for (int[] channel : channelList) {
for (int cubeNumber : channel) {
if (cubeNumber == 0) {
- for (int i = 0; i < (Cube.CLIPS_PER_CUBE*Clip.STRIPS_PER_CLIP*Strip.POINTS_PER_STRIP); ++i) {
+ for (int i = 0; i < (Cube.FACES_PER_CUBE*Face.STRIPS_PER_FACE*Strip.POINTS_PER_STRIP); ++i) {
points.add(0);
}
} else {