added red label for duplicate cubes in mapping + list of unused cubes
[SugarCubes.git] / DanHorwitz.pde
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e28f168c
AG
1//----------------------------------------------------------------------------------------------------------------------------------\r
2public class Pong extends DPat {\r
3 SinLFO x,y,z,dx,dy,dz; \r
4 float cRad; _DhP pSize;\r
5 Pick pChoose;\r
6\r
7 Pong(GLucose glucose) {\r
8 super(glucose);\r
9 cRad = xdMax/15;\r
10 addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger();\r
11 addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger();\r
12 addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger();\r
13 addModulator(x = new SinLFO(cRad, xdMax - cRad, 0)).trigger(); x.modulateDurationBy(dx);\r
14 addModulator(y = new SinLFO(cRad, ydMax - cRad, 0)).trigger(); y.modulateDurationBy(dy);\r
15 addModulator(z = new SinLFO(cRad, zdMax - cRad, 0)).trigger(); z.modulateDurationBy(dz);\r
16 pSize = addParam ("Size" , 0.4 );\r
17 pChoose = addPick ("Animiation" , 0 , 3 );\r
18 }\r
19\r
20 void StartRun(int deltaMs) { cRad = xdMax*pSize.Val()/6; }\r
21 color CalcPoint(xyz p) {\r
22 xyz v = new xyz(x.getValuef(), y.getValuef(), z.getValuef());\r
23 switch(pChoose.Cur()) {\r
24 case 0: return color(0,0,c1c(1 - min(v.distance(p), v.distance(xyzdMax.minus(p)))*.5/cRad)); // balls\r
25 case 1: return color(0,0,c1c(1 - v.distance(p)*.5/cRad)); // ball\r
26 case 2: return color(0,0,c1c(1 - CalcCone(p,v,new xyz(xdMax/2,0,zdMax/2)) * max(.02,.45-pSize.Val()))); // spot\r
27 }\r
28 return color(0,0,0);\r
29 } \r
30}\r
31//----------------------------------------------------------------------------------------------------------------------------------\r
32public class NDat {\r
33 float xz, yz, zz, hue, sat, speed, angle, den;\r
34 float xoff,yoff,zoff;\r
35 NDat (float _hue, float _sat, float _xz, float _yz, float _zz, float _den, float _speed, float _angle) {\r
36 hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; den=_den; speed=_speed; angle=_angle;\r
37 xoff = random(100e3); yoff = random(100e3); zoff = random(100e3);\r
38 }\r
39}\r
40\r
41public class Noise extends DPat\r
42{\r
43 int CurAnim = -1, numAnims = 6;\r
44 float zTime = random(10000), zTheta=0;\r
45 float rtime = 0, ttime = 0, transAdd=0;\r
46 int XSym=1,YSym=2,RadSym=3;\r
47 int iSymm;\r
48 ArrayList noises = new ArrayList();\r
49 _DhP pSpeed , pDensity, pRotZ;\r
50 Pick pChoose, pSymm;\r
51\r
52 Noise(GLucose glucose) {\r
53 super(glucose);\r
54 pRotZ = addParam("RotZ" , .5 ); pSpeed = addParam("Fast", .55);\r
55 pDensity= addParam("Dens" , .5);\r
56 pSymm = addPick("Symmetry", 0, 4); pChoose = addPick("Animation", 1, 6);\r
57 }\r
58\r
59 void StartRun(int deltaMs) {\r
60 zTime += deltaMs*(pSpeed.Val()-.5)*.002 ;\r
61 zTheta += deltaMs*(pRotZ .Val()-.5)*.01 ;\r
62 rtime += deltaMs;\r
63 iSymm = pSymm.Cur();\r
64 transAdd = 1*(1 - constrain(rtime - ttime,0,1000)/1000);\r
65\r
66 if (pChoose.Cur() != CurAnim) {\r
67 noises.clear(); CurAnim = pChoose.Cur(); ttime = rtime;\r
68 switch(CurAnim) {\r
69 // hue sat xz yz zz den mph angle\r
70 case 0: noises.add(new NDat(0 ,0 ,75 ,75 ,150,45 ,3 ,0 )); pSharp.Set(1 ); break; // drip\r
71 case 1: noises.add(new NDat(0 ,0 ,100,100,200,45 ,3 ,180)); pSharp.Set(0 ); break; // clouds\r
72 case 2: noises.add(new NDat(0 ,0 ,2 ,400,2 ,20 ,3 ,0 )); pSharp.Set(.5); break; // rain\r
73 case 3: noises.add(new NDat(40 ,1 ,100,100,200,10 ,1 ,180)); \r
74 noises.add(new NDat(0 ,1 ,100,100,200,10 ,5 ,180)); pSharp.Set(0 ); break; // fire 1\r
75 case 4: noises.add(new NDat(0 ,1 ,40 ,40 ,40 ,15 ,2.5,180));\r
76 noises.add(new NDat(20 ,1 ,40 ,40 ,40 ,15 ,4 ,0 ));\r
77 noises.add(new NDat(40 ,1 ,40 ,40 ,40 ,15 ,2 ,90 ));\r
78 noises.add(new NDat(60 ,1 ,40 ,40 ,40 ,15 ,3 ,-90)); pSharp.Set(.5); break; // machine\r
79 case 5: noises.add(new NDat(0 ,1 ,400,100,2 ,15 ,3 ,90 ));\r
80 noises.add(new NDat(20 ,1 ,400,100,2 ,15 ,2.5,0 ));\r
81 noises.add(new NDat(40 ,1 ,100,100,2 ,15 ,2 ,180));\r
82 noises.add(new NDat(60 ,1 ,100,100,2 ,15 ,1.5,270)); pSharp.Set(.5); break; // spark\r
83 }\r
84 }\r
85\r
86 }\r
87\r
88 color CalcPoint(xyz P) {\r
89 color c = 0;\r
90 xyz v = P.RotateZ(xyzMid,zTheta);\r
91 if (iSymm == XSym && v.x > xdMax/2) v.x = xdMax-v.x;\r
92 if (iSymm == YSym && v.y > ydMax/2) v.y = ydMax-v.y;\r
93\r
94 for (int i=0;i<noises.size(); i++) {\r
95 NDat n = (NDat) noises.get(i);\r
96 float zx = zTime * n.speed * sin(radians(n.angle)),\r
97 zy = zTime * n.speed * cos(radians(n.angle));\r
98 \r
99 float b = (iSymm==RadSym ? noise(zTime*n.speed+n.xoff-Dist(v,xyzMid)/n.xz)\r
100 : noise(v.x/n.xz+zx+n.xoff,v.y/n.yz+zy+n.yoff,v.z/n.zz+n.zoff))\r
101 *1.8;\r
102\r
103 b += n.den/100 -.4 + pDensity.Val() -1;\r
104 b += transAdd;\r
105 c = blendColor(c,color(n.hue,100*n.sat,c1c(b)),ADD);\r
106 }\r
107 return c;\r
108 }\r
109}\r
110//----------------------------------------------------------------------------------------------------------------------------------\r
111public class Play extends DPat\r
112{\r
113 int nBeats = 0;\r
114 _DhP pAmp, pRad;\r
115 _DhP pRotX, pRotY, pRotZ;\r
116 xyz Theta = new xyz();\r
117 Pick pTimePattern, pTempoMult, pShape, pForm;\r
118 int RandCube;\r
119\r
120 Play(GLucose glucose) {\r
121 super(glucose);\r
122 pAmp = addParam("Amp" , .2);\r
123 pRotX = addParam("RotX", .5);\r
124 pRotY = addParam("RotY", .5);\r
125 pRotZ = addParam("RotZ", .5);\r
126 pRad = addParam("Rad" , .1 );\r
127 pTimePattern= addPick ("TimePattern", 0 , 5 );\r
128 pTempoMult = addPick ("TimeMult" , 0 , 6 );\r
129 pShape = addPick ("Shape" , 0 , 16 );\r
130 pForm = addPick ("Form" , 0 , 3 );\r
131 }\r
132\r
133 float t,a;\r
134 xyz cPrev = new xyz(), cCur = new xyz(), cMid = new xyz(), cMidNorm;\r
135 float LastBeat=3, LastMeasure=3;\r
136 int CurRandTempo = 1;\r
137\r
138 void StartRun(int deltaMs) {\r
139 t = lx.tempo.rampf();\r
140 a = pAmp.Val();\r
141\r
142 Theta.x = pRotX.ZeroOrOne() ? 0 :(pRotX.Val()-.5)*10;\r
143 Theta.y = pRotY.ZeroOrOne() ? 0 :(pRotY.Val()-.5)*10;\r
144 Theta.z = pRotZ.ZeroOrOne() ? 0 :(pRotZ.Val()-.5)*10;\r
145\r
146 if (t<LastMeasure) { CurRandTempo = int(random(4)); } LastMeasure = t;\r
147 \r
148 switch (pTempoMult.Cur()) {\r
149 case 0: t = t; break;\r
150 case 1: t = (t*2. )%1.; break;\r
151 case 2: t = (t*4. )%1.; break;\r
152 case 3: t = (t*8. )%1.; break;\r
153 case 4: t = (t*16.)%1.; break;\r
154 case 5: t = (t*pow(2,CurRandTempo))%1.; break;\r
155 }\r
156\r
157 if (t<LastBeat) { cPrev = cCur; cCur = cCur.setRand(); } LastBeat = t;\r
158\r
159 switch (pTimePattern.Cur()) {\r
160 case 0: t = sin(PI*t); break;\r
161 case 1: t = norm(sin(2*PI*(t+PI/2)),-1,1); break;\r
162 case 2: t = t; break;\r
163 case 3: t = constrain(int(t*8)/7.,0,1); break;\r
164 case 4: t = t*t*t; break;\r
165 }\r
166\r
167 cMid = cPrev.interpolate(t,cCur);\r
168 cMidNorm = cMid.setNorm();\r
169 }\r
170\r
171 color CalcPoint(xyz Px) {\r
172 xyz V = new xyz();\r
173 xyz P = Px.setNorm();\r
174 if (Theta.x>0) P = P.RotateZ(xyzHalf, Theta.x);\r
175 if (Theta.y>0) P = P.RotateZ(xyzHalf, Theta.y);\r
176 if (Theta.z>0) P = P.RotateZ(xyzHalf, Theta.z);\r
177\r
178 float mp = min(P.x, P.z);\r
179 float yt = map(t,0,1,.5-a/2,.5+a/2);\r
180\r
181 switch (pShape.Cur()) {\r
182 case 0: V = new xyz(P.x, yt , P.z); break; // bouncing line\r
183 case 1: V = new xyz(P.x, map(cos(PI*t * P.x),-1,1,0,1) , P.z); break; // top tap\r
184 case 2: V = new xyz(P.x, a*map(P.x<.5?P.x:1-P.x,0,.5 ,0,t-.5)+.5, P.z); break; // V shape\r
185 case 3: V = new xyz(P.x, P.x < cMidNorm.x ? map(P.x,0,cMidNorm.x, .5,yt) :\r
186 map(P.x,cMidNorm.x,1, yt,.5), P.z); break; // Random V shape\r
187\r
188 case 4: V = new xyz(P.x, .5*(P.x < cMidNorm.x ? map(P.x,0,cMidNorm.x, .5,yt) :\r
189 map(P.x,cMidNorm.x,1, yt,.5)) +\r
190 .5*(P.z < cMidNorm.z ? map(P.z,0,cMidNorm.z, .5,yt) :\r
191 map(P.z,cMidNorm.z,1, yt,.5)), P.z); break; // Random Pyramid shape\r
192 \r
193 case 5: V = new xyz(P.x, a*map((P.x-.5)*(P.x-.5),0,.25,0,t-.5)+.5, P.z); break; // wings\r
194 case 6: V = new xyz(P.x, a*map((mp -.5)*(mp -.5),0,.25,0,t-.5)+.5, P.z); break; // wings\r
195\r
196 case 7: V = new xyz(cMid.x,cMid.y,cMid.z);\r
197 return color(0,0,c1c(1 - (V.distance(Px) > (pRad.getValuef()+.1)*150?1:0)) ); // sphere\r
198\r
199 case 8: V = new xyz(cMid.x,cMid.y,cMid.z);\r
200 return color(0,0,c1c(1 - CalcCone(Px,V,xyzMid) * 0.02 > .5?1:0)); // cone\r
201\r
202 case 9: return color(100 + noise(P.x,P.y,P.z + (NoiseMove+50000)/1000.)*200,\r
203 85,c1c(P.y < noise(P.x + NoiseMove/2000.,P.z)*(1+a)-a/2.-.1 ? 1 : 0)); //\r
204 }\r
205\r
206\r
207 switch (pForm.Cur()) {\r
208 case 0: return color(0,0,c1c(1 - V.distance(P)/pRad.getValuef() > .5?1:0));\r
209 case 1: return color(0,0,c1c(P.y < V.y ?1:0));\r
210 case 2: return color(0,0,c1c(1 - V.distance(P)/pRad.getValuef()));\r
211\r
212 default: return color(0,0,c1c(P.y < V.y ?1:0));\r
213 }\r
214 }\r
215}\r
216//----------------------------------------------------------------------------------------------------------------------------------\r