lx = glucose.lx;
lx.enableKeyboardTempo();
logTime("Built GLucose engine");
-
+
// Set the patterns
LXEngine engine = lx.engine;
engine.setPatterns(patterns = _leftPatterns(glucose));
}
void drawSimulation(color[] simulationColors) {
- camera(
+ camera(
eyeX, eyeY, eyeZ,
midX, midY, midZ,
0, -1, 0
noFill();
strokeWeight(2);
beginShape(POINTS);
- for (Point p : glucose.model.points) {
+ for (LXPoint p : glucose.model.points) {
stroke(simulationColors[p.index]);
vertex(p.x, p.y, p.z);
}