+import java.lang.reflect.*;
+
/**
+ * DOUBLE BLACK DIAMOND DOUBLE BLACK DIAMOND
+ *
+ * //\\ //\\ //\\ //\\
+ * ///\\\ ///\\\ ///\\\ ///\\\
+ * \\\/// \\\/// \\\/// \\\///
+ * \\// \\// \\// \\//
+ *
+ * EXPERTS ONLY!! EXPERTS ONLY!!
+ *
* Overlay UI that indicates pattern control, etc. This will be moved
* into the Processing library once it is stabilized and need not be
* regularly modified.
}
ellipseMode(CENTER);
+ noStroke();
fill(#222222);
// For some reason this arc call really crushes drawing performance. Presumably
// because openGL is drawing it and when we overlap the second set of arcs it