return nb_pawns_reversed;
}
-static void add_shots_list_cell(int y, int x, unsigned int type, struct shots_list_s* shots_list) {
+static void add_shots_list_cell(unsigned int y, unsigned int x, unsigned int type, struct shots_list_s* shots_list) {
struct shots_list_s* list_cell = (struct shots_list_s*)malloc(sizeof(struct shots_list_s));
if (!list_cell) {
exit(EXIT_FAILURE);