Finalize the implementation of the playable shots list displaying
[Project_algorithmic_C.git] / lib / othello.h
index 9800676693bd58f59919d56269428f3ed00c30ad..7146617a7a4136d3e2684cc0b6ece662597beea4 100644 (file)
@@ -47,4 +47,7 @@ unsigned int count_pawns_type(unsigned int pawn_array[board_size][board_size], u
 
 unsigned int valid_shot(int y, int x, unsigned int current_player, unsigned int pawn_array[board_size][board_size]);
 
+void build_playable_shots_list(unsigned int current_player, struct shots_list_s* shots_list, unsigned int pawn_array[board_size][board_size]);
+void free_shots_list(struct shots_list_s* shots_list);
+
 #endif /* OTHELLO_H */