// The cubes automatically increment their y-position by Cube.EDGE_HEIGHT.
TowerMapping[] towerCubes = new TowerMapping[] {
- // DJ booth, from left to right
+
+
+ //back left cubes: temp Channel 1
+ new TowerMapping(0, Cube.EDGE_HEIGHT, 72, new CubeMapping[] {
+ new CubeMapping(0, 14, -45 , WRL),
+ new CubeMapping(18, -12, -20, WFL),
+ new CubeMapping(5, 9, 45, WRR),
+
+
+ }),
+ //back left cube tower: Channel 2
+ new TowerMapping(0, Cube.EDGE_HEIGHT, 70, new CubeMapping[] {
+ new CubeMapping(18, -2.5, 45, WRL),
+ new CubeMapping(15, -6, 45, WFR),
+ new CubeMapping(-6 , 7, 5, WRR),
+ new CubeMapping(18, 11, -5, WFL)
+
+ }),
+
+ //second from left back tower: Channel 3
+ new TowerMapping(31, Cube.EDGE_HEIGHT, 73.5, new CubeMapping[] {
+ new CubeMapping( 12.5, 5.5 , 10 , WRR),
+ new CubeMapping( 16.5, 2.5 , 30, WRR),
+ new CubeMapping( 16.5, 3, 10, WRR),
+ new CubeMapping(.5, 4.5, -10 , WFL)
+ } ),
+
+ //center tower, Channel 4
+ new TowerMapping(106, Cube.EDGE_HEIGHT, 84, new CubeMapping[] {
+ new CubeMapping( -3.5, -2, 10, WFL),
+ new CubeMapping( -11, 5, 30, WFR),
+ new CubeMapping( 13.5, 2, 15, WRR),
+ new CubeMapping(20.75, -4, 35 , WRL)
+ } ),
+
+ //second from back right tower, Channel 5
+
+ new TowerMapping(160, Cube.EDGE_HEIGHT, 78, new CubeMapping[] {
+ new CubeMapping( -31.5, -.5 , 5 , WFR),
+ new CubeMapping( 7, -.5, 60, WRL),
+ new CubeMapping( -5.5, -3, 0, WFR),
+ new CubeMapping(22 , 2 , 30 , WRL)
+ }),
+
+
+ //back right cubes: temp Channel 6
+ new TowerMapping(201, Cube.EDGE_HEIGHT, 72, new CubeMapping[] {
+ new CubeMapping(7.5, 6, 25, WRL),
+ new CubeMapping(-4.5, -0.5, 18, WFR),
+ new CubeMapping(8.5, .5, 30, WRL),
+ new CubeMapping(-7, -14, 10, WFR)
+
+ }),
+
+
+
+
+
+ //tower to the right of BASS BOX
+ new TowerMapping (192, Cube.EDGE_HEIGHT, 40, new CubeMapping[] {
+ new CubeMapping(-6, 4, -10, WRL),
+ new CubeMapping(5 ,5 , 5, WFR ),
+ new CubeMapping(-2, .5 , -3, WFL),
+ new CubeMapping(-10, 5.5 , -20, WRR )
+ }),
+
+ //end right tower in middle, right of previous tower
+ new TowerMapping (214, Cube.EDGE_HEIGHT, 37, new CubeMapping[] {
+ new CubeMapping(10,0 , 50, WRR),
+ new CubeMapping(5 ,5 , 65, WFL)
+ }),
+// // DJ booth, from back left to back right
+
+ new TowerMapping(BBX, BBY, BBZ, new CubeMapping[] {
+ new CubeMapping(3, 28, 3, WFL),
+ new CubeMapping(-2, 11.5, 10, WFR),
+ new CubeMapping(10.5, 4.5, 40, WFR)
+
+
+ }),
+
+
+
new TowerMapping(BBX, BBY, BBZ, new CubeMapping[] {
new CubeMapping(-7.25, 7.5, -25, WFR),
new CubeMapping(7.5, -15.75, 12, WRL),
+
+
}),
new TowerMapping(BBX, BBY, BBZ, new CubeMapping[] {
new CubeMapping(19.625, 5.375, -22, WFR),
new CubeMapping(78.75, 3.75, -28, WRR),
new CubeMapping(8, -15, 10, WRR),
}),
- new TowerMapping(BBX, BBY, BBZ, new CubeMapping[] {
+
+ // next two are right DJ channel
+
+ new TowerMapping(BBX, BBY, BBZ, new CubeMapping[] {
+ new CubeMapping(105, 20.5, 20, WRR),
+ new CubeMapping(6, -6, 30, WFR),
+ }),
+
+ new TowerMapping(BBX, BBY, BBZ, new CubeMapping[] {
new CubeMapping(104.75, 0, -27, WRL),
new CubeMapping(8, -15, 10, WFL),
}),
+
};
// Single cubes can be constructed directly here if you need them
Cube[] singleCubes = new Cube[] {
+ //back left channel behind speaker
+ new Cube(15, int( Cube.EDGE_HEIGHT), 39, 0, 10, 0, WRL),
+ new Cube(-6, int(Cube.EDGE_HEIGHT), 47, 0, 20, 0, WFR),
+ new Cube(0, int(2*Cube.EDGE_HEIGHT), 46, 0, 40, 0, WRR),
+
+ // Top left Channel Above DJ booth
+ new Cube(33, int(4.5*Cube.EDGE_HEIGHT ), 28, 0, 10, 0, WRR),
+ new Cube(35, int(5*Cube.EDGE_HEIGHT ), 52, 0, 10, 0, WRR),
+ new Cube(56, int(5*Cube.EDGE_HEIGHT ), 69, 0, 10, 0, WFL),
+ new Cube(76, int(5*Cube.EDGE_HEIGHT ), 61, 0, -45, 0, WRL),
+
+ //next channel to the right, same height
+ new Cube(85, int(5*Cube.EDGE_HEIGHT ), 77, 0, 20, 0, WRL),
+ new Cube(92, int(6*Cube.EDGE_HEIGHT ), 63, 0,20, 0, WRR),
+ new Cube(86, int(6*Cube.EDGE_HEIGHT ), 47, 0, -45, 0, WRL),
+ new Cube(123, int(6*Cube.EDGE_HEIGHT ), 31, 0, 20, 0, WFR),
+
+ // next channel to right, same height
+ new Cube(111, int(5*Cube.EDGE_HEIGHT ), 79, 0, 30, 0, WRL),
+ new Cube(125, int(6*Cube.EDGE_HEIGHT ), 76, 0,27, 0, WRL),
+ new Cube(144, int(5*Cube.EDGE_HEIGHT ), 44, 0, 45, 0, WRR),
+ new Cube(134, int(5*Cube.EDGE_HEIGHT ), 42, 0, 45, 0, WRL),
+
+ //next channel to right
+ new Cube(185, int(4*Cube.EDGE_HEIGHT ), 73, 0, -45, 0, WRR),
+ new Cube(170, int(5*Cube.EDGE_HEIGHT ), 58, 0,40, 0, WRL),
+ new Cube(158, int(6*Cube.EDGE_HEIGHT ), 34, 0, 40, 0, WFR),
+ new Cube(130, int(6*Cube.EDGE_HEIGHT ), 10, 0, -5, 30, WRL),
+
+ //next channel highest to the right
+ new Cube(203, int(5*Cube.EDGE_HEIGHT ), 55, 0, 35, 0, WRR),
+ new Cube(174, int(5*Cube.EDGE_HEIGHT ), 32, 0,35, 0, WFR),
+ new Cube(178, int(6.5*Cube.EDGE_HEIGHT ), 16, 0, 20 , 30, WRL),
+ new Cube(212, int(6.5*Cube.EDGE_HEIGHT ), 23, 0, 20 ,30, WRR),
+
+ //last channel
+ new Cube(204, int(5*Cube.EDGE_HEIGHT ), 28, 0, 25, 0, WFR),
+ new Cube(185, int(6*Cube.EDGE_HEIGHT ), 38, 0,40, 0, WRR),
+
// new Cube(x, y, z, rx, ry, rz, wiring),
};
// The bass box!
- BassBox bassBox = new BassBox(BBX, 0, BBZ);
-
+ //BassBox bassBox = new BassBox(BBX, 0, BBZ);
+ //test for Alex, should be commented out
+
// The speakers!
- List<Speaker> speakers = Arrays.asList(new Speaker[] {
+ //List<Speaker> speakers = Arrays.asList(new Speaker[] {
// each speaker parameter is x, y, z, rotation, the left speaker comes first
- new Speaker(-12, 6, 0, 15),
- new Speaker(TRAILER_WIDTH - Speaker.EDGE_WIDTH + 8, 6, 3, -15)
- });
+ // new Speaker(-12, 6, 0, 15),
+ // new Speaker(TRAILER_WIDTH - Speaker.EDGE_WIDTH + 8, 6, 3, -15)
+ // });
//////////////////////////////////////////////////////////////////////
// BENEATH HERE SHOULD NOT REQUIRE ANY MODIFICATION!!!! //
cubes[cubeIndex++] = cube;
}
- return new Model(towerList, cubes, bassBox, speakers);
+ return new Model(towerList, cubes, null, null);
}
/**
return new PandaMapping[] {
new PandaMapping(
- "10.200.1.29", new ChannelMapping[] {
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_BASS),
- new ChannelMapping(ChannelMapping.MODE_STRUTS_AND_FLOOR),
- new ChannelMapping(ChannelMapping.MODE_SPEAKER, LEFT_SPEAKER),
- new ChannelMapping(ChannelMapping.MODE_SPEAKER, RIGHT_SPEAKER),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
+ // 8 maps to: 3, 4, 7, 8, 13, 14, 15, 16. So if it's J4,
+ "10.200.1.30", new ChannelMapping[] {
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 52, 53, 54, 55}), //30 J3
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 64, 65, 66, 67}), //30 J4 //ORIG
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1,2,3,7 }), //30 J7
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 39, 40, 38, 37}), //30 J8
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16, 17, 18, 19 }), //30 J13
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 20, 21, 22, 23}), //30 J14
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 24, 25, 26, 27 }), // 30 J15
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 28, 29 }), // 30 J16
}),
-
+ new PandaMapping(
+ "10.200.1.29", new ChannelMapping[] {
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 68, 65, 66, 67 }), //29 J3
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 30,31 }), //29 J4
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 20, 21, 22, 23 }), // 29 J7
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 60, 61 , 62, 63 }), //29 J8 //XXX
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 17, 18, 19, 20 }), //29 J13 //XX //bassbox
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 24, 25, 26, 27}), //29 J14
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 41,42,43,44 }), //29 J15
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 16, 17,18,19 }), //29 J16
+ }),
new PandaMapping(
"10.200.1.28", new ChannelMapping[] {
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 1, 2, 3, 4 }),
- }),
- };
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 56, 57, 58, 59 }), //28 J3
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 64, 69 }), //28 J4
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 48, 49, 50, 51 }), //28 J7
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 13, 14 , 15, 16 }), //28 J8
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 8,9,10,11 }), //28 J13
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 35,36,34,33}), //28 J14
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 12, 13, 14, 15 }), //28 J15
+ new ChannelMapping(ChannelMapping.MODE_CUBES, new int[] { 30, 31, 32, 48 }), //28 J16
+ }),
+ };
+
}
+
+
class TowerMapping {
public final float x, y, z;
public final CubeMapping[] cubeMappings;
class PandaMapping {
// How many channels are on the panda board
- public final static int CHANNELS_PER_BOARD = 16;
+ public final static int CHANNELS_PER_BOARD = 8;
// How many total pixels on the whole board
public final static int PIXELS_PER_BOARD = ChannelMapping.PIXELS_PER_CHANNEL * CHANNELS_PER_BOARD;
}
int speakerIndex = rawObjectIndices[0];
if (speakerIndex < 0 || speakerIndex >= glucose.model.speakers.size()) {
- throw new RuntimeException("Invalid speaker channel mapping: " + speakerIndex);
+ //throw new RuntimeException("Invalid speaker channel mapping: " + speakerIndex);
}
} else if ((mode == MODE_STRUTS_AND_FLOOR) || (mode == MODE_BASS) || (mode == MODE_NULL)) {
if (rawObjectIndices.length > 0) {
- throw new RuntimeException("Bass/floor/null mappings cannot specify object indices");
+ //throw new RuntimeException("Bass/floor/null mappings cannot specify object indices");
}
} else if (mode == MODE_CUBES) {
for (int rawCubeIndex : rawObjectIndices) {
}
}
}
-