR, WRR, WRR}) );
// scubes.add(new StaggeredTower(//tower 12
// 83.75+39, // x
// 0, // y
// -47.5, // z
-// 45, 4, new Cube.Wiring[]{ WRR, WFL, WFL, WRR}) );
+// 45, 4, new Cube.Wiring[]{ WRR, WRR, WRR, WRR}) );
// scubes.add(new StaggeredTower(//tower 13
// 83.75+39+43, // x
// 0, // y
// -47.5-43, // z
-// 45, 4, new Cube.Wiring[]{ WFL, WRR, WFL, WRR}) );
+// 45, 4, new Cube.Wiring[]{ WRR, WRR, WRR, WRR}) );
// scubes.add(new StaggeredTower(// Single cube on top of tower 4
// 42, // x
}
- for (Cube cube : singleCubes) cubes[cubeIndex++] = cube;
- for (Cube cube : dcubes) cubes[cubeIndex++] = cube;
-for (StaggeredTower st : scubes) {
+ for (Cube cube : singleCubes) {
+ cubes[cubeIndex++] = cube;
+ }
+ for (Cube cube : dcubes) {
+ cubes[cubeIndex++] = cube;
+ }
+ for (StaggeredTower st : scubes) {
tower = new ArrayList<Cube>();
for (int i=0; i < st.n; i++) {
Cube.Wiring w = (i < st.wiring.length) ? st.wiring[i] : WRR;
// 8 channels map to: 3, 4, 7, 8, 13, 14, 15, 16.
return new PandaMapping[] {
new PandaMapping(
- "10.200.1.28", new ChannelMapping[] {
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16, 17, 18}),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3}),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 4, 5, 6}),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 7, 8, 9}),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 10, 11, 12}),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 13, 14, 15}),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
- }),
- // new PandaMapping(
- // "10.200.1.29", new ChannelMapping[] {
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 34, 35, 36}),
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19, 20, 21}),
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 22, 23, 24}),
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 25, 26, 27}),
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28, 29, 30}),
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 31, 32, 33}),
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }),
- // }),
- // new PandaMapping(
- // "10.200.1.30", new ChannelMapping[] {
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J3 *
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J4 //ORIG *
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37, 38, 39}), // 30 J7 *
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 40, 41, 42}), // 30 J8 *
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 43, 44, 45}), // 30 J13 (not working)
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 46, 47, 48}), // 30 J14 (unplugged)
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 49, 50, 51}), // 30 J15 (unplugged)
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 52, 53, 54}), // 30 J16
- // }),
- // new PandaMapping(
- // "10.200.1.31", new ChannelMapping[] {
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 65, 66}), // J3
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J4
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 55, 56}), // 30 J7
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 57, 58}), // J8
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 59, 60}), // J13
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 61, 62}), // 30 J14
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 63, 64}), // J15
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J16
- // }),
- // new PandaMapping(
- // "10.200.1.32", new ChannelMapping[] {
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J3
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J4
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 67, 68}), // 30 J7
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 69, 70}), // J8
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J13
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // 30 J14
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J15
- // new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { }), // J16
- // }),
+ "192.168.88.100", new ChannelMapping[] { // G1
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 6}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 5}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 6}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 7}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 7}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 8}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 2}),
+
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 4}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 3}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 11}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 10}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 9}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 9}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 12}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 13}),
+ }),
+
+ new PandaMapping(
+ "192.168.88.101", new ChannelMapping[] { //G4
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 25}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 23}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 24}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 43}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 45}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 44}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 41}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 42}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 21}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 20}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 22}),
+ }),
+
+ new PandaMapping(
+ "192.168.88.104", new ChannelMapping[] { // G3
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 26}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 27}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 18}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 17}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 18}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 19}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 15}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 14}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 29}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 30}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 31}),
+ }),
+
+ new PandaMapping(
+ "192.168.88.105", new ChannelMapping[] { // G2
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 39}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 38}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 40}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 34}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 35}),
+
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 33}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 32}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 37}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1}),
+ }),
};
}
class PandaMapping {
// How many channels are on the panda board
- public final static int CHANNELS_PER_BOARD = 8;
+ public final static int CHANNELS_PER_BOARD = 16;
// How many total pixels on the whole board
public final static int PIXELS_PER_BOARD = ChannelMapping.PIXELS_PER_CHANNEL * CHANNELS_PER_BOARD;
class ChannelMapping {
// How many cubes per channel xc_PB is configured for
- public final static int CUBES_PER_CHANNEL = 4;
+ public final static int CUBES_PER_CHANNEL = 1;
// How many total pixels on each channel
public final static int PIXELS_PER_CHANNEL = Cube.POINTS_PER_CUBE * CUBES_PER_CHANNEL;