*/
LXPattern[] patterns(GLucose glucose) {
- return new LXPattern[] {
-
+ return new LXPattern[] {
+
new SineSphere(glucose),
//new CubeCurl(glucose),
-
+ // DanH
+ new Noise(glucose),
+ new Play (glucose),
+ new Pong (glucose),
+ new Worms(glucose),
+
// Slee
// new Cathedrals(glucose),
new Swarm(glucose),
new Blinders(glucose),
new CrossSections(glucose),
new Psychedelia(glucose),
-
+ new TimRaindrops(glucose),
+ new TimCubes(glucose),
new MultipleCubes(glucose),
new Traktor(glucose).setEligible(false),
new BassPod(glucose).setEligible(false),
new CubeEQ(glucose).setEligible(false),
new PianoKeyPattern(glucose).setEligible(false),
+
+ new StripBounce(glucose),
- // DanH
- new Noise(glucose),
- new Play (glucose),
- new Pong (glucose),
- new Worms(glucose),
+ // AntonK
+ //new AKPong(glucose),
+ new Swim(glucose),
+ new Balance(glucose),
+
+
+
+ // JR
+ new Gimbal(glucose),
+
// Alex G
// Tim
new TimMetronome(glucose),
new TimPlanes(glucose),
new TimPinwheels(glucose),
- new TimRaindrops(glucose),
- new TimCubes(glucose),
+
// new TimTrace(glucose),
new TimSpheres(glucose),
-
-
// Jackie
new JackieSquares(glucose),
new JackieLines(glucose),
new JackieDots(glucose),
-
+ // L8on
+ new L8onAutomata(glucose),
+ new L8onLife(glucose),
+ new L8onStripLife(glucose),
// Vincent
new VSTowers(glucose),
// Toby
new GlitchPlasma(glucose),
new FireEffect(glucose).setEligible(false),
- new StripBounce(glucose),
+
new SoundRain(glucose).setEligible(false),
new SoundSpikes(glucose).setEligible(false),
new FaceSync(glucose),
// Jack
- new Swim(glucose),
- new Balance(glucose),
-
- // L8on
- new Life(glucose),
// Ben
// new Sandbox(glucose),
// Shaheen
//new HelixPattern(glucose).setEligible(false),
- //JR
- new Gimbal(glucose),
-
// Sam
new JazzRainbow(glucose),