- public final Projection sinespin;
- public final Projection sinespin2;
-
- //to-do: how to sync all hues across sphery's via one basicparameter
- //public BasicParameter huespread = new BasicParameter("HueSpread", 180, 360);
- public BasicParameter rotationx = new BasicParameter("rotx", 0, 0, 1 );
- public BasicParameter rotationy = new BasicParameter("roty", 1, 0, 1);
- public BasicParameter rotationz = new BasicParameter("rotz", 0, 0, 1);
-