| 1 | class GlitchPlasma extends SCPattern { |
| 2 | private int pos = 0; |
| 3 | private float satu = 100; |
| 4 | private float speed = 1; |
| 5 | private float glitch = 0; |
| 6 | BasicParameter saturationParameter = new BasicParameter("SATU", 1.0); |
| 7 | BasicParameter speedParameter = new BasicParameter("SPEED", 0.1); |
| 8 | BasicParameter glitchParameter = new BasicParameter("GLITCH", 0.0); |
| 9 | |
| 10 | public GlitchPlasma(GLucose glucose) { |
| 11 | super(glucose); |
| 12 | addParameter(saturationParameter); |
| 13 | addParameter(speedParameter); |
| 14 | addParameter(glitchParameter); |
| 15 | } |
| 16 | public void onParameterChanged(LXParameter parameter) { |
| 17 | if (parameter == saturationParameter) { |
| 18 | satu = 100*parameter.getValuef(); |
| 19 | } else if (parameter == speedParameter) { |
| 20 | speed = 8*parameter.getValuef(); |
| 21 | } else if (parameter == glitchParameter) { |
| 22 | glitch = parameter.getValuef(); |
| 23 | } |
| 24 | } |
| 25 | |
| 26 | public void run(int deltaMs) { |
| 27 | for (Point p : model.points) { |
| 28 | float hv = sin(dist(p.fx + pos, p.fy, 128.0, 128.0) / 8.0) |
| 29 | + sin(dist(p.fx, p.fy, 64.0, 64.0) / 8.0) |
| 30 | + sin(dist(p.fx, p.fy + pos / 7, 192.0, 64.0) / 7.0) |
| 31 | + sin(dist(p.fx, p.fz + pos, 192.0, 100.0) / 8.0); |
| 32 | float bv = 100; |
| 33 | colors[p.index] = color((hv+2)*25, satu, bv); |
| 34 | } |
| 35 | if (random(1.0)<glitch/20) { |
| 36 | pos=pos-int(random(10,30)); |
| 37 | } |
| 38 | pos+=speed; |
| 39 | if (pos >= MAX_INT-1) pos=0; |
| 40 | } |
| 41 | } |
| 42 | |
| 43 | // This is very much a work in progress. Trying to get a flame effect. |
| 44 | class FireEffect extends SCPattern { |
| 45 | private float[][] intensity; |
| 46 | private float hotspot; |
| 47 | private float decay = 0.3; |
| 48 | private int xm; |
| 49 | private int ym; |
| 50 | BasicParameter decayParameter = new BasicParameter("DECAY", 0.3); |
| 51 | |
| 52 | public FireEffect(GLucose glucose) { |
| 53 | super(glucose); |
| 54 | xm = int(model.xMax); |
| 55 | ym = int(model.yMax); |
| 56 | |
| 57 | intensity = new float[xm][ym]; |
| 58 | addParameter(decayParameter); |
| 59 | } |
| 60 | public void onParameterChanged(LXParameter parameter) { |
| 61 | if (parameter == decayParameter) { |
| 62 | decay = parameter.getValuef(); |
| 63 | } |
| 64 | } |
| 65 | private color flameColor(float level) { |
| 66 | if (level<=0) return color(0,0,0); |
| 67 | float br=min(100,sqrt(level)*15); |
| 68 | return color(level/1.7,100,br); |
| 69 | } |
| 70 | public void run(int deltaMs) { |
| 71 | for (int x=10;x<xm-10;x++) { |
| 72 | if (x%50>45 || x%50<5) { |
| 73 | intensity[x][ym-1] = random(30,100); |
| 74 | } else { |
| 75 | intensity[x][ym-1] = random(0,50); |
| 76 | } |
| 77 | } |
| 78 | for (int x=1;x<xm-1;x++) { |
| 79 | for (int y=0;y<ym-1;y++) { |
| 80 | intensity[x][y] = (intensity[x-1][y+1]+intensity[x][y+1]+intensity[x+1][y+1])/3-decay; |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | for (Point p : model.points) { |
| 85 | int x = max(0,(int(p.fx)+int(p.fz))%xm); |
| 86 | int y = constrain(ym-int(p.fy),0,ym-1); |
| 87 | colors[p.index] = flameColor(intensity[x][y]); |
| 88 | } |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | class StripBounce extends SCPattern { |
| 93 | private final int numOsc = 30; |
| 94 | SinLFO[] fX = new SinLFO[numOsc]; //new SinLFO(0, model.xMax, 5000); |
| 95 | SinLFO[] fY = new SinLFO[numOsc]; //new SinLFO(0, model.yMax, 4000); |
| 96 | SinLFO[] fZ = new SinLFO[numOsc]; //new SinLFO(0, model.yMax, 3000); |
| 97 | SinLFO[] sat = new SinLFO[numOsc]; |
| 98 | float[] colorOffset = new float[numOsc]; |
| 99 | |
| 100 | public StripBounce(GLucose glucose) { |
| 101 | super(glucose); |
| 102 | for (int i=0;i<numOsc;i++) { |
| 103 | fX[i] = new SinLFO(0, model.xMax, random(2000,20000)); |
| 104 | fY[i] = new SinLFO(0, model.yMax, random(2000,20000)); |
| 105 | fZ[i] = new SinLFO(0, model.zMax, random(2000,20000)); |
| 106 | sat[i] = new SinLFO(60, 100, random(2000,50000)); |
| 107 | addModulator(fX[i]).trigger(); |
| 108 | addModulator(fY[i]).trigger(); |
| 109 | addModulator(fZ[i]).trigger(); |
| 110 | colorOffset[i]=random(0,100); |
| 111 | } |
| 112 | } |
| 113 | |
| 114 | public void run(int deltaMs) { |
| 115 | float[] bright = new float[model.points.size()]; |
| 116 | for (Strip strip : model.strips) { |
| 117 | for (int i=0;i<numOsc;i++) { |
| 118 | float avgdist=0.0; |
| 119 | avgdist = dist(strip.points.get(8).fx,strip.points.get(8).fy,strip.points.get(8).fz,fX[i].getValuef(),fY[i].getValuef(),fZ[i].getValuef()); |
| 120 | boolean on = avgdist<30; |
| 121 | float hv = (lx.getBaseHuef()+colorOffset[i])%100; |
| 122 | float br = max(0,100-avgdist*4); |
| 123 | for (Point p : strip.points) { |
| 124 | if (on && br>bright[p.index]) { |
| 125 | colors[p.index] = color(hv,sat[i].getValuef(),br); |
| 126 | bright[p.index] = br; |
| 127 | } |
| 128 | } |
| 129 | } |
| 130 | } |
| 131 | } |
| 132 | } |
| 133 | |
| 134 | class SoundCubes extends SCPattern { |
| 135 | |
| 136 | private FFT fft = null; |
| 137 | private LinearEnvelope[] bandVals = null; |
| 138 | private float[] lightVals = null; |
| 139 | private int avgSize; |
| 140 | SawLFO pos = new SawLFO(0, 9, 8000); |
| 141 | |
| 142 | public SoundCubes(GLucose glucose) { |
| 143 | super(glucose); |
| 144 | addModulator(pos).trigger(); |
| 145 | } |
| 146 | |
| 147 | protected void onActive() { |
| 148 | if (this.fft == null) { |
| 149 | this.fft = new FFT(lx.audioInput().bufferSize(), lx.audioInput().sampleRate()); |
| 150 | this.fft.window(FFT.HAMMING); |
| 151 | this.fft.logAverages(40, 1); |
| 152 | this.avgSize = this.fft.avgSize(); |
| 153 | this.bandVals = new LinearEnvelope[this.avgSize]; |
| 154 | for (int i = 0; i < this.bandVals.length; ++i) { |
| 155 | this.addModulator(this.bandVals[i] = (new LinearEnvelope(0, 0, 700+i*4))).trigger(); |
| 156 | } |
| 157 | lightVals = new float[avgSize]; |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | public void run(int deltaMs) { |
| 162 | this.fft.forward(this.lx.audioInput().mix); |
| 163 | for (int i = 0; i < avgSize; ++i) { |
| 164 | float value = this.fft.getAvg(i); |
| 165 | this.bandVals[i].setEndVal(value,40).trigger(); |
| 166 | float lv = min(value*25,100); |
| 167 | if (lv>lightVals[i]-6) { |
| 168 | lightVals[i]=lv; |
| 169 | } else { |
| 170 | lightVals[i]=lightVals[i]-6; |
| 171 | } |
| 172 | } |
| 173 | for (int i=0; i<model.strips.size(); i++) { |
| 174 | //Cube c = model.cubes.get(i); |
| 175 | Strip c = model.strips.get(i); |
| 176 | int seq=(i+int(pos.getValuef()))%avgSize; |
| 177 | float mult = 100.0/avgSize; |
| 178 | for (Point p : c.points) { |
| 179 | //colors[p.index] = color((avgSize-seq)*mult+bandVals[seq].getValuef(),bandVals[seq].getValuef()*25,bandVals[seq].getValuef()*20+10 ); |
| 180 | colors[p.index] = color((avgSize-seq)*mult,100-lightVals[seq],lightVals[seq]); |
| 181 | } |
| 182 | } |
| 183 | } |
| 184 | } |