SCPattern moved out of GLucose
[SugarCubes.git] / DanHorwitz.pde
index 5435e62ed7ab0472ef5911c6f871bad71b446197..cdec36b6b1d160b44e8e3aeeda1a1d1c62a76621 100644 (file)
 //----------------------------------------------------------------------------------------------------------------------------------
-static         MidiOutput midiout;
-int            nNumRows  = 6, nNumCols = 8;
-boolean btwn  (int a,int b,int c)              { return a >= b && a <= c;      }
-
-public class _P extends BasicParameter {
-       _P(String label, double value)                          { super(label,value);                                                                   }
-       void    updateValue     (double value)                  { super.updateValue(value);                                                             }
-       float   Val                     ()                                              { return getValuef();                                                                   }
-}
-
-public class Pick {
-       Pick    (String label, int _Def, int _Max)      { Picks=_Max; Default = _Def; tag=label;                                                                        }
-       int             Cur()                                                           { return (CurCol-StartCol)*nNumRows + CurRow;                                                           }
-       int     Picks, Default, CurRow, CurCol, StartCol, EndCol;
-       String  tag;
-}
-//----------------------------------------------------------------------------------------------------------------------------------
-float xMax,yMax,zMax;
-public class xyz {     float x,y,z;
-                       xyz() {x=y=z=0;}
-                       xyz(Point p                                       ) {x=p.fx     ; y=p.fy; z=p.fz;}
-                       xyz(float _x,float _y,float _z) {x=_x   ; y=_y  ; z=_z  ;}
-       void    set(float _x,float _y,float _z) {x=_x   ; y=_y  ; z=_z  ;}
-       float   distance(xyz b)                                 {return dist(x,y,z,b.x,b.y,b.z);         }
-       float   dot     (xyz b)                                 {return x*b.x + y*b.y + z*b.z;           }
-       xyz             minus   (xyz b)                                 {return new xyz(x-b.x,y-b.y,z-b.z);  }
-       xyz             plus    (xyz b)                                 {return new xyz(x+b.x,y+b.y,z+b.z);  }
-       xyz             plus    (float b)                               {return new xyz(x+b  ,y+b  ,z+b  );  }
-       xyz             over    (xyz b)                                 {return new xyz(x/b.x,y/b.y,z/b.z);  }
-       xyz             times   (float b)                               {return new xyz(x*b  ,y*b  ,z*b  );  }
-
-       xyz             RotateX (xyz o, float a)                { return new xyz (      x,
-                                                                                                                               cos(a)*(y-o.y) - sin(a)*(z-o.z) + o.y,
-                                                                                                                               sin(a)*(y-o.y) + cos(a)*(z-o.z) + o.z);                 }
-       
-       xyz             RotateY (xyz o, float a)                { return new xyz (      cos(a)*(x-o.x) - sin(a)*(z-o.z) + o.x,
-                                                                                                                               y,
-                                                                                                                               sin(a)*(x-o.x) + cos(a)*(z-o.z) + o.z);                 }
-       
-       xyz             RotateZ (xyz o, float a)                { return new xyz (      cos(a)*(x-o.x) - sin(a)*(y-o.y) + o.x,
-                                                                                                                               sin(a)*(x-o.x) + cos(a)*(y-o.y) + o.y,
-                                                                                                                               z       );                                                                                      }
-       
-       
-       xyz             setRand ()                                              { return new xyz ( random(xMax), random(yMax), random(zMax));           }
-       xyz             setNorm ()                                              { return new xyz ( x / xMax, y / yMax, z / zMax);                                       }
-       
-       
-       float   interp (float a, float b, float c) { return (1-a)*b + a*c; }
-       xyz             interpolate(float i, xyz d)             { return new xyz ( interp(i,x,d.x), interp(i,y,d.y), interp(i,z,d.z)); }
-}
-//----------------------------------------------------------------------------------------------------------------------------------
-public class hsb { float h,s,b;
-       hsb(color c) { h=hue(c); s=saturation(c); b=brightness(c); }
-       color Out()      { return color(h%360.,constrain(s,0,100),constrain(b,0,100)); }
-}
-
-public class DPat extends SCPattern
-{
-       float   zSpinHue;
-       xyz             xyzMax, xyz0, xyzMid, xyzHalf;
-
-       ArrayList picks         = new ArrayList();
-       int             nMaxCol         = 0;
-       boolean bIsActive       = false;
-       float   Dist     (xyz a, xyz b)                         { return dist(a.x,a.y,a.z,b.x,b.y,b.z);                         }
-       float   c1c              (float a)                                      { return 100*constrain(a,0,1);                                          }
-       int     mapRow   (int a)                                        { return a == 52 ? 5  : btwn(a,53,57) ? a-53 : a;       }
-       int     unmapRow (int a)                                        { return a == 5  ? 52 : btwn(a,0 , 4) ? a+53 : a;       }
-       void    SetLight (int row, int col, int clr){ if (midiout != null) midiout.sendNoteOn(col, unmapRow(row), clr); }
-       void    keypad   (int row, int col)                     {}
-       void    onInactive()                                            { bIsActive=false; }
-       void    onActive  ()                                            { bIsActive=true;
-               zSpinHue = 0;
-               for (int i=0; i<nNumRows        ; i++) for (int j=0; j<nNumCols; j++) SetLight(i, j, 0);
-               for (int i=0; i<picks.size(); i++) UpdateLights((Pick)picks.get(i));
-       }
-       void    StartRun(int deltaMs)                           {}
-       color   CalcPoint(Point p)                                      { return color(0,0,0); }
-       float   CalcCone (xyz v1, xyz v2, xyz c)        {
-               return degrees( acos ( v1.minus(c).dot(v2.minus(c)) / (sqrt(v1.minus(c).dot(v1.minus(c))) * sqrt(v2.minus(c).dot(v2.minus(c))) ) ));
-       }
-
-       
-       void    run(int deltaMs) {
-               StartRun(deltaMs);
-               zSpinHue += s_SpinHue ()*deltaMs*.05;
-               for (Point p : model.points) {
-                       hsb cOld = new hsb(colors[p.index]);
-                       hsb cNew = new hsb (CalcPoint(p));
-                       if (s_Trails   ()>0) cNew.b  = max(cNew.b,cOld.b - (1-s_Trails()) * deltaMs);
-                       if (s_Dim      ()>0) cNew.b *= 1-s_Dim  ();
-                       if (s_Saturate ()>0) cNew.s += s_Saturate()*100;
-                       if (s_SpinHue  ()>0) cNew.h += zSpinHue;
-                       if (s_ModHue   ()>0) cNew.h += s_ModHue()*360;
-                       colors[p.index] = cNew.Out();
-               }
-       }
-
-       void    controllerChangeReceived(rwmidi.Controller cc) {
-               if (cc.getCC() == 7 && btwn(cc.getChannel(),0,7)) Sliders[cc.getChannel()] = 1.*cc.getValue()/127.;
-       }
-
-       float   Sliders[]       = new float[] {0,0,0,0,0,0,0,0};
-       float   s_Trails        ()      { return Sliders[0]; }
-       float   s_Dim           ()      { return Sliders[1]; }
-       float   s_Saturate      ()      { return Sliders[2]; }
-       float   s_SpinHue       ()      { return Sliders[3]; }
-       float   s_ModHue        ()      { return Sliders[4]; }
-
-       DPat(GLucose glucose) {
-               super(glucose);
-               xMax    = model.xMax; yMax = model.yMax; zMax = model.zMax;
-               xyzMax  = new xyz(xMax,yMax,zMax);
-               xyzMid  = new xyz(xMax/2, yMax/2, zMax/2);
-               xyzHalf = new xyz(.5,.5,.5);
-               xyz0    = new xyz(0,0,0);
-           for (MidiInputDevice  input  : RWMidi.getInputDevices ()) { if (input.toString().contains("APC")) input .createInput (this);}
-           for (MidiOutputDevice output : RWMidi.getOutputDevices()) {
-                       if (midiout == null && output.toString().contains("APC")) midiout = output.createOutput();
-               }
-       }
-
-       void UpdateLights(Pick P) {
-               if (P==null) return;
-               for (int i=0; i<nNumRows; i++) for (int j=P.StartCol; j<=P.EndCol; j++) SetLight(i, j, 0);
-               SetLight(P.CurRow, P.CurCol, 3);
-       }
-
-       Pick GetPick(int row, int col) {
-               for (int i=0; i<picks.size(); i++) { Pick P = (Pick)picks.get(i);
-                       if (!btwn(col,P.StartCol,P.EndCol)                                              ) continue;
-                       if (!btwn(row,0,nNumRows-1)                                                     ) continue;
-                       if (!btwn((col-P.StartCol)*nNumRows + row,0,P.Picks-1)  ) continue;
-                       return P;
-               }
-               return null;
-       }
-
-       void noteOffReceived(Note note) { if (!bIsActive) return;
-               int row = mapRow(note.getPitch()), col = note.getChannel();
-               UpdateLights(GetPick(row,col));
-       }
-
-       void noteOnReceived (Note note) { if (!bIsActive) return;
-               int row = mapRow(note.getPitch()), col = note.getChannel();
-               Pick P = GetPick(row,col);
-               if (P != null) { P.CurRow=row; P.CurCol=col;} else keypad(row, col);
-       }
-
-       Pick addPick(String name, int def, int nmax) {
-               Pick P          = new Pick(name, def, nmax); 
-               P.StartCol      = nMaxCol;
-               P.EndCol        = P.StartCol + int((nmax-1) / nNumRows);
-               nMaxCol         = P.EndCol       + 1;
-               P.CurRow        = def % nNumRows;
-               P.CurCol        = P.StartCol + def/nNumRows;
-               picks.add(P);
-               return P;
-       }
-}
-//----------------------------------------------------------------------------------------------------------------------------------
 public class Pong extends DPat {
-       SinLFO x,y,z,dx,dy,dz; 
-       float cRad;     _P pSize;
-       Pick  pChoose;
-
-       Pong(GLucose glucose) {
-               super(glucose);
-               cRad = xMax/15;
+       SinLFO x,y,z,dx,dy,dz;
+       float cRad;     BasicParameter pSize;
+       Pick    pChoose;
+       PVector v = new PVector(), vMir =  new PVector();
+
+       Pong(LX lx) {
+               super(lx);
+               cRad = mMax.x/10;
                addModulator(dx = new SinLFO(6000,  500, 30000  )).trigger();
                addModulator(dy = new SinLFO(3000,  500, 22472  )).trigger();
                addModulator(dz = new SinLFO(1000,  500, 18420  )).trigger();
-               addModulator(x  = new SinLFO(cRad, xMax - cRad, 0)).trigger();  x.modulateDurationBy(dx);
-               addModulator(y  = new SinLFO(cRad, yMax - cRad, 0)).trigger();  y.modulateDurationBy(dy);
-               addModulator(z  = new SinLFO(cRad, zMax - cRad, 0)).trigger();  z.modulateDurationBy(dz);
-           addParameter(pSize          = new _P("Size", 0.4    ));
-           pChoose = addPick("Anim", 0 , 3);
+               addModulator(x  = new SinLFO(cRad, mMax.x - cRad, 0)).trigger();        x.modulateDurationBy(dx);
+               addModulator(y  = new SinLFO(cRad, mMax.y - cRad, 0)).trigger();        y.modulateDurationBy(dy);
+               addModulator(z  = new SinLFO(cRad, mMax.z - cRad, 0)).trigger();        z.modulateDurationBy(dz);
+           pSize       = addParam      ("Size"                 , 0.4   );
+           pChoose = addPick   ("Animiation"   , 2, 2, new String[] {"Pong", "Ball", "Cone"}   );
        }
 
-       color Calc(xyz p, xyz v) {
+       void    StartRun(double deltaMs)        { cRad = mMax.x*val(pSize)/6; }
+       color   CalcPoint(PVector p)            {
+               v.set(x.getValuef(), y.getValuef(), z.getValuef());
+               v.z=0;p.z=0;// ignore z dimension
                switch(pChoose.Cur()) {
-               case 0: return  color(0,0,c1c(1 - min(v.distance(p), v.distance(xyzMax.minus(p)))*.5/cRad));                    // balls
-               case 1: return  color(0,0,c1c(1 - v.distance(p)*.5/cRad));                                                                                              // ball
-               case 2: return  color(0,0,c1c(1 - CalcCone(p,v,new xyz(xMax/2,0,zMax/2)) * max(.02,.45-pSize.Val())));  // spot
+               case 0: vMir.set(mMax); vMir.sub(p);
+                               return lx.hsb(lxh(),100,c1c(1 - min(v.dist(p), v.dist(vMir))*.5/cRad));         // balls
+               case 1: return lx.hsb(lxh(),100,c1c(1 - v.dist(p)*.5/cRad));                                                    // ball
+               case 2: vMir.set(mMax.x/2,0,mMax.z/2);
+                               return lx.hsb(lxh(),100,c1c(1 - calcCone(p,v,vMir) * max(.02,.45-val(pSize))));         // spot
                }
-               return color(0,0,0);
+               return lx.hsb(0,0,0);
        }
-
-       void    StartRun(int deltaMs)   { cRad = xMax*pSize.Val()/6; }
-       color   CalcPoint(Point p)              { return Calc(new xyz(p), new xyz(x.getValuef(), y.getValuef(), z.getValuef())); }
 }
 //----------------------------------------------------------------------------------------------------------------------------------
 public class NDat {
-       float xz, yz, zz, hue, sat, speed, angle, den, sharp;
-       float xoff,yoff,zoff;
-       NDat (float _hue, float _sat, float _xz, float _yz, float _zz, float _sharp, float _den, float _speed, float _angle) {
-               hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; sharp=_sharp; den=_den; speed=_speed; angle=_angle;
+       float   xz, yz, zz, hue, speed, angle, den;
+       float   xoff,yoff,zoff;
+       float   sinAngle, cosAngle;
+       boolean isActive;
+       NDat              () { isActive=false; }
+       boolean Active() { return isActive; }
+       void    set     (float _hue, float _xz, float _yz, float _zz, float _den, float _speed, float _angle) {
+               isActive = true;
+               hue=_hue; xz=_xz; yz=_yz; zz =_zz; den=_den; speed=_speed; angle=_angle;
                xoff = random(100e3); yoff = random(100e3); zoff = random(100e3);
        }
 }
 
 public class Noise extends DPat
 {
-       int     CurAnim = -1, numAnims = 6;
-       float   zTime   = random(10000), zSpin=0;
-       float   rtime   = 0, ttime      = 0, transAdd=0;
-       int XSym=1,YSym=2,XyzSym=3,RadSym=4;
-
-       ArrayList noises        = new ArrayList();
-       _P              pSpeed, pSharp, pDensity, pSpin;
-       Pick    pChoose, pSymm;
-
-       Noise(GLucose glucose) {
-               super(glucose);
-               addParameter(pSpin              = new _P("Spin", .5  ));  addParameter(pSpeed   = new _P("Fast" , .55));
-               addParameter(pSharp             = new _P("Shrp", .5  ));  addParameter(pDensity = new _P("Dens" , .5 ));
-               pSymm   = addPick("Symm", 0, 5);
-               pChoose = addPick("Anim", 0, 6);
+       int                             CurAnim, iSymm;
+       int                     XSym=1,YSym=2,RadSym=3;
+       float                   zTime , zTheta=0, zSin, zCos, rtime, ttime;
+       BasicParameter  pSpeed , pDensity, pSharp;
+       Pick                    pChoose, pSymm;
+       int                             _ND = 4;
+       NDat                    N[] = new NDat[_ND];
+
+       Noise(LX lx) {
+               super(lx);
+               pSpeed          = addParam("Fast"       , .55);
+               pDensity        = addParam("Dens"        , .5);
+               pSharp          = addParam("Shrp"        ,  0);
+               pSymm           = addPick("Symmetry" , 0, 3, new String[] {"None", "X", "Y", "Radial"}  );
+               pChoose         = addPick("Animation", 6, 7, new String[] {"Drip", "Cloud", "Rain", "Fire", "Machine", "Spark","VWave", "Wave"} );
+               for (int i=0; i<_ND; i++) N[i] = new NDat();
        }
 
-       void StartRun(int deltaMs) {
-               zTime   += deltaMs*(pSpeed.Val()-.5)*.002       ;
-               zSpin   += deltaMs*(pSpin .Val()-.5)*.01        ;
+       void onActive() { zTime = random(500); zTheta=0; rtime = 0; ttime = 0; }
+
+       void StartRun(double deltaMs) {
+               zTime   += deltaMs*(val(pSpeed)-.5)*.002        ;
+               zTheta  += deltaMs*(spin()-.5)*.01      ;
                rtime   += deltaMs;
-               transAdd = 1*(1 - constrain(rtime - ttime,0,1000)/1000);
+               iSymm    = pSymm.Cur();
+               zSin    = sin(zTheta);
+               zCos    = cos(zTheta);
 
                if (pChoose.Cur() != CurAnim) {
-                       noises.clear(); CurAnim = pChoose.Cur(); ttime = rtime;
+                       CurAnim = pChoose.Cur(); ttime = rtime;
+                       pSpin           .reset();       zTheta          = 0;
+                       pDensity        .reset();       pSpeed          .reset();
+                       for (int i=0; i<_ND; i++) { N[i].isActive = false; }
+                       
                        switch(CurAnim) {
-                       //                          hue sat xz  yz  zz srhp den mph angle
-                       case 0: noises.add(new NDat(0  ,0  ,75 ,75 ,150,1  ,45 ,3  ,0  )); break;       // drip
-                       case 1: noises.add(new NDat(0  ,0  ,100,100,200,0  ,45 ,3  ,180)); break;       // clouds
-                       case 2: noises.add(new NDat(0  ,0  ,2  ,400,2  ,.5 ,40 ,3  ,0  )); break;       // rain
-                       case 3: noises.add(new NDat(40 ,100,100,100,200,0  ,30 ,1  ,180)); 
-                                       noises.add(new NDat(0  ,100,100,100,200,0  ,30 ,5  ,180)); break;       // fire 1
-                       case 4: noises.add(new NDat(0  ,100,40 ,40 ,40 ,.5 ,35 ,2.5,180));
-                                       noises.add(new NDat(20 ,100,40 ,40 ,40 ,.5 ,35 ,4  ,0  ));
-                                       noises.add(new NDat(40 ,100,40 ,40 ,40 ,.5 ,35 ,2  ,90 ));
-                                       noises.add(new NDat(60 ,100,40 ,40 ,40 ,.5 ,35 ,3  ,-90)); break;       // machine
-                       case 5: noises.add(new NDat(0  ,100,400,100,2  ,.5 ,35 ,3  ,225));
-                                       noises.add(new NDat(20 ,100,400,100,2  ,.5 ,35 ,2.5,45 ));
-                                       noises.add(new NDat(40 ,400,100,100,2  ,.5 ,35 ,2  ,135));
-                                       noises.add(new NDat(60 ,400,100,100,2  ,.5 ,35 ,1.5,-45)); break;       // spark
+                       //                          hue xz yz zz den mph angle
+                       case 0: N[0].set(0  ,75 ,75 ,150,45 ,3  ,0  ); pSharp.setValue(1 ); break;      // drip
+                       case 1: N[0].set(0  ,100,100,200,45 ,3  ,180); pSharp.setValue(0 ); break;      // clouds
+                       case 2: N[0].set(0  ,2  ,400,2  ,20 ,3  ,0  ); pSharp.setValue(.5); break;      // rain
+                       case 3: N[0].set(40 ,100,100,200,10 ,1  ,180); 
+                                       N[1].set(0  ,100,100,200,10 ,5  ,180); pSharp.setValue(0 ); break;      // fire 1
+                       case 4: N[0].set(0  ,40 ,40 ,40 ,15 ,2.5,180);
+                                       N[1].set(20 ,40 ,40 ,40 ,15 ,4  ,0  );
+                                       N[2].set(40 ,40 ,40 ,40 ,15 ,2  ,90 );
+                                       N[3].set(60 ,40 ,40 ,40 ,15 ,3  ,-90); pSharp.setValue(.5); break; // machine
+                       case 5: N[0].set(0  ,400,100,2  ,15 ,3  ,90 );
+                                       N[1].set(20 ,400,100,2  ,15 ,2.5,0  );
+                                       N[2].set(40 ,100,100,2  ,15 ,2  ,180);
+                                       N[3].set(60 ,100,100,2  ,15 ,1.5,270); pSharp.setValue(.5); break; // spark
                        }
                }
+               
+               for (int i=0; i<_ND; i++) if (N[i].Active()) {
+                       N[i].sinAngle = sin(radians(N[i].angle));
+                       N[i].cosAngle = cos(radians(N[i].angle));
+               }
        }
 
-       color CalcPoint(Point p) {
-               color c = color(0,0,0);
-               int symm = pSymm.Cur();
-               for (int i=0;i<noises.size(); i++) {
-                       xyz v = new xyz(p).RotateZ(xyzMid,zSpin);
-
-                       if ((symm == XSym || symm == XyzSym) && v.x > xMax/2)   v.x = xMax-v.x;
-                       if ((symm == YSym || symm == XyzSym) && v.y > yMax/2)   v.y = yMax-v.y;
-                       if ((                        symm == XyzSym) && v.z > zMax/2)   v.z = zMax-v.z;
-
-                       NDat  n     = (NDat) noises.get(i);
-                       float deg   = radians(n.angle + (symm==XyzSym?45:0));
-                       float zx    = zTime * n.speed * sin(deg),
-                                 zy    = zTime * n.speed * cos(deg),
-                                 sharp = 1/constrain(2-n.sharp - 2*pSharp.Val(),0,1);
-
-                       float b     = (symm==RadSym ? noise(zTime*n.speed+n.xoff-Dist(v,xyzMid)/n.xz)
-                                                                               : noise(v.x/n.xz+zx+n.xoff,v.y/n.yz+zy+n.yoff,v.z/n.zz+n.zoff))
-                                                       *1.8-.4 + n.den/100 + pDensity.Val() -1;
-
-                       b +=     n.den/100 + pDensity.Val() -1;
-                       b =     b < .5 ? pow(b,sharp) : 1-pow(1-b,sharp);
-                       b +=    transAdd;
-                       c =     blendColor(c,color(n.hue,n.sat,c1c(b)),ADD);
+       color CalcPoint(PVector p) {
+               color c = 0;
+               rotateZ(p, mCtr, zSin, zCos);
+
+               if (CurAnim == 6 || CurAnim == 7) {
+                       setNorm(p);
+                       return lx.hsb(lxh(),100, 100 * (
+                                                       constrain(1-50*(1-val(pDensity))*abs(p.y-sin(zTime*10  + p.x*(300))*.5 - .5),0,1) + 
+                       (CurAnim == 7 ? constrain(1-50*(1-val(pDensity))*abs(p.x-sin(zTime*10  + p.y*(300))*.5 - .5),0,1) : 0))
+                       );
+               }                       
+
+               if (iSymm == XSym && p.x > mMax.x/2) p.x = mMax.x-p.x;
+               if (iSymm == YSym && p.y > mMax.y/2) p.y = mMax.y-p.y;
+
+               for (int i=0;i<_ND; i++) if (N[i].Active()) {
+                       NDat  n     = N[i];
+                       float zx    = zTime * n.speed * n.sinAngle,
+                                 zy    = zTime * n.speed * n.cosAngle;
+
+                       float b     = (iSymm==RadSym ? noise(zTime*n.speed+n.xoff-p.dist(mCtr)/n.xz)
+                                                                                : noise(p.x/n.xz+zx+n.xoff,p.y/n.yz+zy+n.yoff,p.z/n.zz+n.zoff))
+                                                       *1.8;
+
+                       b +=    n.den/100 -.4 + val(pDensity) -1;
+                       c =     blendColor(c,lx.hsb(lxh()+n.hue,100,c1c(b)),ADD);
                }
                return c;
        }
@@ -278,94 +140,413 @@ public class Noise extends DPat
 //----------------------------------------------------------------------------------------------------------------------------------
 public class Play extends DPat
 {
-       int             nBeats  =       0;
-       _P              pAmp, pRotX, pRotY, pRotZ, pRad;
-       Pick    pTimePattern, pTempoMult, pShape;
-
-       Play(GLucose glucose) {
-               super(glucose);
-           addParameter(pAmp                   = new _P("Amp" ,   .2   ));
-           addParameter(pRotX                  = new _P("RotX",    0   ));
-           addParameter(pRotY                  = new _P("RotY",    0   ));
-           addParameter(pRotZ                  = new _P("RotZ",    0   ));
-           addParameter(pRad                   = new _P("Rad" ,   .1   ));
-
-               pTimePattern = addPick("TPat",   0 , 5  );
-               pTempoMult       = addPick("TMul",   5 , 6      );
-               pShape           = addPick("Shap",   8 , 10     );
-
-               lx.tempo.setBpm(30);
+       public class rAngle {
+               float   prvA, dstA, c;
+               float   prvR, dstR, r;          
+               float   _cos, _sin, x, y;
+               float   fixAngle        (float a, float b) { return a<b ?
+                                                                               (abs(a-b) > abs(a+2*PI-b) ? a : a+2*PI) :
+                                                                               (abs(a-b) > abs(a-2*PI-b) ? a : a-2*PI) ; }
+               float   getX(float r)   {       return mCtr.x + _cos*r; }
+               float   getY(float r)   {       return mCtr.y + _sin*r; }
+               void    move()                  {       c               = interp(t,prvA,dstA); 
+                                                                       r               = interp(t,prvR,dstR);
+                                                                       _cos    = cos(c);       _sin    = sin(c);
+                                      x                = getX(r);      y               = getY(r);              }               
+               void    set()                   {       prvA    = dstA;         dstA    = random(2*PI);         prvA = fixAngle(prvA, dstA);
+                                                                       prvR    = dstR;         dstR    = random(mCtr.y);                                                                       }
        }
 
-       float   t,a;
-       xyz             cPrev = new xyz(), cCur = new xyz(), cMid = new xyz(), cMidNorm;
+       BasicParameter  pAmp, pRadius, pBounce;
+       Pick                    pTimePattern, pTempoMult, pShape;
+
+       ArrayList<rWave> waves = new ArrayList<rWave>(10);
+
+       int             nBeats  =       0;
+       float   t,amp,rad,bnc,zTheta=0;
+
+       rAngle  a1              = new rAngle(), a2                      = new rAngle(),
+                       a3              = new rAngle(), a4                      = new rAngle();
+       PVector cPrev   = new PVector(), cRand          = new PVector(),
+                       cMid    = new PVector(), V                      = new PVector(),
+                       theta   = new PVector(), tSin           = new PVector(),
+                       tCos    = new PVector(), cMidNorm       = new PVector(),
+                       Pn              = new PVector();
        float   LastBeat=3, LastMeasure=3;
-       int             CurRandTempo = 1;
-       
-       void StartRun(int deltaMs) {
-               t = lx.tempo.rampf();
-               a = pAmp.Val();
-               
-               if (t<LastMeasure) { CurRandTempo = int(random(4)); } LastMeasure = t;
-               
-               switch (pTempoMult.Cur()) {
+       int             curRandTempo = 1, curRandTPat = 1;
+
+       Play(LX lx) {
+               super(lx);
+           pRadius             = addParam("Rad"        , .1    );
+               pBounce         = addParam("Bnc"        , .2    );
+           pAmp                = addParam("Amp"        , .2    );
+               pTempoMult      = addPick ("TMult"      , 5 , 5         , new String[] {"1x", "2x", "4x", "8x", "16x", "Rand"   }       );
+               pTimePattern= addPick ("TPat"   , 7 , 7         , new String[] {"Bounce", "Sin", "Roll", "Quant", "Accel", "Deccel", "Slide", "Rand"}   );
+               pShape          = addPick ("Shape"      , 7 , 15        , new String[] {"Line", "Tap", "V", "RandV",
+                                                                                                                                       "Pyramid", "Wings", "W2", "Clock",
+                                                                                                                                       "Triangle", "Quad", "Sphere", "Cone",
+                                                                                                                                       "Noise", "Wave", "?", "?"}                                              );
+       }
+
+       public class rWave {
+               float v0, a0, x0, t,damp,a;
+               boolean bDone=false;
+               final float len=8;
+               rWave(float _x0, float _a0, float _v0, float _damp) { x0=_x0*len; a0=_a0; v0=_v0; t=0; damp = _damp; }
+               void move(double deltaMs) {
+                       t += deltaMs*.001;
+                       if (t>4) bDone=true;
+               }
+               float val(float _x) {
+                       _x*=len;
+                       float dist = t*v0 - abs(_x-x0);
+                       if (dist<0) { a=1; return 0; }
+                       a  = a0*exp(-dist*damp) * exp(-abs(_x-x0)/(.2*len)); // * max(0,1-t/dur)
+                       return  -a*sin(dist);
+               }
+       }
+
+       void onReset()  { zTheta=0; super.onReset(); }
+       void onActive() { 
+               zTheta=0; 
+               while (lx.tempo.bpm() > 40) lx.tempo.setBpm(lx.tempo.bpm()/2);
+       }
+
+       int KeyPressed = -1;
+       boolean noteOn(Note note) {
+               int row = note.getPitch(), col = note.getChannel();
+               if (row == 57) {KeyPressed = col; return true; }
+               return super.noteOn(note);
+       }
+
+       void StartRun(double deltaMs) {
+               t       = lx.tempo.rampf();
+               amp = pAmp              .getValuef();
+               rad     = pRadius       .getValuef();
+               bnc     = pBounce       .getValuef();           
+               zTheta  += deltaMs*(val(pSpin)-.5)*.01;
+
+               theta   .set(val(pRotX)*PI*2, val(pRotY)*PI*2, val(pRotZ)*PI*2 + zTheta);
+               tSin    .set(sin(theta.x), sin(theta.y), sin(theta.z));
+               tCos    .set(cos(theta.x), cos(theta.y), cos(theta.z));
+
+               if (t<LastMeasure) {
+                       if (random(3) < 1) { curRandTempo = int(random(4)); if (curRandTempo == 3) curRandTempo = int(random(4));       }
+                       if (random(3) < 1) { curRandTPat  = pShape.Cur() > 6 ? 2+int(random(5)) : int(random(7));                                       }
+               } LastMeasure = t;
+                       
+               int nTempo = pTempoMult  .Cur(); if (nTempo == 5) nTempo = curRandTempo;
+               int nTPat  = pTimePattern.Cur(); if (nTPat  == 7) nTPat  = curRandTPat ;
+
+               switch (nTempo) {
                        case 0:         t = t;                                                          break;
                        case 1:         t = (t*2. )%1.;                                         break;
                        case 2:         t = (t*4. )%1.;                                         break;
                        case 3:         t = (t*8. )%1.;                                         break;
                        case 4:         t = (t*16.)%1.;                                         break;
-                       case 5:         t = (t*pow(2,CurRandTempo))%1.;         break;
                }
 
-               if (t<LastBeat) { cPrev = cCur; cCur = cCur.setRand(); } LastBeat = t;
-
-               switch (pTimePattern.Cur()) {
-                       case 0:         t = sin(PI*t);                                          break;
-                       case 1:         t = norm(sin(2*PI*(t+PI/2)),-1,1);      break;
-                       case 2:         t = t;                                                          break;
-                       case 3:         t = constrain(int(t*8)/7.,0,1);         break;
-                       case 4:         t = t*t*t;                                                      break;
+               int i=0; while (i< waves.size()) {
+                       rWave w = waves.get(i);
+                       w.move(deltaMs); if (w.bDone) waves.remove(i); else i++;
                }
 
-               cMid            = cPrev.interpolate(t,cCur);
-               cMidNorm        = cMid.setNorm();
+               if ((t<LastBeat && pShape.Cur()!=14) || KeyPressed>-1) {
+                       waves.add(new rWave(
+                                               KeyPressed>-1 ? map(KeyPressed,0,7,0,1) : random(1),            // location
+                                               bnc*10,                 // bounciness
+                                               7,                              // velocity
+                                               2*(1-amp)));    // dampiness
+                       KeyPressed=-1;
+                       if (waves.size() > 5) waves.remove(0);
+               }
+               
+               if (t<LastBeat) {
+                       cPrev.set(cRand); setRand(cRand);
+                       a1.set(); a2.set(); a3.set(); a4.set();
+               } LastBeat = t;
+
+               switch (nTPat) {
+                       case 0:         t = sin(PI*t);                                                  break;  // bounce
+                       case 1:         t = norm(sin(2*PI*(t+PI/2)),-1,1);              break;  // sin
+                       case 2:         t = t;                                                                  break;  // roll
+                       case 3:         t = constrain(int(t*8)/7.,0,1);                 break;  // quant
+                       case 4:         t = t*t*t;                                                              break;  // accel
+                       case 5:         t = sin(PI*t*.5);                                               break;  // deccel
+                       case 6:         t = .5*(1-cos(PI*t));                                   break;  // slide
+               }
+               
+               cMid.set                (cPrev);        interpolate(t,cMid,cRand);
+               cMidNorm.set    (cMid);         setNorm(cMidNorm);
+               a1.move(); a2.move(); a3.move(); a4.move();
        }
 
-       color CalcPoint(Point p) {
-               xyz V           = new xyz(0,0,0);
-               xyz P           = new xyz(p).setNorm(). RotateX(xyzHalf,pRotX.Val()*PI*2).
-                                                                                       RotateY(xyzHalf,pRotY.Val()*PI*2).
-                                                                                       RotateZ(xyzHalf,pRotZ.Val()*PI*2);
-               xyz Px          = new xyz(p);
+       color CalcPoint(PVector Px) {
+               if (theta.x != 0) rotateX(Px, mCtr, tSin.x, tCos.x);
+               if (theta.y != 0) rotateY(Px, mCtr, tSin.y, tCos.y);
+               if (theta.z != 0) rotateZ(Px, mCtr, tSin.z, tCos.z);
                
-               float mp   = min(P.x, P.z);
-               float yt        = map(t,0,1,.5-a/2,.5+a/2);
+               Pn.set(Px); setNorm(Pn);
+
+               float mp        = min(Pn.x, Pn.z);
+               float yt        = map(t,0,1,.5-bnc/2,.5+bnc/2);
+               float r,d;
+
                switch (pShape.Cur()) {
-               
-                       case 0:         V = new xyz(P.x, yt                                                             , P.z);                         break;  // bouncing line
-                       case 1:         V = new xyz(P.x, map(cos(PI*t * P.x),-1,1,0,1)  , P.z);                         break;  // top tap
-                       case 2:         V = new xyz(P.x, a*map(P.x<.5?P.x:1-P.x,0,.5 ,0,t-.5)+.5, P.z);         break;  // V shape
-                       case 3:         V = new xyz(P.x, P.x < cMidNorm.x ? map(P.x,0,cMidNorm.x, .5,yt) :
-                                                                                                                       map(P.x,cMidNorm.x,1, yt,.5), P.z);       break;        //  Random V shape
+               case 0:         V.set(Pn.x, yt                                                          , Pn.z);                                                        break;  // bouncing line
+               case 1:         V.set(Pn.x, map(cos(PI*t * Pn.x),-1,1,0,1)  , Pn.z);                                                    break;  // top tap
+               case 2:         V.set(Pn.x, bnc*map(Pn.x<.5?Pn.x:1-Pn.x,0,.5 ,0,t-.5)+.5, Pn.z);                                break;  // V shape
+               case 3:         V.set(Pn.x, Pn.x < cMidNorm.x ? map(Pn.x,0,cMidNorm.x, .5,yt) :
+                                                                                               map(Pn.x,cMidNorm.x,1, yt,.5), Pn.z);                           break;  //  Random V shape
+
+               case 4:         V.set(Pn.x,     .5*(Pn.x < cMidNorm.x ?         map(Pn.x,0,cMidNorm.x, .5,yt) :
+                                                                                                               map(Pn.x,cMidNorm.x,1, yt,.5)) +
+                                                       .5*(Pn.z < cMidNorm.z ?         map(Pn.z,0,cMidNorm.z, .5,yt) :
+                                                                                                               map(Pn.z,cMidNorm.z,1, yt,.5)), Pn.z);          break;  //  Random Pyramid shape
+                                                                                                       
+               case 5:         V.set(Pn.x, bnc*map((Pn.x-.5)*(Pn.x-.5),0,.25,0,t-.5)+.5, Pn.z);                                break;  // wings
+               case 6:         V.set(Pn.x, bnc*map((mp  -.5)*(mp  -.5),0,.25,0,t-.5)+.5, Pn.z);                                break;  // wings
+
+               case 7:         d = min(
+                                               distToSeg(Px.x, Px.y, a1.getX(70),a1.getY(70), mCtr.x, mCtr.y),
+                                               distToSeg(Px.x, Px.y, a2.getX(40),a2.getY(40), mCtr.x, mCtr.y));
+                                       d = constrain(30*(rad*40-d),0,100);
+                                       return lx.hsb(lxh(),100, d); // clock
+
+               case 8:         r = amp*200 * map(bnc,0,1,1,sin(PI*t));
+                                       d = min(
+                                               distToSeg(Px.x, Px.y, a1.getX(r),a1.getY(r), a2.getX(r),a2.getY(r)),
+                                               distToSeg(Px.x, Px.y, a2.getX(r),a2.getY(r), a3.getX(r),a3.getY(r)),
+                                               distToSeg(Px.x, Px.y, a3.getX(r),a3.getY(r), a1.getX(r),a1.getY(r))                             // triangle
+                                               );
+                                       d = constrain(30*(rad*40-d),0,100);
+                                       return lx.hsb(lxh(),100, d); // clock
+
+               case 9:         r = amp*200 * map(bnc,0,1,1,sin(PI*t));
+                                       d = min(
+                                               distToSeg(Px.x, Px.y, a1.getX(r),a1.getY(r), a2.getX(r),a2.getY(r)),
+                                               distToSeg(Px.x, Px.y, a2.getX(r),a2.getY(r), a3.getX(r),a3.getY(r)),
+                                               distToSeg(Px.x, Px.y, a3.getX(r),a3.getY(r), a4.getX(r),a4.getY(r)),
+                                               distToSeg(Px.x, Px.y, a4.getX(r),a4.getY(r), a1.getX(r),a1.getY(r))                             // quad
+                                       );
+                                       d = constrain(30*(rad*40-d),0,100);
+                                       return lx.hsb(lxh(),100, d); // clock
+
+               case 10:
+                                       r = map(bnc,0,1,a1.r,amp*200*sin(PI*t));
+                                       return lx.hsb(lxh(),100,c1c(.9+2*rad - dist(Px.x,Px.y,a1.getX(r),a1.getY(r))*.03) );            // sphere
+
+               case 11:
+                                       Px.z=mCtr.z; cMid.z=mCtr.z;
+                                       return lx.hsb(lxh(),100,c1c(1 - calcCone(Px,cMid,mCtr) * 0.02 > .5?1:0));                               // cone
+
+               case 12:        return lx.hsb(lxh() + noise(Pn.x,Pn.y,Pn.z + (NoiseMove+50000)/1000.)*200,
+                                               85,c1c(Pn.y < noise(Pn.x + NoiseMove/2000.,Pn.z)*(1+amp)-amp/2.-.1 ? 1 : 0));   // noise
+
+               case 13:        
+               case 14:        float y=0; for (rWave w : waves) y += .5*w.val(Pn.x);   // wave
+                                       V.set(Pn.x, .7+y, Pn.z);
+                                       break;
+
+               default:        return lx.hsb(0,0,0);
+               }
 
-                       case 4:         V = new xyz(P.x, .5*(P.x < cMidNorm.x ? map(P.x,0,cMidNorm.x, .5,yt) :
-                                                                                                                        map(P.x,cMidNorm.x,1, yt,.5)) +
-                                                                                .5*(P.z < cMidNorm.z ? map(P.z,0,cMidNorm.z, .5,yt) :
-                                                                                                                        map(P.z,cMidNorm.z,1, yt,.5)), P.z); break;    //  Random Pyramid shape
-                                                                                                                       
-                       case 5:         V = new xyz(P.x, a*map((P.x-.5)*(P.x-.5),0,.25,0,t-.5)+.5, P.z);        break;  // wings
-                       case 6:         V = new xyz(P.x, a*map((mp -.5)*(mp -.5),0,.25,0,t-.5)+.5, P.z);        break;  // wings
+               return lx.hsb(lxh(), 100, c1c(1 - V.dist(Pn)/rad));
+       }
+}
+//----------------------------------------------------------------------------------------------------------------------------------
+boolean dDebug = false;
+class dCursor {
+       dVertex vCur, vNext, vDest;
+       float   destSpeed;
+       int     posStop, pos,posNext;   // 0 - 65535
+       color   clr;
+
+       dCursor() {}
+
+       boolean isDone  ()                                                                      { return pos==posStop;                                                                           }
+       boolean atDest  ()                                                                      { return vCur.s==vDest.s || 
+                                                                                                                                xyDist(vCur.getPoint(0), vDest.getPoint(0)) < 12 || 
+                                                                                                                                xyDist(vCur.getPoint(0), vDest.getPoint(15))< 12;}
+       void    setCur  (dVertex _v, int _p)                            { p2=null; vCur=_v; pos=_p; pickNext();                                          }
+       void    setCur  (dPixel  _p)                                            { setCur(_p.v, _p.pos);                                                                          }
+       void    setNext (dVertex _v, int _p, int _s)            { vNext = _v; posNext = _p<<12; posStop = _s<<12;                        }
+       void    setDest (dVertex _v, float _speed)                      { vDest = _v; destSpeed = _speed;                                                        }
+       void    onDone  ()                                                                      { setCur(vNext, posNext); pickNext();                                            }
+
+       float   minDist;
+       int     nTurns;
+       boolean bRandEval;
+
+       void    evaluate(dVertex v, int p, int s) {
+               if (v == null) return; ++nTurns;
+               if (bRandEval) {
+                       if (random(nTurns) < 1) setNext(v,p,s); return; }
+               else {
+                       float d = xyDist(v.getPoint(15), vDest.getPoint(0));
+                       if (d <  minDist)                                       { minDist=d; setNext(v,p,s); }
+                       if (d == minDist && random(2)<1)        { minDist=d; setNext(v,p,s); }
+               }
+       }
 
+       void    evalTurn(dTurn t) { 
+               if (t == null || t.pos0<<12 <= pos) return; 
+               evaluate(t.v    ,    t.pos1, t.pos0);
+               evaluate(t.v.opp, 16-t.pos1, t.pos0);
+       }
+
+       void    pickNext()      {
+               bRandEval = random(.05+destSpeed) < .05; minDist=500; nTurns=0;
+               evaluate(vCur.c0, 0, 16);       evaluate(vCur.c1, 0, 16);
+               evaluate(vCur.c2, 0, 16);       evaluate(vCur.c3, 0, 16);
+               evalTurn(vCur.t0);                      evalTurn(vCur.t1);
+               evalTurn(vCur.t2);                      evalTurn(vCur.t3);
+       }
 
-                       case 7:         V = new xyz(cMid.x,cMid.y,cMid.z);
-                                               return color(0,0,c1c(1 - (V.distance(Px) > (pRad.getValuef()+.1)*100?1:0)) );   // sphere
+       LXPoint         p1, p2; int i2;
 
-                       case 8:         V = new xyz(cMid.x,cMid.y,cMid.z);
-                                               return color(0,0,c1c(1 - CalcCone(Px,V,xyzMid) * 0.02 > .5?1:0));                       // cone
+       int draw(int nAmount, SCPattern pat) {
+               int nFrom       = (pos    ) >> 12;
+               int     nMv     = min(nAmount, posStop-pos);
+               int     nTo     = min(15,(pos+nMv) >> 12);
+               dVertex v       = vCur;
 
+               if (dDebug) {   p1 = v.getPoint(nFrom); float d = (p2 == null ? 0 : pointDist(p1,p2)); if (d>5) { println("too wide! quitting: " + d); exit(); }}
+                                                               for (int i = nFrom; i <= nTo; i++) { pat.getColors()[v.ci          + v.dir*i     ] = clr; }
+               if (v.same != null)             for (int i = nFrom; i <= nTo; i++) { pat.getColors()[v.same.ci + v.same.dir*i] = clr; }
+
+               if (dDebug) {   p2 = v.getPoint(nTo); i2 = nTo; }
+
+               pos += nMv; return nAmount - nMv;
+                       }       
+}
+
+//----------------------------------------------------------------------------------------------------------------------------------
+class Worms extends SCPattern {
+       float   StripsPerSec    = 10;
+       float   TrailTime               = 3000;
+       int     numCursors              = 50;
+       ArrayList<dCursor> cur  = new ArrayList<dCursor>(30);
+
+       private GraphicEQ eq = null;
+
+       private BasicParameter pBeat      = new BasicParameter("BEAT",  0);
+       private BasicParameter pSpeed     = new BasicParameter("FAST", .2);
+       private BasicParameter pBlur      = new BasicParameter("BLUR", .3);
+       private BasicParameter pWorms     = new BasicParameter("WRMS", .3);
+       private BasicParameter pConfusion = new BasicParameter("CONF", .1);
+       private BasicParameter pEQ        = new BasicParameter("EQ"  ,  0);
+       private BasicParameter pSpawn     = new BasicParameter("DIR" ,  0);
+       private BasicParameter pColor     = new BasicParameter("CLR" ,  .1);
+
+       float   zMidLat = 82.;
+       float   nConfusion;
+       private final Click moveChase = new Click(1000);
+
+       PVector middle;
+       int     AnimNum() { return floor(pSpawn.getValuef()*(4-.01));   }
+       float   randX() { return random(model.xMax-model.xMin)+model.xMin; }
+       float   randY() { return random(model.yMax-model.yMin)+model.yMin; }
+       PVector randEdge() { 
+               return random(2) < 1 ?  new PVector(random(2)<1 ? model.xMin:model.xMax, randY(), zMidLat)      :
+                                                               new PVector(randX(), random(2)<1 ? model.yMin:model.yMax, zMidLat)      ;
+       }
+
+       Worms(LX lx) {
+               super(lx); 
+           addModulator(moveChase).start();
+           addParameter(pBeat);    addParameter(pSpeed);
+           addParameter(pBlur);    addParameter(pWorms);
+           addParameter(pEQ);      addParameter(pConfusion);
+               addParameter(pSpawn);   addParameter(pColor);
+
+           middle = new PVector(1.5*model.cx, 1.5*model.cy, 71);
+               if (lattice == null) lattice = new dLattice();
+               for (int i=0; i<numCursors; i++) { dCursor c = new dCursor(); reset(c); cur.add(c); }
+               onParameterChanged(pEQ); setNewDest();
+       }
+
+       void onParameterChanged(LXParameter parameter) {
+               super.onParameterChanged(parameter);
+               nConfusion = 1-pConfusion.getValuef();
+               for (int i=0; i<numCursors; i++) {
+                       if (parameter==pSpawn) reset(cur.get(i));
+                       cur.get(i).destSpeed = nConfusion;
                }
+       }
 
-               return color(0,0,c1c(1 - V.distance(P)/pRad.getValuef() > .5?1:0));
+       float getClr() { return lx.getBaseHuef() + random(pColor.getValuef()*300); }
+       void reset(dCursor c) {
+               switch(AnimNum()) {
+                       case 0: c.clr = lx.hsb(getClr(),100,100);                       // middle to edges
+                                       c.setDest(lattice.getClosest(randEdge()).v, nConfusion);
+                                       c.setCur (lattice.getClosest(middle));
+                                       break;
+
+                       case 1: c.clr = lx.hsb(getClr(),100,100);                               // top to bottom
+                                       float xLin = randX();
+                                       c.setDest(lattice.getClosest(new PVector(xLin, 0         , zMidLat)).v, nConfusion);
+                                       c.setCur (lattice.getClosest(new PVector(xLin, model.yMax, zMidLat)));
+                                       break;
+
+                       case 2: c.clr = lx.hsb(getClr(),100,100); break;                // chase a point around
+
+                       case 3: boolean bLeft = random(2)<1;
+                                       c.clr = lx.hsb(getClr()+random(120),100,100);                           // sideways
+                                       float yLin = randX();
+                                       c.setDest(lattice.getClosest(new PVector(bLeft ? 0 : model.xMax,yLin,zMidLat)).v, nConfusion);
+                                       c.setCur (lattice.getClosest(new PVector(bLeft ? model.xMax : 0,yLin,zMidLat)));
+                                       break;
+               }
+               if (pBlur.getValuef() == 1 && random(2)<1) c.clr = lx.hsb(0,0,0);
+       }
+
+       void setNewDest() {
+               if (AnimNum() != 2) return;
+               PVector dest = new PVector(randX(), randY(), zMidLat);
+               for (int i=0; i<numCursors; i++) {
+                       cur.get(i).setDest(lattice.getClosest(dest).v, nConfusion);
+                       cur.get(i).clr = lx.hsb(getClr()+75,100,100);   // chase a point around
+               }
        }
+
+       void run(double deltaMs) { 
+               if (deltaMs > 100) return;
+           if (moveChase.click()) setNewDest();
+
+           float fBass=0, fTreble=0;
+           if (pEQ.getValuef()>0) {            // EQ
+                   eq.run(deltaMs);
+                   fBass       = eq.getAverageLevel(0, 4);
+                   fTreble = eq.getAverageLevel(eq.numBands-7, 7);
+               }
+
+               if (pBlur.getValuef() < 1) {    // trails
+                       for (int i=0,s=model.points.size(); i<s; i++) {
+                               color c = colors[i]; float b = lx.b(c); 
+                               if (b>0) colors[i] = lx.hsb(lx.h(c), lx.s(c), constrain((float)(b-100*deltaMs/(pBlur.getValuef()*TrailTime)),0,100));
+                       }
+               }
+
+               int nWorms = floor(pWorms.getValuef() * numCursors * 
+                                        map(pEQ.getValuef(),0,1,1,constrain(2*fTreble,0,1)));
+
+               for (int i=0; i<nWorms; i++) {
+                       dCursor c = cur.get(i);
+                       int nLeft = floor((float)deltaMs*.001*StripsPerSec * 65536 * (5*pSpeed.getValuef()));
+                       nLeft *= (1 - lx.tempo.rampf()*pBeat.getValuef());
+                       while(nLeft > 0) { 
+                               nLeft = c.draw(nLeft,this); if (!c.isDone()) continue;
+                               c.onDone(); if (c.atDest()) reset(c);
+                       }
+               }
+       }
+
+
+       public void onActive() { if (eq == null) {
+               eq = new GraphicEQ(lx, 16);             eq.slope.setValue(0.6);
+               eq.level.setValue(0.65);                eq.range.setValue(0.35);
+               eq.release.setValue(0.4);
+       }}
 }
-//----------------------------------------------------------------------------------------------------------------------------------
\ No newline at end of file
+//----------------------------------------------------------------------------------------------------------------------------------