projection.reset(model)
// Translate so the center of the car is the origin, offset by yPos
- .translateCenter(0, yPos.getValuef(), 0)
+ .translateCenter(model, 0, yPos.getValuef(), 0)
// Rotate around the origin (now the center of the car) about an X-vector
.rotate(angle.getValuef(), 1, 0, 0)