mvprintw(center_y, center_x - 42/2 - snprintf(NULL, 0, score_msg, "noirs", nb_black) - 2, score_msg, "noirs", nb_black);
mvprintw(center_y, center_x + 42/2 + 2, score_msg, "blancs", nb_white);
+ build_playable_shots_list(player, &playable_shots, pawns);
+ print_shots_list(board_center_y, board_center_x, &playable_shots);
+ free_shots_list(&playable_shots);
+
display_array(1, 1, pawns);
int y;