dpat updates
[SugarCubes.git] / DanHorwitz.pde
index 01904013009f04332910bbd9f9081c6f10e92ca0..841a2ff9a0980faa7d5b9f588d77fe2e2d0f510e 100644 (file)
@@ -157,13 +157,14 @@ public class Play extends DPat
                                                                        prvR    = dstR;         dstR    = random(mCtr.y);                                                                       }
        }
 
-       int             nBeats  =       0;
        BasicParameter  pAmp, pRadius, pBounce;
+       Pick                    pTimePattern, pTempoMult, pShape;
 
-       float   t,amp,rad,bnc;
-       float   zTheta=0;
        ArrayList<rWave> waves = new ArrayList<rWave>(10);
 
+       int             nBeats  =       0;
+       float   t,amp,rad,bnc,zTheta=0;
+
        rAngle  a1              = new rAngle(), a2                      = new rAngle(),
                        a3              = new rAngle(), a4                      = new rAngle();
        PVector cPrev   = new PVector(), cRand          = new PVector(),
@@ -173,7 +174,6 @@ public class Play extends DPat
                        Pn              = new PVector();
        float   LastBeat=3, LastMeasure=3;
        int             curRandTempo = 1, curRandTPat = 1;
-       Pick    pTimePattern, pTempoMult, pShape;
 
        Play(GLucose glucose) {
                super(glucose);
@@ -206,6 +206,7 @@ public class Play extends DPat
                }
        }
 
+       void onReset()  { zTheta=0; super.onReset(); }
        void onActive() { 
                zTheta=0; 
                while (lx.tempo.bpm() > 40) lx.tempo.setBpm(lx.tempo.bpm()/2);
@@ -354,15 +355,7 @@ public class Play extends DPat
        }
 }
 //----------------------------------------------------------------------------------------------------------------------------------
-// 0 - TLB, L (b), BLB, B (l)          // Fwd , Down, Back, Up
-// 4 - TLF, F (l), BLF, L (f)          // Fwd , Down, Back, Up
-// 8 - TRF, R (f), BRF, F (r)          // Back, Down, Fwd , Up
-// 12- TRB, B (r), BRB, R (b)          // Back, Down, Fwd , Up
-// 1->7, 15->9
-
-int randDir() { return round(random(1))*2-1; }
-//----------------------------------------------------------------------------------------------------------------------------------
-boolean dDebug = true;
+boolean dDebug = false;
 class dCursor {
        dVertex vCur, vNext, vDest;
        float   destSpeed;