case ChannelMapping.MODE_SPEAKER:
drawNumBox(xPos, yPos, "S" + channel.objectIndices[0], debugState[channelNum][1]);
break;
- case ChannelMapping.MODE_FLOOR:
+ case ChannelMapping.MODE_STRUTS_AND_FLOOR:
drawNumBox(xPos, yPos, "F", debugState[channelNum][1]);
break;
case ChannelMapping.MODE_NULL:
state = debugState[channelIndex][1];
if (state != DEBUG_STATE_ANIM) {
color debugColor = (state == DEBUG_STATE_WHITE) ? white : off;
- for (Point p : glucose.model.bassBox.points) {
- colors[p.index] = debugColor;
+ for (Strip s : glucose.model.bassBox.boxStrips) {
+ for (Point p : s.points) {
+ colors[p.index] = debugColor;
+ }
}
}
break;
- case ChannelMapping.MODE_FLOOR:
+ case ChannelMapping.MODE_STRUTS_AND_FLOOR:
state = debugState[channelIndex][1];
if (state != DEBUG_STATE_ANIM) {
color debugColor = (state == DEBUG_STATE_WHITE) ? white : off;
for (Point p : glucose.model.boothFloor.points) {
colors[p.index] = debugColor;
}
+ for (Strip s : glucose.model.bassBox.struts) {
+ for (Point p : s.points) {
+ colors[p.index] = debugColor;
+ }
+ }
}
break;