*
* Filename: ui.c
*
- * Description: Routines to handle the user interface
+ * Description: Routines to handle the user interface
*
* Version: 1.0
* Created: 24/04/2017 16:41:15
* =====================================================================================
*/
-#include <ncurses.h>
+#include <string.h>
#include "ui.h"
+#include "debug.h"
+#include "list.h"
/* in all print routine, y and x are the coordinates of the first character of the shape
* which can be a space ' ' */
/* FIXME: one can split this shape in building blocks and build it using them */
void print_board(int y, int x) {
- mvprintw(y, x, " | |");
- mvprintw(y+1, x, " | |");
- mvprintw(y+2, x, "----+----+----");
- mvprintw(y+3, x, " | |");
- mvprintw(y+4, x, " | |");
- mvprintw(y+5, x, "----+----+----");
- mvprintw(y+6, x, " | |");
- mvprintw(y+7, x, " | |");
+ mvprintw(y, x, " A | B | C | D | E | F | G | H");
+ mvprintw(y+1, x, " -----+----+----+----+----+----+----+-----");
+ mvprintw(y+2, x, "1| | | | | | | | |");
+ mvprintw(y+3, x, " | | | | | | | | |");
+ mvprintw(y+4, x, " +----+----+----+----+----+----+----+----+");
+ mvprintw(y+5, x, "2| | | | | | | | |");
+ mvprintw(y+6, x, " | | | | | | | | |");
+ mvprintw(y+7, x, " +----+----+----+----+----+----+----+----+");
+ mvprintw(y+8, x, "3| | | | | | | | |");
+ mvprintw(y+9, x, " | | | | | | | | |");
+ mvprintw(y+10, x, " +----+----+----+----+----+----+----+----+");
+ mvprintw(y+11, x, "4| | | | | | | | |");
+ mvprintw(y+12, x, " | | | | | | | | |");
+ mvprintw(y+13, x, " +----+----+----+----+----+----+----+----+");
+ mvprintw(y+14, x, "5| | | | | | | | |");
+ mvprintw(y+15, x, " | | | | | | | | |");
+ mvprintw(y+16, x, " +----+----+----+----+----+----+----+----+");
+ mvprintw(y+17, x, "6| | | | | | | | |");
+ mvprintw(y+18, x, " | | | | | | | | |");
+ mvprintw(y+19, x, " +----+----+----+----+----+----+----+----+");
+ mvprintw(y+20, x, "7| | | | | | | | |");
+ mvprintw(y+21, x, " | | | | | | | | |");
+ mvprintw(y+22, x, " +----+----+----+----+----+----+----+----+");
+ mvprintw(y+23, x, "8| | | | | | | | |");
+ mvprintw(y+24, x, " | | | | | | | | |");
+ mvprintw(y+25, x, " -----+----+----+----+----+----+----+-----");
}
-static void print_x(int y, int x) {
+static void set_default_colors() {
- mvprintw(y, x, "\\/");
- mvprintw(y+1, x,"/\\");
+ init_pair(1, COLOR_WHITE, COLOR_BLACK);
+ attron(COLOR_PAIR(1));
}
-static void print_o(int y, int x) {
+static void print_o(int y, int x, unsigned int type) {
+ if (type == black) {
+ init_color(COLOR_CYAN, 0, 0, 0); /* redefine to a dark black color */
+ init_pair(2, COLOR_WHITE, COLOR_CYAN);
+ attron(COLOR_PAIR(2));
+ } else {
+ init_pair(3, COLOR_BLACK, COLOR_WHITE);
+ attron(COLOR_PAIR(3));
+ }
mvprintw(y, x, "/\\");
mvprintw(y+1, x, "\\/");
+ /* reset to default */
+ set_default_colors();
+}
+
+/* used for pawn placement hints */
+static void print_x(int y, int x, unsigned int type) {
+
+ if (type == hint_allowed) {
+ init_pair(4, COLOR_GREEN, COLOR_BLACK);
+ attron(COLOR_PAIR(4));
+ } else {
+ init_pair(5, COLOR_RED, COLOR_BLACK);
+ attron(COLOR_PAIR(5));
+ }
+ mvprintw(y, x, "\\/");
+ mvprintw(y+1, x,"/\\");
+ /* reset to default */
+ set_default_colors();
}
-/* y: 1 -> +0 x: 1 -> +1
- * 2 -> +3 2 -> +6
- * 3 -> +6 3 -> +11 */
+/* y = 1: y -> 0 x = 1: 1 -> 1
+ * y > 1: y -> y + 3 x > 1: x -> x + 5 */
static int remap_y(int y) {
if (y == 1) {
- return 0;
- } else if (y == 2) {
- return 3;
+ return 2;
+ } else if (y > 1 && y <= board_size) {
+ return (remap_y(y - 1) + 3);
} else {
- return 6;
+ return -1;
}
}
static int remap_x(int x) {
if (x == 1) {
+ return 3;
+ } else if (x > 1 && x <= board_size) {
+ return (remap_x(x - 1) + 5);
+ } else {
+ return -1;
+ }
+}
+
+void print_pawns(int base_y, int base_x, unsigned int pawn_array[board_size][board_size]) {
+
+ for (int i = 1; i <= board_size; i++) {
+ for (int j = 1; j <= board_size; j++) {
+ if (!is_box_type(i, j, pawn_array, empty)) {
+ print_o(base_y + remap_y(i), base_x + remap_x(j), get_box_value(i, j, pawn_array));
+ }
+ }
+ }
+}
+
+void print_shots_list(int base_y, int base_x, struct shots_list_s* shots_list) {
+ struct shots_list_s* list_counter;
+
+ list_for_each_entry(list_counter, &shots_list->list, list) {
+ print_x(base_y + remap_y(list_counter->y), base_x + remap_x(list_counter->x), list_counter->type);
+ }
+}
+
+int map_col_letter_to_index(char c) {
+
+ if (c == 'a' || c == 'A') {
return 1;
- } else if (x == 2) {
+ } else if (c == 'b' || c == 'B') {
+ return 2;
+ } else if (c == 'c' || c == 'C') {
+ return 3;
+ } else if (c == 'd' || c == 'D') {
+ return 4;
+ } else if (c == 'e' || c == 'E') {
+ return 5;
+ } else if (c == 'f' || c == 'F') {
return 6;
+ } else if (c == 'g' || c == 'G') {
+ return 7;
+ } else if (c == 'h' || c == 'H') {
+ return 8;
+ } else {
+ return -1;
+ }
+}
+
+/* return capital letters */
+char map_col_index_to_letter(int index) {
+
+ if (index == 1) {
+ return 'A';
+ } else if (index == 2) {
+ return 'B';
+ } else if (index == 3) {
+ return 'C';
+ } else if (index == 4) {
+ return 'D';
+ } else if (index == 5) {
+ return 'E';
+ } else if (index == 6) {
+ return 'F';
+ } else if (index == 7) {
+ return 'G';
+ } else if (index == 9) {
+ return 'H';
} else {
- return 11;
+ return -1;
}
}
+
+int prompt_values(WINDOW* windows, int base_y, int base_x, const char* msg, int* y, char* x) {
+ mvwprintw(windows, base_y, base_x, "%s\n", msg);
+ int retval = mvwscanw(windows, base_y + 1, base_x + strlen(msg)/2, "%d%c", y, x);
+ return (retval == 1) ? 0 : 1;
+}