| 1 | class CubeState { |
| 2 | public Integer index; |
| 3 | public boolean alive; |
| 4 | public List<Integer> neighbors; |
| 5 | |
| 6 | public CubeState(Integer index, boolean alive, List<Integer> neighbors) { |
| 7 | this.index = index; |
| 8 | this.alive = alive; |
| 9 | this.neighbors = neighbors; |
| 10 | } |
| 11 | } |
| 12 | |
| 13 | class Life extends SCPattern { |
| 14 | public final int TIME_BETWEEN_RUNS = 100; |
| 15 | public final int MAX_DEAD_BRIGHTNESS = 40; |
| 16 | private final SinLFO xPos = new SinLFO(0, model.xMax, 5000); |
| 17 | private final SinLFO yPos = new SinLFO(0, model.yMax, 5000); |
| 18 | |
| 19 | public List<CubeState> cube_states; |
| 20 | public int time_since_last_run; |
| 21 | public boolean any_changes_this_run; |
| 22 | |
| 23 | public Life(GLucose glucose) { |
| 24 | super(glucose); |
| 25 | //outputCubeInfo(); |
| 26 | initCubeStates(); |
| 27 | time_since_last_run = 0; |
| 28 | any_changes_this_run = false; |
| 29 | addModulator(xPos).trigger(); |
| 30 | addModulator(yPos).trigger(); |
| 31 | } |
| 32 | |
| 33 | public void run(double deltaMs) { |
| 34 | Integer i = 0; |
| 35 | CubeState cube_state; |
| 36 | |
| 37 | time_since_last_run += deltaMs; |
| 38 | |
| 39 | if(time_since_last_run < TIME_BETWEEN_RUNS) { |
| 40 | return; |
| 41 | } |
| 42 | any_changes_this_run = false; |
| 43 | |
| 44 | for (Cube cube : model.cubes) { |
| 45 | cube_state = this.cube_states.get(i); |
| 46 | |
| 47 | if(shouldBeAlive(i)) { |
| 48 | lightLiveCube(cube); |
| 49 | } else { |
| 50 | lightDeadCube(cube); |
| 51 | } |
| 52 | i++; |
| 53 | } |
| 54 | |
| 55 | if(!any_changes_this_run) { |
| 56 | randomizeCubeStates(); |
| 57 | } |
| 58 | |
| 59 | time_since_last_run = 0; |
| 60 | } |
| 61 | |
| 62 | public void outputCubeInfo() { |
| 63 | int i = 0; |
| 64 | for (Cube c : model.cubes) { |
| 65 | print("Cube " + i + ": " + c.x + "," + c.y + "," + c.z + "\n"); |
| 66 | ++i; |
| 67 | } |
| 68 | print("Edgeheight: " + Cube.EDGE_HEIGHT + "\n"); |
| 69 | print("Edgewidth: " + Cube.EDGE_WIDTH + "\n"); |
| 70 | print("Channelwidth: " + Cube.CHANNEL_WIDTH + "\n"); |
| 71 | } |
| 72 | |
| 73 | private void initCubeStates() { |
| 74 | List<Integer> neighbors; |
| 75 | boolean alive = false; |
| 76 | CubeState cube_state; |
| 77 | this.cube_states = new LinkedList<CubeState>(); |
| 78 | Integer i = 0; |
| 79 | |
| 80 | for (Cube c : model.cubes) { |
| 81 | neighbors = findCubeNeighbors(c, i); |
| 82 | alive = (i % 6 == 0); |
| 83 | // alive = true; |
| 84 | cube_state = new CubeState(i, alive, neighbors); |
| 85 | this.cube_states.add(cube_state); |
| 86 | ++i; |
| 87 | } |
| 88 | } |
| 89 | |
| 90 | private void randomizeCubeStates() { |
| 91 | for (CubeState cube_state: this.cube_states) { |
| 92 | if( (cube_state.index % 2 == 0) == cube_state.alive) { |
| 93 | cube_state.alive = !cube_state.alive; |
| 94 | } |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | public List<Integer> findCubeNeighbors(Cube cube, Integer index) { |
| 99 | List<Integer> neighbors = new LinkedList<Integer>(); |
| 100 | Integer i = 0; |
| 101 | |
| 102 | for (Cube c : model.cubes) { |
| 103 | if(index == i) { |
| 104 | i++; |
| 105 | continue; |
| 106 | } |
| 107 | |
| 108 | if(abs(c.x - cube.x) < (Cube.EDGE_WIDTH * 2) && abs(c.y - cube.y) < (Cube.EDGE_HEIGHT * 2)) { |
| 109 | neighbors.add(i); |
| 110 | } |
| 111 | |
| 112 | i++; |
| 113 | } |
| 114 | |
| 115 | return neighbors; |
| 116 | } |
| 117 | |
| 118 | public boolean shouldBeAlive(Integer index) { |
| 119 | CubeState cube_state = this.cube_states.get(index); |
| 120 | Integer alive_neighbor_count = countLiveNeighbors(cube_state); |
| 121 | |
| 122 | boolean before_alive = cube_state.alive; |
| 123 | |
| 124 | if(cube_state.alive) { |
| 125 | if(alive_neighbor_count < 2 || alive_neighbor_count > 3) { |
| 126 | cube_state.alive = false; |
| 127 | } else { |
| 128 | cube_state.alive = true; |
| 129 | } |
| 130 | |
| 131 | } else { |
| 132 | if(alive_neighbor_count == 3) { |
| 133 | cube_state.alive = true; |
| 134 | } else { |
| 135 | cube_state.alive = false; |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | this.cube_states.set(index, cube_state); |
| 140 | |
| 141 | if(before_alive != cube_state.alive) { |
| 142 | any_changes_this_run = true; |
| 143 | } |
| 144 | return cube_state.alive; |
| 145 | } |
| 146 | |
| 147 | public Integer countLiveNeighbors(CubeState cube_state) { |
| 148 | Integer count = 0; |
| 149 | CubeState neighbor_cube_state; |
| 150 | |
| 151 | for(Integer neighbor_index: cube_state.neighbors) { |
| 152 | neighbor_cube_state = this.cube_states.get(neighbor_index); |
| 153 | if(neighbor_cube_state.alive) { |
| 154 | count++; |
| 155 | } |
| 156 | } |
| 157 | |
| 158 | return count; |
| 159 | } |
| 160 | |
| 161 | public void lightLiveCube(Cube cube) { |
| 162 | for (LXPoint p : cube.points) { |
| 163 | float hv = max(0, lx.getBaseHuef() - abs(p.x - xPos.getValuef())); |
| 164 | float bv = max(0, 100 - abs(p.y - yPos.getValuef())); |
| 165 | colors[p.index] = lx.hsb( |
| 166 | hv, |
| 167 | 100, |
| 168 | //bv |
| 169 | 75 |
| 170 | ); |
| 171 | } |
| 172 | } |
| 173 | |
| 174 | public void lightDeadCube(Cube cube) { |
| 175 | for (LXPoint p : cube.points) { |
| 176 | float hv = max(0, lx.getBaseHuef() - abs(p.x - xPos.getValuef())); |
| 177 | float bv = max(0, MAX_DEAD_BRIGHTNESS - abs(p.y - yPos.getValuef())); |
| 178 | |
| 179 | colors[p.index] = lx.hsb( |
| 180 | hv, |
| 181 | 100, |
| 182 | //bv |
| 183 | 10 |
| 184 | ); |
| 185 | } |
| 186 | } |
| 187 | |
| 188 | } |