messy first pass at processing2 port
[SugarCubes.git] / SugarCubes.pde
index a599b4389e9ed475667f10ab8d6d03f832c9927e..fbaccc38fd5f0915d5d8aab72df047b69f8401a4 100644 (file)
  * If you're an artist, create a new tab in the Processing environment with
  * your name. Implement your classes there, and add them to the list below.
  */ 
-
 LXPattern[] patterns(GLucose glucose) {
-  return new LXPattern[] {
+  return new LXPattern[] {        
 
+    new SineSphere(glucose),
+    //new CubeCurl(glucose), 
+     
     // Slee
-    new Cathedrals(glucose),
+    // new Cathedrals(glucose),
+     new Swarm(glucose),
     new MidiMusic(glucose),
     new Pulley(glucose),
-    new Swarm(glucose),
+    
     new ViolinWave(glucose),
     new BouncyBalls(glucose),
     new SpaceTime(glucose),
@@ -39,24 +43,49 @@ LXPattern[] patterns(GLucose glucose) {
     new Blinders(glucose),
     new CrossSections(glucose),
     new Psychedelia(glucose),
+
+    new MultipleCubes(glucose),
     
     new Traktor(glucose).setEligible(false),
     new BassPod(glucose).setEligible(false),
     new CubeEQ(glucose).setEligible(false),
     new PianoKeyPattern(glucose).setEligible(false),
 
+       // AntonK
+       new AKPong(glucose),
+
     // DanH
     new Noise(glucose),
     new Play (glucose),
     new Pong (glucose),
     new Worms(glucose),
 
+    // JR
+    new Gimbal(glucose),
+    
     // Alex G
-     new SineSphere(glucose),
-//     new CubeCurl(glucose),
+     
+     // Tim
+    new TimMetronome(glucose),
+    new TimPlanes(glucose),
+    new TimPinwheels(glucose),
+    new TimRaindrops(glucose),
+    new TimCubes(glucose),
+    // new TimTrace(glucose),
+    new TimSpheres(glucose),
 
-    // Shaheen
-    new HelixPattern(glucose).setEligible(false),
+    // Jackie
+    new JackieSquares(glucose),
+    new JackieLines(glucose),
+    new JackieDots(glucose),
+
+    // L8on
+    new L8onAutomata(glucose),
+    new L8onLife(glucose),
+    new L8onStripLife(glucose),
+
+    // Vincent
+    new VSTowers(glucose),
     
     // Toby
     new GlitchPlasma(glucose),
@@ -69,23 +98,17 @@ LXPattern[] patterns(GLucose glucose) {
     // Jack
     new Swim(glucose),
     new Balance(glucose),
+    
 
-    // Tim
-    new TimPlanes(glucose),
-    new TimPinwheels(glucose),
-    new TimRaindrops(glucose),
-    new TimCubes(glucose),
-    // new TimTrace(glucose),
-    new TimSpheres(glucose),
-
+    
     // Ben
     // new Sandbox(glucose),
     new TowerParams(glucose),
     new DriveableCrossSections(glucose),
     new GranimTestPattern2(glucose),
     
-    //JR
-    new Gimbal(glucose),
+    // Shaheen
+    //new HelixPattern(glucose).setEligible(false),
     
     // Sam
     new JazzRainbow(glucose),
@@ -129,7 +152,7 @@ LXTransition[] transitions(GLucose glucose) {
 
 // Handles to globally triggerable effects 
 class Effects {
-  FlashEffect flash = new FlashEffect(lx);
+  //FlashEffect flash = new FlashEffect(lx);
   BoomEffect boom = new BoomEffect(glucose);
   BlurEffect blur = new BlurEffect(glucose);
   QuantizeEffect quantize = new QuantizeEffect(glucose);