}
void drawCube(Cube c) {
- drawBox(c.x, c.y, c.z, c.rx, c.ry, c.rz, Cube.EDGE_WIDTH, Cube.EDGE_HEIGHT, Cube.EDGE_WIDTH, Cube.CHANNEL_WIDTH);
+ float in = .15;
+ drawBox(c.x+in, c.y+in, c.z+in, c.rx, c.ry, c.rz, Cube.EDGE_WIDTH-in*2, Cube.EDGE_HEIGHT-in*2, Cube.EDGE_WIDTH-in*2, Cube.CHANNEL_WIDTH-in);
}
void drawBox(float x, float y, float z, float rx, float ry, float rz, float xd, float yd, float zd, float sw) {