Commit | Line | Data |
---|---|---|
4ddf6f1a JB |
1 | #include <stdlib.h> |
2 | #include <stdio.h> | |
3 | #include <string.h> | |
4 | #include <ncurses.h> | |
5 | ||
6 | #include "ui.h" | |
2e5c1894 | 7 | #include "othello.h" |
54f1c58c | 8 | #include "debug.h" |
4ddf6f1a JB |
9 | |
10 | int main() { | |
45ce2fe3 | 11 | int min_y = 26 + 6, min_x = 42 + 14 + 15 + 4; |
4ddf6f1a | 12 | int row = 0, col = 0; |
74e2b93b JB |
13 | unsigned int round = 0; |
14 | unsigned int player = player_one; /* first player is black */ | |
4ddf6f1a | 15 | bool exit_condition = false; |
74e2b93b JB |
16 | unsigned int nb_white = 0, nb_black = 0; |
17 | ||
a8b54576 | 18 | char* title_msg = "Jeu Othello"; |
45ce2fe3 JB |
19 | char* score_msg = "Pions %s: %d"; |
20 | char* player_msg = "Joueur %d (%s) joue !"; | |
21 | char* winner_msg = "Joueur %d (%s) gagne !"; | |
a8b54576 | 22 | char* draw_msg = "Egalite !"; |
a80646b7 JB |
23 | |
24 | /* linked list of the history shots */ | |
25 | //struct shots_history_list_s shots_history; | |
26 | //INIT_LIST_HEAD(&shots_history.list); | |
27 | /* linked list of black playable shots */ | |
28 | struct shots_list_s black_playable_shots; | |
29 | INIT_LIST_HEAD(&black_playable_shots.list); | |
30 | /* linked list of white playable shots */ | |
31 | struct shots_list_s white_playable_shots; | |
32 | INIT_LIST_HEAD(&white_playable_shots.list); | |
33 | ||
34 | unsigned int pawns[board_size][board_size] = { | |
35 | {0, 0}, | |
36 | {0, 0} | |
37 | }; | |
38 | init_pawns(pawns); | |
4ddf6f1a JB |
39 | |
40 | initscr(); | |
41 | if (has_colors() == false) { | |
42 | endwin(); | |
45ce2fe3 | 43 | printf("Votre terminal ne supporte pas les couleurs.\n"); |
4ddf6f1a JB |
44 | exit(EXIT_FAILURE); |
45 | } | |
46 | start_color(); | |
47 | getmaxyx(stdscr, row, col); | |
45ce2fe3 JB |
48 | if (row < min_y || col < min_x) { |
49 | endwin(); | |
a80646b7 | 50 | printf("Votre terminal est trop petit pour afficher ce jeu.\n"); |
45ce2fe3 JB |
51 | printf("Merci d'agrandir la fenetre de votre terminal.\n"); |
52 | exit(EXIT_FAILURE); | |
53 | } | |
74e2b93b | 54 | echo(); |
4ddf6f1a JB |
55 | curs_set(0); |
56 | ||
74e2b93b JB |
57 | /* center */ |
58 | int center_y = row/2; | |
59 | int center_x = col/2; | |
60 | /* base coordinates to center the board */ | |
61 | int board_center_y = center_y - 26/2; | |
62 | int board_center_x = center_x - 42/2; | |
4ddf6f1a JB |
63 | |
64 | do { | |
74e2b93b JB |
65 | print_board(board_center_y, board_center_x); |
66 | print_pawns(board_center_y, board_center_x, pawns); | |
67 | ||
74e2b93b | 68 | mvprintw(center_y - 26/2 - 4, (center_x - strlen(title_msg)/2), title_msg); |
4ddf6f1a | 69 | |
a8b54576 JB |
70 | player = current_player(round); |
71 | ||
45ce2fe3 JB |
72 | if (player == player_one) { |
73 | mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, player_msg, player, "noir")/2, player_msg, player, "noir"); | |
74 | } else { | |
75 | mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, player_msg, player, "blanc")/2, player_msg, player, "blanc"); | |
76 | } | |
a8b54576 | 77 | |
a80646b7 JB |
78 | nb_white = count_pawns_type(pawns, white); |
79 | nb_black = count_pawns_type(pawns, black); | |
74e2b93b | 80 | |
45ce2fe3 JB |
81 | mvprintw(center_y, center_x - 42/2 - snprintf(NULL, 0, score_msg, "noirs", nb_black) - 2, score_msg, "noirs", nb_black); |
82 | mvprintw(center_y, center_x + 42/2 + 2, score_msg, "blancs", nb_white); | |
a80646b7 JB |
83 | |
84 | display_array(1, 1, pawns); | |
74e2b93b | 85 | |
74e2b93b | 86 | int y; |
a80646b7 | 87 | char x_char; |
74e2b93b JB |
88 | bool input_ok = false; |
89 | do { | |
90 | y = 0; | |
a80646b7 | 91 | x_char = ""; |
54f1c58c | 92 | char* prompt_msg = "Prochain pion ? (ligne colonne - chiffre lettre):"; |
a80646b7 JB |
93 | int prmt_rt = prompt_values(stdscr, center_y + 26/2 + 1, center_x - strlen(prompt_msg)/2, prompt_msg, &y, &x_char); |
94 | int x = map_col_letter_to_index(x_char); | |
95 | if (valid_shot(y, x, player, pawns) > 0 && prmt_rt == 1) { | |
74e2b93b JB |
96 | input_ok = true; |
97 | } | |
98 | } while (!input_ok); | |
74e2b93b JB |
99 | |
100 | round++; /* increment the round count */ | |
101 | ||
a8b54576 | 102 | /* here are all the end of the game conditions */ |
a8b54576 | 103 | if (is_board_full(pawns)) { |
a80646b7 | 104 | unsigned int winner = eval_winner(nb_white, nb_black); |
a8b54576 | 105 | if (winner != 0) { |
45ce2fe3 JB |
106 | if (winner == player_one) { |
107 | mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "noir"), winner_msg, winner, "noir"); | |
108 | } else { | |
109 | mvprintw(center_y - 26/2 - 2, center_x - snprintf(NULL, 0, winner_msg, winner, "blanc"), winner_msg, winner, "blanc"); | |
110 | } | |
a8b54576 JB |
111 | } else { |
112 | mvprintw(center_y - 26/2 - 2, (center_x - strlen(draw_msg)/2), draw_msg); | |
113 | } | |
114 | /* print and implement restart possibility */ | |
54f1c58c JB |
115 | exit_condition = true; |
116 | } | |
a80646b7 JB |
117 | |
118 | refresh(); | |
54f1c58c | 119 | |
74e2b93b JB |
120 | } while (!exit_condition); |
121 | ||
4ddf6f1a JB |
122 | endwin(); |
123 | ||
124 | exit(EXIT_SUCCESS); | |
125 | } |