text("Tap 'u' to restore UI", width-4, height-6);
}
+ public void drawDanText() {
+ textFont(itemFont);
+ textAlign(LEFT);
+ fill(#FFFFFF);
+ text(DanTextLine1, 4, height-50);
+ text(DanTextLine2, 4, height-30);
+ }
+
public void drawFPS() {
textFont(titleFont);
textAlign(LEFT);
public void draw() {
drawLogoAndBackground();
+
int yPos = 0;
firstMappingY = yPos + lineHeight + 6;
yPos = drawObjectList(yPos, "MAPPING MODE", mappingModes, mappingModes, mappingModeStateMethod);